| Commit message (Collapse) | Author | Age | Files | Lines |
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When several CacheTextures are used to draw text, sort the
draw batches by texture ID to minimize state changes in the
driver.
This change also tweaks the font cache size and renames
a property that was too long to be set using setprop.
Change-Id: I0a36dfffe58c9e75dd7384592d3343c192d042b1
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Fonts are now described by a transform matrix. This lead to switching
from a vector to a hashmap. This change therefore adds new comparators
and hash computations to Font.
Change-Id: I2daffa7d6287c18554c606b8bfa06640d28b4530
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FontRenderer.h defined several classes and structures that now live
in the font/ folder. This will make the code easier to read and
maintain.
Change-Id: I3dc044e9bde1d6515f8704f5c72462877d279fe2
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