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path: root/libs/rs/rsAllocation.cpp
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* Allocation copy functions.Alex Sakhartchouk2011-06-141-0/+17
* More work to make libRS buildable on the host.Alex Sakhartchouk2011-06-031-14/+4
* Start splitting allocation into hal and core.Jason Sams2011-05-261-390/+48
* rsLib cleanupAlex Sakhartchouk2011-05-061-2/+2
* Pipe rsa function though the RS api table.Jason Sams2011-04-281-29/+27
* Cleanup rs.spec file and code generator.Jason Sams2011-04-261-2/+2
* Modifying libRS internal communication to handle network rendering.Alex Sakhartchouk2011-04-251-1/+1
* First draft of fbo in renderscript.Alex Sakhartchouk2011-04-011-18/+56
* Start seperating out RS compute implementation. Create halJason Sams2011-03-171-83/+93
* Almost all warnings are now errors in RS build.Stephen Hines2011-03-011-2/+2
* Cleaning up the serialization change.Alex Sakhartchouk2011-01-311-27/+25
* Making sure we can build libRS on the host for serialization.Alex Sakhartchouk2011-01-311-17/+26
* Clean up RS samples for SDK, bug 2943369Jason Sams2011-01-281-0/+1
* Add some error checking.Jason Sams2011-01-161-0/+1
* Implement sub updates for mipmap levels and cubmaps.Jason Sams2011-01-131-58/+33
* Implement more of copy2DRange*Jason Sams2011-01-121-3/+15
* Cleanup bitmap uploadsJason Sams2011-01-121-34/+23
* Adding ability to load cubemaps from individual faces.Alex Sakhartchouk2011-01-111-25/+24
* Updating cubemap loading code.Alex Sakhartchouk2011-01-101-3/+8
* Move adapter2D to a derived class from Allocation.Jason Sams2010-12-291-37/+21
* Fix teardown bug found in books.Jason Sams2010-12-241-1/+0
* Cleanup and refactoring of an earlier cl.Alex Sakhartchouk2010-12-151-2/+5
* Fix mipmap bug introduced with Allocation cleanup.Jason Sams2010-12-151-7/+12
* Add support for non-malloc backed textures.Jason Sams2010-12-131-35/+63
* More API updates.Jason Sams2010-12-131-113/+20
* Remove CreateFromBitmapRef and addJason Sams2010-12-101-21/+33
* Allocation API update.Jason Sams2010-12-081-74/+67
* API review cleanup.Jason Sams2010-12-061-6/+2
* Support for cubemaps.Alex Sakhartchouk2010-11-181-14/+129
* Code cleanup to make formatting consistentAlex Sakhartchouk2010-11-101-129/+70
* Continue error check improvements and write some docs.Jason Sams2010-11-091-0/+2
* Adding nvidia extension for limited npot support.Alex Sakhartchouk2010-10-271-7/+6
* Begin adding async allocation creation.Jason Sams2010-10-261-54/+46
* Fix refcounting bugs where the sys refcountJason Sams2010-10-211-3/+1
* Some cleanupAlex Sakhartchouk2010-10-181-28/+0
* Async type creation.Jason Sams2010-10-141-7/+3
* Update allocation from bitmap.Alex Sakhartchouk2010-10-111-3/+40
* Implement allocation resizing.Jason Sams2010-10-051-2/+47
* Adding anisotropic filtering and related samples.Alex Sakhartchouk2010-09-301-1/+0
* Cleanup GL setup code and remove legacy 1.1 paths.Jason Sams2010-09-161-4/+1
* SubElementData data upload functions.Jason Sams2010-08-311-17/+114
* Fix field packer bug for U32 data.Jason Sams2010-08-121-0/+3
* Adding allocation reference counting to the a3d models.Alex Sakhartchouk2010-08-111-1/+2
* Refcounting in allocations.Jason Sams2010-08-091-0/+42
* Work on synchronizing a3d created files and java layer.Alex Sakhartchouk2010-07-121-0/+8
* Fix 32&24 ->16 bit bitmap uploads.Jason Sams2010-06-221-2/+6
* Creating the jni and java layer to integrate a3dAlex Sakhartchouk2010-06-041-2/+2
* Removed unnecessary change based on comments.Alex Sakhartchouk2010-05-211-2/+67
* checkpoint animationsJason Sams2010-03-161-0/+2
* Add support for linking to a skia bitmap rather than always copying the data ...Jason Sams2010-03-011-5/+39