| Commit message (Collapse) | Author | Age | Files | Lines |
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It was only set previously if RenderThread dropped the frame,
but not if the UI thread frame was dropped. Unify the
two paths
Change-Id: If2574edde3cb0949deed4e47f3daaddb890a1b28
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BUG: 20761426
Disabled temporarily
Change-Id: I0b6b6f0eebab886145e13fa35aefe76826965cf5
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Change-Id: I233f943041ce46b0d69e0e2f5e0dcda9aa9b7d4b
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into mnc-dev
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BUG: 20890093
Change-Id: I91588f481d80b69823bc9d104b8bd09167ee5373
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Bug: 18928352
Fully-proper refcounting via SkBitmap/SkPixelRef, no more
side-channel refcounting via ResourceCache. Makes HWUI
more resilient to the bitmap being modified as well as
the SkBitmap's info & rowBytes() is updated every time
a DisplayList is recorded instead of relying on buggy
cache eviction logic
Change-Id: I2e8292d62ab6c257a2cfa1542387bf2bf1ade816
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Rotation wasn't supported, so just nuke all the code
around it. Fixes some unused field warnings
Change-Id: Ic33d56ed3b42e3261bddc5007c5a029831254f83
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Change-Id: I069a2836cf1405adfd018ba0a058bf8f4a1cd39c
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Change-Id: I15b6b121bd6bd963e5b433bdd93d6dc3e83645b8
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bug:19967854
Separate properties from Caches, into static, RenderThread-only class.
Also rewrites the means for java to set properties to correctly handle
threading, and adds an override for profile bars so that SysUi doesn't clutter
the screen with them.
Change-Id: I6e21a96065f52b9ecc49d1a126244804ba106fa9
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Bug: 20824843
Not really a proper "benchmark mode" but it turns out
we already have reasonably good profile data, so tweak
the test app to spit it out after a run.
Change-Id: Iaee9c0d61b5508daf282fe5f95d0b37ee419a8f1
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Change-Id: I01e32a8f0db34a27672010cea275de32d7500dd7
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Bug: 20764439
Change-Id: I7a0f85bb82629b1302db02015fa493dc09eb31f7
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Change-Id: Ifb9047b426122d3e5a445eb7a0eb3fce38dedf27
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Switched to SkPixelRef*
Change-Id: I4a1d9dc6c55c1ebcce6b0b8c585e69559e523898
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Switch a few places to using android::canvas
instead of SkCanvas as well which eliminated
some JNI
Change-Id: I8f98b56442a06362b82b984cd1bd3a92398d8dbc
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Change-Id: I978c54ab26ef6dc3f6caef8604ac77a883b8e913
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bug:19412691
Change-Id: I9e150fe4a1b2c0cf140519a33c02fd4771ef1c50
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bug:19270131
Change-Id: I81367179d268e7c1642259c456c1f3d0018f6c0d
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Bug: 20464038
Change-Id: Iae3aa9baf1d03c3aa443a39373e2bbd4a3910fad
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bug:17209071
Also update DisplayList->RenderNode naming in Editor
Change-Id: I1d505640ba7388a0b0042d9c787f859e45a24da5
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bug:20254728
Change-Id: I0bd1d440fe46683b291d4c8ab07a630c34b2eadc
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Change-Id: I57ab30b6d56370dade6987f442136ea5e5546c9b
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Change-Id: I1d8c99bdeef22ca569e1743cff6108f478737bc8
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Change-Id: I72e142986a8bc9f464c1951b6b5187919de3462e
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Change-Id: I33e6f8cc85da1e7da7ff7bf18d4ebde64222067a
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Change-Id: Ie3833449f7fe6aa69b9f71eb8bab1bef0fe434aa
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This reverts commit c294d128d03bc9a9982b273a82516c04583438cc.
Change-Id: Id1ebb236950f7c36c6d86e1dd95566d3a200748d
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This reverts commit 87ffb63d90fb6dd2689fe72dcb24fda9a6156220.
Change-Id: I92adfcee454a0a19020cdd9e96a134be0ee529aa
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This reverts commit 4bd981ec533a65e8dee053a0a709b484770b0a76.
Change-Id: I5c92cd955c6e70e197dc5cbc5dfeed8369a24a31
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composeLayerRect() pays attention to the offset of the layer, but
composeLayerRegion() ignores it. This patch makes the behavior of
the region case match the behavior of the rect case.
The difference will only be shown by tests which do not position
the saved layer at the origin.
BUG=20288561
R=ccraik@google.com,djsollen@google.com
Change-Id: Ie22737a8614c508cbffe39aa4c55f7d5434277aa
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Change-Id: Ifb9047b426122d3e5a445eb7a0eb3fce38dedf27
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Switched to SkPixelRef*
Change-Id: I4a1d9dc6c55c1ebcce6b0b8c585e69559e523898
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drawPosText() bounds weren't taking their offset into account properly
in absolute-positioned cases.
R=djsollen@google.com
BUG=skia:3673
Change-Id: Ic39fd45491231ed3e3949ffbc1f063a4fc12c3f8
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Switch a few places to using android::canvas
instead of SkCanvas as well which eliminated
some JNI
Change-Id: I8f98b56442a06362b82b984cd1bd3a92398d8dbc
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Canvas drawText* APIs are inconsistent, and this mismatch snuck through
our tests.
BUG=skia:3636
R=djsollen@google.com
Change-Id: Ibaab512c3f19df8445d582633b2748f1ec4d2902
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