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path: root/libs/hwui/SkiaShader.cpp
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* Fix GC issue, fix local shader transformations.Romain Guy2010-08-121-1/+2
| | | | Change-Id: I208bdf89815dcd18dcadd43df932a77362918435
* Fast text selection drawing.Romain Guy2010-08-101-3/+0
| | | | Change-Id: I93fb1312b47bc05345defa9b6cfe47c0658bb329
* Fix tons of bugs and add new text rendering support.Romain Guy2010-08-101-1/+5
| | | | Change-Id: I326c66b10784006f6df2f12d38e120cef94cd0d7
* Enforce maximum texture size.Romain Guy2010-08-071-2/+8
| | | | | | | | | | | | When an app tries to render a bitmap or path larger than the GPU's maximum texture size, the drawing command is ignored and a warning is logged. This change also makes texture drawing more robust by catching potential errors during texture creation. This change also fixes a crash in the FontRenderer. The destructor would sometimes try to free an uninitialized array. Change-Id: I95ae0939c52192d97b340aa02417bf6d0c962c57
* Fix incorrect memory cleanup in SkiaShader.Romain Guy2010-08-061-3/+3
| | | | | | Bug #2895037 Change-Id: Id233c2a8a5b709dc9f26ff60aad989e9583a2382
* Fix native crash in SkiaShader.Romain Guy2010-08-041-8/+0
| | | | | | Bug #2893733 Change-Id: I7feb9ab113fe0012cf9eb271f2b044f12a5c9c4e
* Refactor Skia shaders handling.Romain Guy2010-07-301-0/+220
With this change, Skia shaders can easily be applied to any mesh. This change also supports ComposeShader. For instance, this can be used to blend a gradient and a bitmap togehter and paint a string of text with the result. Change-Id: I701c2f9cf7f89b2ff58005e8a1d0d80ccf4a4aea