summaryrefslogtreecommitdiffstats
path: root/libs/hwui/TextureCache.cpp
Commit message (Collapse)AuthorAgeFilesLines
* Don't preload textures for AssetAtlasJohn Reck2014-12-101-2/+14
| | | | | | | | | | | | | | | | | | Bug: 18317479 RenderNode::prepareSubTree calls prefetchAndMarkInUse on every bitmapResoruce in the DisplayList. However, this resulted in textures being uploaded for bitmaps that would be drawn from the AssetAtlas instead. To fix this we teach TextureCache about the AssetAtlas so that calls to TextureCache return the Texture from AssetAtlas if it exists. Thus usage of AssetAtlas is now purely to allow for further optimizations via draw merging instead of a requirement to get any benefit at all. Change-Id: I65282fa05bac46f4e93822b3467ffa0261ccf200
* Switch TextureCache to SkPixelRef::fStableIdJohn Reck2014-11-241-14/+12
| | | | | Bug: 18245805 Change-Id: I08e6792dbeed86b13e569c7f2137de0e50dc2763
* Improve logging around performance critical eventsChris Craik2014-11-191-1/+2
| | | | | | | | | | bug:17702227 Add details useful to developers (such as layer size/View name), and switch away from logging implementation names/details, since they are generally not relevant to developers. Change-Id: Iee605d182f241450f7e75a6d0c283d51fa1312f5
* Add layer/texture creation tracingJohn Reck2014-07-291-0/+3
| | | | Change-Id: I0af6a36c97a9f5f35d28e0e36539ba8d8011ea7c
* SkBitmap::Config is deprecated, use SkColorTypeMike Reed2014-07-081-7/+7
| | | | Change-Id: Ic953741325607bf85598c097bb3ab648d4a08996
* stop using (deprecated) SkBitmap::ConfigMike Reed2014-06-201-2/+1
| | | | Change-Id: Ic75b5fc6996578e9d95bd3a220439ec1541d7c3b
* resolved conflicts for merge of ecae1ffd to masterztenghui2014-06-161-17/+39
|\ | | | | | | Change-Id: I1ba660ce832e3360fa136be6aa0415645bfda328
| * am df36dd20: am 386caf6c: Merge "update parameters in uploadToTexture() for ↵Tenghui Zhu2014-06-161-17/+39
| |\ | | | | | | | | | | | | | | | | | | GLES20" * commit 'df36dd200c55a6ad463b46bab0ffff49d21206ff': update parameters in uploadToTexture() for GLES20
| | * update parameters in uploadToTexture() for GLES20Lu, Shenghua2014-06-131-17/+39
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Google optimized the uploadToTexture with GLES3.0+, This allows us to upload a sub-rectangle of texture, but this has compliance issue with GLES 2.0. With OpenGL ES 2.0 we need to copy the bitmap in a temporary buffer if the stride doesn't match the width, and then upload entire temporary stripes. Change-Id: I8987cd8347913c61b7fa45bd47be1189aa6bdb05 Signed-off-by: Shenghua Lu <shenghua.lu@intel.com> Signed-off-by: Shuo Gao <shuo.gao@intel.com> Signed-off-by: Guobin Zhang<guobin.zhang@intel.com>
| | * Update framework to use M33 Skia. DO NOT MERGELeon Scroggins III2014-03-201-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (These CLs are already in master.) Bug: 13246311 This cherry-picks 7 CLs: ----------------------------------------------------------------------- Remove calls to deprecated SkBitmap::setIsOpaque() setIsOpaque() has been removed from ToT Skia. Update setters for mIsPremultiplied and hasAlpha to take the other into consideration. cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a ----------------------------------------------------------------------- Merge AssetStream with AssetStreamAdaptor. Add enums to the constructor for AssetStreamAdaptor to choose the different behaviors used by the (former) two different classes. The old clients of AssetStream now get the following features of AssetStreamAdaptor - Debugging statements on error. - The stream is an SkStreamRewindable. - getLength() returns the correct value, and the old way of getting the length (read(NULL, 0)) is no longer implemented, since it is no longer used. - isAtEnd() returns the correct value. ToT Skia makes it pure virtual, so some implementation is necessary. cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56 ----------------------------------------------------------------------- Deprecate Android-specific SkPaint functions. The following functions were problematic: const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*); const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*); const void* findImage(const SkGlyph&, const SkMatrix*); Replacing them with calls through SkGlyphCache solved a nasty crash bug, so they have all been deprecated. Bug: 11968757 cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08 ----------------------------------------------------------------------- pass SkGlyphCache into updateGlyphCache() Doing so prevents us from double-locking the glyph cache, thereby effectively locking ourselves out of reusing work that we'd just done. Bug: 11968757 cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89 ----------------------------------------------------------------------- Updates to the Skia API needed to merge the WebView m33 version of Skia. cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3 Bugfix for screenshots (recent apps) due to incorrect rowBytes computation bug: 12915192 cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714 ----------------------------------------------------------------------- Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap. cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5 ----------------------------------------------------------------------- Change-Id: Icaf597783da3ffb079ea18badb78fa31403bf8b8
| | * am 7b4cce68: am c3bac8a0: Merge "Fix graphics corruption caused by HWUI caches"Chris Craik2014-03-111-1/+3
| | |\ | | | | | | | | | | | | | | | | * commit '7b4cce68853d8bcfce2b6bd7f999915063eb56d2': Fix graphics corruption caused by HWUI caches
| | * | Update framework to use M33 Skia. DO NOT MERGELeon Scroggins III2014-03-061-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (These CLs are already in master.) Bug: 13246311 This cherry-picks 7 CLs: ----------------------------------------------------------------------- Remove calls to deprecated SkBitmap::setIsOpaque() setIsOpaque() has been removed from ToT Skia. Update setters for mIsPremultiplied and hasAlpha to take the other into consideration. cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a ----------------------------------------------------------------------- Merge AssetStream with AssetStreamAdaptor. Add enums to the constructor for AssetStreamAdaptor to choose the different behaviors used by the (former) two different classes. The old clients of AssetStream now get the following features of AssetStreamAdaptor - Debugging statements on error. - The stream is an SkStreamRewindable. - getLength() returns the correct value, and the old way of getting the length (read(NULL, 0)) is no longer implemented, since it is no longer used. - isAtEnd() returns the correct value. ToT Skia makes it pure virtual, so some implementation is necessary. cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56 ----------------------------------------------------------------------- Deprecate Android-specific SkPaint functions. The following functions were problematic: const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*); const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*); const void* findImage(const SkGlyph&, const SkMatrix*); Replacing them with calls through SkGlyphCache solved a nasty crash bug, so they have all been deprecated. Bug: 11968757 cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08 ----------------------------------------------------------------------- pass SkGlyphCache into updateGlyphCache() Doing so prevents us from double-locking the glyph cache, thereby effectively locking ourselves out of reusing work that we'd just done. Bug: 11968757 cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89 ----------------------------------------------------------------------- Updates to the Skia API needed to merge the WebView m33 version of Skia. cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3 Bugfix for screenshots (recent apps) due to incorrect rowBytes computation bug: 12915192 cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714 ----------------------------------------------------------------------- Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap. cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5 ----------------------------------------------------------------------- Change-Id: Ie2b731a9f0795802418cfecddb4b684c92c64d33
| * | | am f8d8777d: Update framework to use M33 Skia. DO NOT MERGELeon Scroggins III2014-03-171-2/+1
| |\ \ \ | | |_|/ | |/| | | | | | | | | | * commit 'f8d8777dddf91c741981b4f795f2fb2b1d81c1b6': Update framework to use M33 Skia. DO NOT MERGE
| | * | Update framework to use M33 Skia. DO NOT MERGELeon Scroggins III2014-03-171-2/+1
| | |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | (These CLs are already in master.) Bug: 13246311 This cherry-picks 7 CLs: ----------------------------------------------------------------------- Remove calls to deprecated SkBitmap::setIsOpaque() setIsOpaque() has been removed from ToT Skia. Update setters for mIsPremultiplied and hasAlpha to take the other into consideration. cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a ----------------------------------------------------------------------- Merge AssetStream with AssetStreamAdaptor. Add enums to the constructor for AssetStreamAdaptor to choose the different behaviors used by the (former) two different classes. The old clients of AssetStream now get the following features of AssetStreamAdaptor - Debugging statements on error. - The stream is an SkStreamRewindable. - getLength() returns the correct value, and the old way of getting the length (read(NULL, 0)) is no longer implemented, since it is no longer used. - isAtEnd() returns the correct value. ToT Skia makes it pure virtual, so some implementation is necessary. cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56 ----------------------------------------------------------------------- Deprecate Android-specific SkPaint functions. The following functions were problematic: const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*); const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*); const void* findImage(const SkGlyph&, const SkMatrix*); Replacing them with calls through SkGlyphCache solved a nasty crash bug, so they have all been deprecated. Bug: 11968757 cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08 ----------------------------------------------------------------------- pass SkGlyphCache into updateGlyphCache() Doing so prevents us from double-locking the glyph cache, thereby effectively locking ourselves out of reusing work that we'd just done. Bug: 11968757 cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89 ----------------------------------------------------------------------- Updates to the Skia API needed to merge the WebView m33 version of Skia. cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3 Bugfix for screenshots (recent apps) due to incorrect rowBytes computation bug: 12915192 cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714 ----------------------------------------------------------------------- Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap. cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5 ----------------------------------------------------------------------- Change-Id: Ie2b731a9f0795802418cfecddb4b684c92c64d33 Conflicts: core/jni/android/graphics/Bitmap.cpp core/jni/android/graphics/Graphics.cpp core/jni/android/graphics/Typeface.cpp graphics/java/android/graphics/Bitmap.java
* | | Inspect SkShader to determine hw shader.Leon Scroggins III2014-05-221-8/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Instead of duplicating internal info about SkShader, inspect the SkShader installed on the SkPaint. core/java/android/view/GLES20Canvas.java: Remove setupModifiers, nResetModifiers, and nSetupShader. core/jni/android/graphics/Shader.cpp: Remove calls to create/destroy the (previously) attached SkiaShader. core/jni/android_view_GLES20Canvas.cpp: Remove native code for setupShader and resetModifiers. graphics/java/android/graphics/BitmapShader.java: graphics/java/android/graphics/ComposeShader.java: graphics/java/android/graphics/LinearGradient.java: graphics/java/android/graphics/RadialGradient.java: graphics/java/android/graphics/Shader.java: graphics/java/android/graphics/SweepGradient.java: Remove code keeping track of native SkiaShader. libs/hwui/Caches.h: Include Extensions.h. libs/hwui/DeferredDisplayList.cpp: Compare shaders on the paint, instead of on DrawModifiers. libs/hwui/DisplayList.cpp: libs/hwui/DisplayList.h: Remove vector of SkiaShaders. libs/hwui/DisplayListOp.h: Access the SkShader on mPaint. Remove SetupShaderOp and ResetShaderOp. libs/hwui/DisplayListRenderer.cpp: libs/hwui/DisplayListRenderer.h: Remove resetShader, setupShader, refShader, and mShaderMap. libs/hwui/FontRenderer.cpp: Pass SkShader to setupDrawShader and setupDrawShaderUniforms. libs/hwui/OpenGLRenderer.cpp: libs/hwui/OpenGLRenderer.h: Add LayerShader, a class inheriting from SkShader, to mimic the behavior of SkiaLayerShader. Unlike SkiaLayerShader, it can be set on the SkPaint so it can be inspected later. Set a LayerShader instead of a SkiaLayerShader. setupDrawShader and setupDrawShaderUniforms now inspect an SkShader passed in. Inspect SkShader instead of mDrawModifiers.mShader. Remove resetShader and setupShader. setupDrawColorUniforms now takes a boolean indicating whether there is a shader. Add an inline function for accessing the SkShader on an SkPaint. In setupDrawBlending(Layer*, bool), do not check the shader (which will never be set), but do check whether the color filter may change the alpha (newly fixed behavior). In setupDrawBlending(SkPaint, ...), check the SkShader and whether the color filter affects alpha (the latter is new behavior). libs/hwui/Renderer.h: Remove pure virtual functions setupShader and resetShader. libs/hwui/ResourceCache.cpp: libs/hwui/ResourceCache.h: Remove functions for refing/unrefing shaders. libs/hwui/SkiaShader.cpp: libs/hwui/SkiaShader.h: Much of this code was redundant and has been removed. Convert structs into class with nothing but static functions for calling describe/setupProgram. libs/hwui/TextureCache.cpp: libs/hwui/TextureCache.h: Use the SkPixelRef as the key to the bitmap Lru cache, since shader inspection will provide a different SkBitmap pointer (though it will hold the correct SkPixelRef with the correct generation ID). tests/CanvasCompare/src/com/android/test/hwuicompare/DisplayModifier.java: tests/CanvasCompare/src/com/android/test/hwuicompare/ResourceModifiers.java: Update manual test to have more shaders: radial, sweep, compose, invalid compose. BUG:10650594 Change-Id: Iaa7189178bda1c55f96da044d2a9fa602ba36034
* | | Fix issue with bitmap uploadingJohn Reck2014-04-141-13/+59
| | | | | | | | | | | | | | | | | | Bug: 13912749 Change-Id: Ic23fa1d280118dc93dc2716a4a24cc0bbbdca595
* | | am 328b7ee6: am aecb8c43: am 7b4cce68: am c3bac8a0: Merge "Fix graphics ↵Chris Craik2014-02-261-1/+3
|\ \ \ | |/ / | | | | | | | | | | | | | | | corruption caused by HWUI caches" * commit '328b7ee6a2ba2dc8f162fa57dbafd4bfc89bb72e': Fix graphics corruption caused by HWUI caches
| * | Fix graphics corruption caused by HWUI cachesSangkyu Lee2014-02-261-1/+3
| |/ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some caches(PatchCache, TextureCache, PathCache) for HWUI uses deferred removal for their cache entries even though actual resource objects are immediately freed by ResourceCache. For this reason, the uniqueness of a resource address in the caches is not guaranteed in specific cases. (Because malloc() can return the same address when malloc() and free() called very frequently.) So it can be possible the cache have two cache entries for two different resources but the same memory address. (Of course one of the resources is already freed.) It also can be possible mGarbage vector in PatchCache has duplicated addresses and this can lead to duplicated free blocks in the free block list and graphics corruption. (Deferred removal was implmeneted based on an assumption of unique resource addresses.) So this patch makes sure resource objects are freed after the resources are removed from the caches to guarantee the uniqueness of a resource address and prevent graphics corruption. Change-Id: I040f033a4fc783d2c4bc04b113589657c36fb15b Signed-off-by: Sangkyu Lee <sk82.lee@lge.com>
* | Remove calls to deprecated SkBitmap::setIsOpaque()Leon Scroggins III2014-01-151-2/+1
| | | | | | | | | | | | | | | | | | setIsOpaque() has been removed from ToT Skia. Update setters for mIsPremultiplied and hasAlpha to take the other into consideration. Change-Id: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
* | Use const where possible for drawing parametersChris Craik2014-01-031-9/+9
| | | | | | | | | | | | They should never be modified by a Renderer, only read and copied. Change-Id: I9d8d55dca19115ee9dfeb2bb3f092ba2fb327cd4
* | Call SkBitmap::config() instead of ::getConfig()Leon Scroggins III2013-12-031-2/+2
| | | | | | | | | | | | getConfig() has been deprecated. Change-Id: I32066256ab82ac4760c752c80856d1b56d291fae
* | Clean unused parameters, disable warningsChris Craik2013-10-171-1/+1
|/ | | | Change-Id: Iddb872f53075dd022eeef45265594d1c6a9e2bc0
* Take SkBitmap's stride into account when uploading texturesRomain Guy2013-09-251-9/+20
| | | | | Bug #10151807 Change-Id: I7ba4804fa3619088fea70eb55f10519fff0bf5f0
* Assume a texture is unbound after deleting itRomain Guy2013-06-061-1/+1
| | | | | | | | | | | Bug #9316260 The GL specification indicates that deleting a bound texture has the side effect of binding the default texture (name=0). This change replaces all calls to glDeleteTextures() by Caches::deleteTexture() to properly keep track of texture bindings. Change-Id: Ifbc60ef433e0f9776a668dd5bd5f0adbc65a77a0
* Introduce Caches::bindTexture() to reduce glBindTexture callsRomain Guy2013-06-041-3/+3
| | | | Change-Id: Ic345422567c020c0a9035ff51dcf2ae2a1fc59f4
* Precache paths from a worker threadRomain Guy2013-03-111-1/+1
| | | | Change-Id: I3e7b53d67e0e03e403beaf55c39350ead7f1e309
* Add a RenderBuffer object to store stencil buffers.Romain Guy2013-02-071-1/+1
| | | | | | | | | | | | | | | | | | Bug #7146141 This change is needed to add a render buffer cache to avoid creating and destroying stencil buffers on every frame. This change also allows the renderer to use a 1 bit or 4 bit stencil buffer whenever possible. Finally this change fixes a bug introduced by a previous CL which causes the stencil buffer to not be updated in certain conditions. The fix relies on a new optional parameter in drawColorRects() that can be used to avoid performing a quickReject on rectangles generated by the clip region. Change-Id: I2f55a8e807009887b276a83cde9f53fd5c01199f
* Use LruCache instead of GenerationCache in libhwuiRomain Guy2012-11-291-2/+2
| | | | Change-Id: Ic26ddc7151eb5462bcd243b21daf7187ed6d3bec
* Enable mipmapping, without a deadlock this timeRomain Guy2012-10-171-4/+6
| | | | | | Bug #7353771 Change-Id: I89a08a58608e374f1c604a26ee0769d5850b2f7b
* workaround to unbreak the build (deadlock during boot)Mathias Agopian2012-10-161-1/+1
| | | | | bug: 7363206 Change-Id: Ie79c309e367ba07336a5299af9fd59c6bd2390e7
* Add API to enable mipmaps on BitmapRomain Guy2012-10-161-1/+14
| | | | | | | | | Bug #7353771 This API can be used when scaling large images down to a small size to get nicer looking results. Change-Id: If09087eed36077eee5355f6047a3ca67747d7d9e
* Always use the correct pixel store sizeRomain Guy2012-10-161-6/+4
| | | | | | | | | | | | Bug #7357394 When a bitmap is reused it may change configuration which can lead to a different pixel store alignment. Our current texture cache implementation assumes this never happens and keeps the old alignment which can lead to distorted texture (if the bitmap goes from ARGB8888 to RGB565 for instance.) Change-Id: Ic57acf2403411ae4d0924e92f221298350612617
* Remove all Dalvik allocations from Cavnas.drawBitmap(int[], ...)Romain Guy2012-05-141-0/+10
| | | | Change-Id: Ie28538a2104d21154fdc78a56525e7403f08287d
* Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGESteve Block2012-01-081-1/+1
| | | | | | | See https://android-git.corp.google.com/g/#/c/157220 Bug: 5449033 Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
* Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGESteve Block2012-01-061-2/+2
| | | | | | | See https://android-git.corp.google.com/g/157065 Bug: 5449033 Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
* Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGESteve Block2012-01-031-2/+2
| | | | | | | See https://android-git.corp.google.com/g/156016 Bug: 5449033 Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
* Clip text correctlyRomain Guy2011-12-051-1/+2
| | | | | | | | | | | | | | | | | Bug #5706056 A newly introduced optimization relied on the display list renderer to properly measure text to perform fast clipping. The paint used to measure text needs to have AA and glyph id encoding set to return the correct results. Unfortunately these properties were set by the GL renderer and not by the display list renderer. This change simply sets the properties in the display list renderer instead. This change also improves the error message printed out when the application attempts to use a bitmap larger than the max texture size. Change-Id: I4d84e1c7d194aed9ad476f69434eaa2c8f3836a8
* Optimize away unnecessary state changesRomain Guy2011-11-301-4/+10
| | | | Change-Id: I0f6816f9f6234853575ecee5033186ad19e76380
* Memory optimizations for libhwuiRomain Guy2011-11-041-1/+30
| | | | | | | | | | | Bug #5566149 Lazily initialize font renderers Keep 60% of the texture cache when an app goes to the background Delete least used font renderer when going to the background Delete all font renderers on full memory trim Change-Id: I3c2454d46dc1107ec0f0f72a9ce69cbbcc8825e7
* Make sure we have a current EGL context when invoking EGLRomain Guy2011-07-261-1/+1
| | | | | | Bug #5081795 Change-Id: Iee3382d362a71c1e6c5c498b319bf7f7bcf5a2f0
* Improve rendering performance on some GPUsRomain Guy2011-07-251-5/+2
| | | | | | | | This change sets textures filtering to GL_NEAREST by default. GL_LINEAR filtering is only used when textures are transformed with a scale or a rotation. This helps save a couple of fps on some GPUs. Change-Id: I1efaa452c2c79905f00238e54d886a37203a2ac1
* Correctly blend translucent GIF bitmaps.Romain Guy2011-02-241-5/+3
| | | | Change-Id: Ifeb2c1d97a4c6dfeb1a7b5b26f1a3153e9f8da7f
* Always render text underline extra.Romain Guy2011-01-231-1/+1
| | | | | | Bug #3381287 Change-Id: Ibfbc9c51c8dccef216daccc37d835e5dbf143a6a
* Log only 1 line per process when using OpenGLRenderer.Romain Guy2011-01-211-2/+2
| | | | Change-Id: Idbdd6b84f31301e58ed53e0d50fd61fece192dfa
* Free resources only from the GL context thread.Romain Guy2010-11-111-12/+14
| | | | | | | | | | Bug #3179882 Resources were freed following garbage collections on a worker thread. This worker thread had no EGL context, which would cause the renderer to incorrectly assume that the memory was liberated. Change-Id: Ifdb51f94ddf42641e8654522787bfac532976c7c
* Add new runtime debug flags.Romain Guy2010-11-101-0/+8
| | | | Change-Id: I07955de166a89b5053c6c13f250bb3e2936ca86e
* Correctly remove unused paths from the cache.Romain Guy2010-11-091-4/+4
| | | | Change-Id: I41d9334dcd9871634037344ab49bf69383498161
* Optimize FBO drawing with regions.Romain Guy2010-11-021-2/+6
| | | | | | | | | This optimization is currently disabled until Launcher is modified to take advantage of it. The optimization can be enabled by turning on RENDER_LAYERS_AS_REGIONS in the OpenGLRenderer.h file. Change-Id: I2fdf59d0f4dc690a3d7f712173ab8db3848b27b1
* DisplayList optimizations and fixes.Chet Haase2010-10-261-0/+5
| | | | | | | | We now use a copy of SkPaint objects to avoid having it changed from under us. We reuse copies that have not changed. We also copy the SkMatrix every time to avoid the same problem. Change-Id: If3fd80698f2d43ea16d23302063e0fd8d0549027
* Add support for paletted textures.Romain Guy2010-10-051-1/+21
| | | | Change-Id: I36e6069bd58f78c609cdd1f3e4560c98f128f48e