Commit message (Expand) | Author | Age | Files | Lines | ||
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| * | | | | Re-triangulate the spot shadow. | ztenghui | 2014-09-10 | 6 | -304/+843 | |
* | | | | | Additional layer logging | Chris Craik | 2014-09-10 | 5 | -7/+32 | |
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* | | | | Merge "hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D" into lmp-dev | Chris Craik | 2014-09-09 | 2 | -2/+7 | |
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| * | | | | hwui: Caches: use mBoundTextures only for GL_TEXTURE_2D | Fred Fettinger | 2014-09-09 | 2 | -2/+7 | |
* | | | | | Merge "Fix tessellation bounds computation" into lmp-dev | Chris Craik | 2014-09-09 | 1 | -5/+12 | |
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| * | | | | | Fix tessellation bounds computation | Chris Craik | 2014-09-08 | 1 | -5/+12 | |
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* | | | | | Don't track TextureLayer lifecycles in RenderState | Chris Craik | 2014-09-08 | 4 | -17/+22 | |
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* | | | | Merge "Fix save count offsetting within DisplayList chunks" into lmp-dev | Chris Craik | 2014-09-08 | 1 | -2/+2 | |
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| * | | | | Fix save count offsetting within DisplayList chunks | Chris Craik | 2014-09-05 | 1 | -2/+2 | |
* | | | | | Merge "Disable RT-anim for AnimatorSet" into lmp-dev | John Reck | 2014-09-06 | 2 | -0/+8 | |
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| * | | | | Disable RT-anim for AnimatorSet | John Reck | 2014-09-05 | 2 | -0/+8 | |
* | | | | | Merge "Fix race condition" into lmp-dev | John Reck | 2014-09-05 | 3 | -6/+5 | |
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| * | | | | | Fix race condition | John Reck | 2014-09-05 | 3 | -6/+5 | |
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* | | | | | Merge "Add shadow/clipping properties to HierarchyViewer" into lmp-dev | Chris Craik | 2014-09-05 | 1 | -0/+4 | |
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| * | | | | | Add shadow/clipping properties to HierarchyViewer | Chris Craik | 2014-09-05 | 1 | -0/+4 | |
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* | | | | | Additional layer logging, and added mutex | Chris Craik | 2014-09-05 | 2 | -0/+12 | |
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* | | | | Merge "Yet more layer tracking logging" into lmp-dev | John Reck | 2014-09-05 | 11 | -0/+54 | |
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| * | | | | Yet more layer tracking logging | John Reck | 2014-09-04 | 11 | -0/+54 | |
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* | | | | Merge "Prioritize reveal clipping over Outline clipping" into lmp-dev | Chris Craik | 2014-09-04 | 5 | -8/+19 | |
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| * | | | Prioritize reveal clipping over Outline clipping | Chris Craik | 2014-09-04 | 5 | -8/+19 | |
* | | | | Merge "Remove invalid premul step from HWUI's matrix color filter." into lmp-dev | Derek Sollenberger | 2014-09-04 | 1 | -2/+1 | |
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| * | | | | Remove invalid premul step from HWUI's matrix color filter. | Derek Sollenberger | 2014-08-18 | 1 | -2/+1 | |
* | | | | | Fix some wrong-thread issues around animator management | John Reck | 2014-09-03 | 7 | -34/+54 | |
* | | | | | Have destroy call freePrefetchedLayers | John Reck | 2014-09-03 | 10 | -14/+35 | |
* | | | | | Merge "Implement TODO" into lmp-dev | John Reck | 2014-09-02 | 1 | -2/+1 | |
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| * | | | | | Implement TODO | John Reck | 2014-09-02 | 1 | -2/+1 | |
* | | | | | | Merge "Fix precision issues for roundrect clipping" into lmp-dev | Chris Craik | 2014-09-02 | 1 | -1/+1 | |
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| * | | | | | | Fix precision issues for roundrect clipping | Chris Craik | 2014-08-29 | 1 | -1/+1 | |
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* | | | | | | Fix the (0,0) vector case for extra vertices computation | ztenghui | 2014-09-01 | 1 | -0/+4 | |
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* | | | | | Merge "Ambient shadow tessellation improvement." into lmp-dev | ztenghui | 2014-08-29 | 5 | -274/+348 | |
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| * | | | | | Ambient shadow tessellation improvement. | ztenghui | 2014-08-29 | 5 | -274/+348 | |
* | | | | | | Merge "Listener callbacks ordering fixups" into lmp-dev | John Reck | 2014-08-29 | 1 | -0/+2 | |
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| * | | | | | | Listener callbacks ordering fixups | John Reck | 2014-08-29 | 1 | -0/+2 | |
* | | | | | | | Free prefetched layers on TRIM_MEMORY | John Reck | 2014-08-29 | 1 | -0/+1 | |
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* | | | | | | Merge "Track buildLayer calls, destroy if unused" into lmp-dev | John Reck | 2014-08-28 | 5 | -2/+55 | |
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| * | | | | | Track buildLayer calls, destroy if unused | John Reck | 2014-08-28 | 5 | -2/+55 | |
* | | | | | | Merge "Update transform isolation to handle command chunks" into lmp-dev | Chris Craik | 2014-08-28 | 5 | -57/+23 | |
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| * | | | | | | Update transform isolation to handle command chunks | Chris Craik | 2014-08-27 | 5 | -57/+23 | |
* | | | | | | | Fix log line | John Reck | 2014-08-28 | 1 | -1/+1 | |
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* | | | | | | Actually end animators on tree destruction | John Reck | 2014-08-28 | 3 | -3/+27 | |
* | | | | | | Merge "Animator stuff" into lmp-dev | John Reck | 2014-08-28 | 17 | -60/+417 | |
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| * | | | | | | Animator stuff | John Reck | 2014-08-27 | 17 | -60/+417 | |
* | | | | | | | Crash instead of leaking layers/textures between GL contexts | Chris Craik | 2014-08-26 | 4 | -0/+17 | |
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* | | | | | | Merge "Correctly detect the wrong Z value for the light" into lmp-dev | ztenghui | 2014-08-26 | 2 | -2/+11 | |
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| * | | | | | Correctly detect the wrong Z value for the light | ztenghui | 2014-08-26 | 2 | -2/+11 | |
* | | | | | | Merge "DO NOT MERGE Copy shaders" into lmp-dev | John Reck | 2014-08-26 | 1 | -4/+17 | |
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| * | | | | | | DO NOT MERGE Copy shaders | John Reck | 2014-08-25 | 1 | -4/+17 | |
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* | | | | | | Create z reordering boundaries around dispatchDraw | Chris Craik | 2014-08-25 | 7 | -78/+160 | |
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* | | | | | Merge "Improve the spot shadow computation." into lmp-dev | ztenghui | 2014-08-22 | 7 | -34/+266 | |
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| * | | | | Improve the spot shadow computation. | ztenghui | 2014-08-22 | 7 | -34/+266 |