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path: root/libs/rs/rs.spec
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* First cut at RSTextureView.Jason Sams2011-06-201-0/+1
* Allocation copy functions.Alex Sakhartchouk2011-06-141-0/+15
* Move context and device creation out of the spec file.Jason Sams2011-05-181-38/+0
* Preparing libRS for for compilation on host.Alex Sakhartchouk2011-05-171-1/+1
* Core to client fifo on sockets.Jason Sams2011-05-171-5/+3
* Cleanup mesh creation.Alex Sakhartchouk2011-05-121-20/+3
* Add code for generating fifo command packing.Jason Sams2011-05-061-1/+0
* Code Cleanup and better Sampler creation methodAlex Sakhartchouk2011-05-041-20/+9
* Pipe rsa function though the RS api table.Jason Sams2011-04-281-4/+4
* Start implementing control side forEach.Jason Sams2011-04-271-4/+8
* Cleanup rs.spec file and code generator.Jason Sams2011-04-261-8/+111
* Modifying libRS internal communication to handle network rendering.Alex Sakhartchouk2011-04-251-29/+2
* Seperate ProgramRaster.Jason Sams2011-04-061-38/+10
* Start seperating out RS compute implementation. Create halJason Sams2011-03-171-10/+2
* Cleanup bitmap uploadsJason Sams2011-01-121-6/+4
* Additional loading methods for fonts and a3d files.Alex Sakhartchouk2011-01-071-4/+7
* Move adapter2D to a derived class from Allocation.Jason Sams2010-12-291-77/+10
* Fix teardown bug found in books.Jason Sams2010-12-241-1/+1
* Stale cache management to address a P1 bug # 3296131.Shih-wei Liao2010-12-201-0/+1
* API reaview cleanupAlex Sakhartchouk2010-12-171-1/+1
* 1. Add Context to a RenderScript or RenderScriptGL instance.Shih-wei Liao2010-12-141-0/+1
* More API updates.Jason Sams2010-12-131-8/+0
* Remove CreateFromBitmapRef and addJason Sams2010-12-101-2/+8
* Fix a severe cleanup bug where teardown of the GLJason Sams2010-12-091-0/+3
* Allocation API update.Jason Sams2010-12-081-0/+5
* More error checksJason Sams2010-11-221-5/+0
* Add caching support of BCC binaries.Shih-wei Liao2010-11-181-0/+1
* Fix ref counting for globals when set from java code.Jason Sams2010-11-161-0/+6
* Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk2010-11-081-0/+4
* Adding nvidia extension for limited npot support.Alex Sakhartchouk2010-10-271-76/+0
* Begin adding async allocation creation.Jason Sams2010-10-261-22/+0
* Async type creation.Jason Sams2010-10-141-15/+3
* Update allocation from bitmap.Alex Sakhartchouk2010-10-111-0/+6
* Fix support for 64-bit integers.Stephen Hines2010-10-111-0/+6
* Cleanup error message for null binding address.Jason Sams2010-10-101-10/+0
* Implement allocation resizing.Jason Sams2010-10-051-0/+11
* Adding anisotropic filtering and related samples.Alex Sakhartchouk2010-09-301-0/+5
* Adding support for all allowed textures.Alex Sakhartchouk2010-09-231-11/+0
* Better debugging for scripts.Jason Sams2010-09-221-4/+0
* Add support for Float64 (double) to RenderScript.Stephen Hines2010-09-201-0/+6
* Add arrays to elements.Jason Sams2010-09-071-0/+1
* SubElementData data upload functions.Jason Sams2010-08-311-0/+19
* Make java entry points for native fifo synchronized.Jason Sams2010-08-171-30/+0
* Added ability to set font color.Alex Sakhartchouk2010-08-041-0/+5
* Populate java objects with native data from a3d file.Alex Sakhartchouk2010-07-151-0/+24
* Work on synchronizing a3d created files and java layer.Alex Sakhartchouk2010-07-121-2/+27
* Remove points from fixed function.Jason Sams2010-07-091-5/+0
* Cleanup pass on the mesh api change.Alex Sakhartchouk2010-07-021-33/+0
* Start of mesh API cleanup.Alex Sakhartchouk2010-07-011-4/+30
* am 177c405a: am c6e1d880: Merge "Introduce official public NativeWindow type....Dianne Hackborn2010-06-301-1/+1
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