| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use only one GL context per process, share chaches. | Romain Guy | 2010-08-24 | 1 | -0/+3 |
| * | Make libhwui entirely optional. | Romain Guy | 2010-08-08 | 1 | -1/+1 |
| * | Enforce maximum texture size. | Romain Guy | 2010-08-07 | 1 | -0/+1 |
| * | Simpler way to deal with the FBO multi-cache. | Romain Guy | 2010-07-07 | 1 | -1/+1 |
| * | Optimize FBO cache. | Romain Guy | 2010-07-07 | 1 | -1/+1 |
| * | Add a layer (FBO) cache. | Romain Guy | 2010-07-06 | 1 | -2/+2 |
| * | Remove extra leftover logs and use uint32_t instead of unsigned int. | Romain Guy | 2010-07-02 | 1 | -6/+6 |
| * | Track the size in memory of the texture cache. | Romain Guy | 2010-07-01 | 1 | -3/+45 |
| * | Remove unnecessary return and add bitmap generation ID tracking. | Romain Guy | 2010-06-30 | 1 | -1/+1 |
| * | Fix the build. | Romain Guy | 2010-06-30 | 1 | -1/+1 |
| * | Add hooks for drawBitmap(). | Romain Guy | 2010-06-30 | 1 | -0/+48 |
