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path: root/libs/rs/Android.mk
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* Extract BC metadata using a single call.Stephen Hines2011-07-181-1/+1
* Remove the simulator target from all makefiles.Jeff Brown2011-07-111-7/+0
* Adding ability to read back fbo data to renderscriptAlex Sakhartchouk2011-06-161-0/+1
* More work to make libRS buildable on the host.Alex Sakhartchouk2011-06-031-2/+60
* Start splitting allocation into hal and core.Jason Sams2011-05-261-0/+1
* Moves fbo support in renderscript behind the halAlex Sakhartchouk2011-05-131-0/+1
* Add code for generating fifo command packing.Jason Sams2011-05-061-0/+1
* Moving samplers behind the hal.Alex Sakhartchouk2011-05-051-0/+1
* Moving renderscript GL code into the HALAlex Sakhartchouk2011-04-291-4/+7
* Create runtime stubs for compute driver.Jason Sams2011-04-201-3/+6
* Migrate most GL from context to driver.Jason Sams2011-04-061-0/+1
* Seperate ProgramRaster.Jason Sams2011-04-061-0/+1
* Seperate GL from RS program store.Jason Sams2011-04-041-1/+2
* First draft of fbo in renderscript.Alex Sakhartchouk2011-04-011-0/+1
* Start seperating out RS compute implementation. Create halJason Sams2011-03-171-1/+3
* frameworks/base: remove LOCAL_PRELINK_MODULEIliyan Malchev2011-03-141-1/+0
* Almost all warnings are now errors in RS build.Stephen Hines2011-03-011-0/+3
* These moved into developmnet samplesAlex Sakhartchouk2011-02-231-5/+0
* Cleaning up the serialization change.Alex Sakhartchouk2011-01-311-1/+1
* Making sure we can build libRS on the host for serialization.Alex Sakhartchouk2011-01-311-0/+22
* bcc interface fixed.Shih-wei Liao2011-01-141-0/+1
* Retire librslib_rt.Shih-wei Liao2011-01-141-1/+1
* Avoid converting rslib.bc to things like rslib.h. So we are less error-prone.Shih-wei Liao2011-01-141-9/+9
* Fix the build.Shih-wei Liao2011-01-131-9/+9
* Fix the build.Shih-wei Liao2011-01-131-9/+9
* On-device linking.Shih-wei Liao2011-01-121-1/+5
* Stale cache management to address a P1 bug # 3296131.Shih-wei Liao2010-12-201-3/+3
* Enable optimized bitcode that is also jitted faster.Shih-wei Liao2010-10-231-2/+8
* Adding average fps counter.Alex Sakhartchouk2010-10-051-1/+0
* Start of mesh API cleanup.Alex Sakhartchouk2010-07-011-1/+0
* Adding freetype font rendering to renderscript.Alex Sakhartchouk2010-06-241-5/+11
* Removed unnecessary change based on comments.Alex Sakhartchouk2010-05-211-0/+1
* Remove noise functions and update images processing to use new rs namespace n...Jason Sams2010-05-201-1/+0
* Split ScriptC Lib into CL, GL, and basic.Jason Sams2010-05-181-0/+2
* Rename ProgramFragmentStore to ProgramStore.Jason Sams2010-05-131-1/+1
* Convert renderscript from using ACC to LLVM for its compiler.Jason Sams2010-05-111-1/+1
* Seperate out Mutex and Signal code into reusable classes.Jason Sams2010-03-261-3/+5
* checkpoint animationsJason Sams2010-03-161-0/+1
* Fix fountain and put the demos back in the optional build.Jason Sams2010-02-081-0/+4
* am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to rendersc...Joe Onorato2010-01-201-4/+0
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| * add drawSpriteScreenspaceCropped to renderscriptJoe Onorato2010-01-141-4/+0
* | Element restructuring. Add support for new basic Element types including the...Jason Sams2009-12-231-0/+1
* | Continue development of es2.0 user shader support for renderscript. This cha...Jason Sams2009-12-151-1/+0
* | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...Jason Sams2009-11-251-2/+5
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* Remove depricated triangleMesh.Jason Sams2009-09-231-2/+1
* Add raster object to control point and line params. Add flag to force SW rend...Jason Sams2009-09-231-0/+1
* Fix the simulator build by removing librs_jni and libRS from it.Marco Nelissen2009-08-121-0/+7
* The build system knows how to deal with lex files, but it treats them as c++,...Joe Onorato2009-08-101-10/+1
* build libRSJoe Onorato2009-08-101-2/+0
* Begin implementing SimpleMesh and fix some bugs with refcounting and java obj...Jason Sams2009-08-091-0/+1