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| * Make sure we never bind to texture #0Romain Guy2012-09-231-23/+21
* | Optimize glyph cache texture uploadsChet Haase2012-09-232-0/+12
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* Don't invalidate all the glyphs when flushing large texturesRomain Guy2012-09-041-1/+1
* Correctly check the height of a glyph prior to caching itRomain Guy2012-09-042-14/+13
* Code cleanup in FontRendererRomain Guy2012-09-043-8/+91
* Small code cleanup in FontRendererRomain Guy2012-09-043-10/+25
* Refactor FontRenderer.cppRomain Guy2012-09-046-0/+988