| Commit message (Collapse) | Author | Age | Files | Lines |
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bug:20254728
Change-Id: I0bd1d440fe46683b291d4c8ab07a630c34b2eadc
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Change-Id: I69440cabca84948e8aaead9479d616ebc2496517
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Adds remaining missing overrides and nullptr usages, missed due to
an extreme failure in tool usage.
Change-Id: I56abd72975a3999ad13330003c348db40f59aebf
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bug:15698973
Also simplifies RenderNode LTRB properties
Change-Id: I09263a697b71d325a46b57cd5250a2b165f251c8
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Change-Id: Icb79a5015cb0362b1f3a66d09007450730135a97
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* Now aware of transform of DrawDisplayListOp
* Supports projection
Bug: 15539677
Bug: 15506680
Change-Id: Ic16f482cd48c3add12e49eca529281be12b93491
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* Now with more native!
* Less matrix math thanks to bulk-property-update support!
* Zero JNI on the View.damageInParent() path!
* Fully aware of RT-driven animators!
* Likely full of new and exciting bugs!
* But it also fixes at least 1 existing invalidate bug!
Change-Id: Ie0773f85a60850ff2668370c58defef2e8aa079f
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Change-Id: Ic5ccd98a7517b46e768e53d6b0c8fdcda305fb2c
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Change-Id: Icf29098edfdaf7ed550bbe9d49e9eaefb4167084
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Change-Id: I3dd3b683a66e248a0fdf2ca69d1e962615b0daf9
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bug:14259972
Ensure that translationZ is applied for true3dTransform property
transformations, even if the node doesn't have any other
transformation properties set.
Additionally, use fuzzy compare for translationZ, similar to
rotationX/Y, since they're expenive to leave set in rounding error
cases.
Change-Id: Idafa4423cc7751a8f433237b1f576aa7abb74f6e
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Fixes x/y rotations which were incorrectly disabled due to this check.
Change-Id: Ie8a7c8904c729a91b18243323b0be6110e743137
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Bug: 13913604
Change-Id: I2c0f85a34e1e520050a5a6131306d6b7c352d827
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This change dedupes the various properties that were represented both
in TransformationInfo, and RenderProperties on the native side.
RenderNode (and its associated properties) are now permanently
attached to a View in SW or HW. The native copy of these properties
are their sole representation.
Alpha to come in a later CL.
Also fixed issue with copying RenderNode's transform, and added
support of deleting RenderNodes in software rendering.
Change-Id: Ideb6e7f32b780e87aa1c32637c368356b3eee3a1
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Change-Id: I139c8e12b354083149a665f6768f3f6931a8dd15
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Change-Id: I418b612710850bbc3033c4bd0143fb0f0befd2cb
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Change-Id: Ic7de551f8843fd70a77f738e33028e25c020bb3c
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Change-Id: I30c2fe832dcb98fa6329b1a595b3d3aafbdcad6b
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Change-Id: I5c1c375f45946609b1635d952c5adf55e23bdd60
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This reverts commit 0334c314a5721f49b4d172a9cefe10f157cb28a4.
Change-Id: I64714d17fb877e1b43c65eb44820d1128281c7a2
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Change-Id: I4d81a7849eba60a1a9debce74eedd55d6331842d
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Change-Id: Ia9888b4fb2c849d95a8c395cafef2e2294a23aae
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