Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix [3127755] Launcher is missing anti-aliasing | Mathias Agopian | 2010-12-15 | 1 | -0/+2 |
| | | | | | | Enable limited forms of mipmaping when possible. Change-Id: I39ad90becaa4048844fdbbbcb187333e7d59fc6a | ||||
* | Introduce official public NativeWindow type. | Dianne Hackborn | 2010-06-30 | 1 | -2/+2 |
| | | | | | | | Not yet hooked up to anything in the NDK, but requires renaming the existing android_native_window_t type everywhere. Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e | ||||
* | Improve RS error handling. On errors RS will now store the error and a ↵ | Jason Sams | 2010-03-03 | 1 | -1/+5 |
| | | | | message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received. | ||||
* | beging np2 extension check work. | Jason Sams | 2010-02-22 | 1 | -0/+4 |
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* | Revert "Revert "RenderScript should not depend on libsurfaceflinger_client.so"" | Mathias Agopian | 2010-02-12 | 1 | -4/+3 |
| | | | | This reverts commit a0659aa36c987e28e29778bd97e75fe52152c60e. | ||||
* | Revert "RenderScript should not depend on libsurfaceflinger_client.so" | Jack Palevich | 2010-02-12 | 1 | -3/+4 |
| | | | | This reverts commit 88b55fb090ace1a835f890758866f42f03795c12. | ||||
* | RenderScript should not depend on libsurfaceflinger_client.so | Mathias Agopian | 2010-02-11 | 1 | -4/+3 |
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* | split libsurfaceflinger_client and libcamera_client out of libui | Mathias Agopian | 2010-02-11 | 1 | -2/+3 |
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* | Preview seperating RenderScript into RenderScript and RenderScriptGL | Jason Sams | 2010-02-09 | 1 | -1/+2 |
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* | Add RS support for generic attribs as input to vertex programs. | Jason Sams | 2010-01-04 | 1 | -11/+0 |
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* | Element restructuring. Add support for new basic Element types including ↵ | Jason Sams | 2009-12-23 | 1 | -0/+1 |
| | | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them. | ||||
* | Place shader logging behind prop to declutter logs. | Jason Sams | 2009-12-15 | 1 | -0/+1 |
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* | Continue development of es2.0 user shader support for renderscript. This ↵ | Jason Sams | 2009-12-15 | 1 | -0/+9 |
| | | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. | ||||
* | Implement RS tracked defered texture and buffer object uploads. | Jason Sams | 2009-12-14 | 1 | -0/+1 |
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* | am b62954b6: am 8f31c230: am 57ce0888: Merge change Id22c0137 into eclair | Jason Sams | 2009-12-10 | 1 | -2/+6 |
|\ | | | | | | | | | | | | | Merge commit 'b62954b66542e3e2654d97a81123c51805bceca7' * commit 'b62954b66542e3e2654d97a81123c51805bceca7': Throttle low priority RS threads by sleeping once per frame to avoid starving other apps. | ||||
| * | Throttle low priority RS threads by sleeping once per frame to avoid ↵ | Jason Sams | 2009-12-09 | 1 | -2/+6 |
| | | | | | | | | starving other apps. | ||||
* | | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 ↵ | Jason Sams | 2009-11-25 | 1 | -1/+5 |
| | | | | | | | | can be enabled and will render most tests correctly. | ||||
* | | am e4df64bd: am 66358e24: am 9dab667e: Force a crash under conditions where ↵ | Jason Sams | 2009-11-24 | 1 | -0/+2 |
|\ \ | |/ | | | | | | | | | | | | | | | white square bug in all apps is likely to occur. Merge commit 'e4df64bdaaf86fb7d06715de122a97d723d7fea2' * commit 'e4df64bdaaf86fb7d06715de122a97d723d7fea2': Force a crash under conditions where white square bug in all apps is likely to occur. | ||||
| * | Force a crash under conditions where white square bug in all apps is likely ↵ | Jason Sams | 2009-11-24 | 1 | -0/+2 |
| | | | | | | | | to occur. | ||||
* | | am 234e509a: am 22186a2c: am ec8178eb: Merge change I9c1bad53 into eclair | Jason Sams | 2009-11-17 | 1 | -0/+2 |
|\ \ | |/ | | | | | | | | | | | Merge commit '234e509a67eb32606f3051d21eb3ea25b272d80d' * commit '234e509a67eb32606f3051d21eb3ea25b272d80d': Add setPriority to allow wallpapers to run at lower cpu priority than default. | ||||
| * | Add setPriority to allow wallpapers to run at lower cpu priority than default. | Jason Sams | 2009-11-15 | 1 | -0/+2 |
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* | | am adf38939: am da8bb292: am 59175ac2: Merge change I81b1421a into eclair | Jason Sams | 2009-11-13 | 1 | -2/+5 |
|\ \ | |/ | | | | | | | | | | | Merge commit 'adf38939836ee1d1f5967fc45d02e07117f44009' * commit 'adf38939836ee1d1f5967fc45d02e07117f44009': Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state. | ||||
| * | Defer EGL init until the surface changed call comes in. Pass w,h along with ↵ | Jason Sams | 2009-11-12 | 1 | -2/+5 |
| | | | | | | | | surface for verification of driver state. | ||||
* | | am eb7e27e8: am a1c3681f: am decc139b: Merge change I7a824efc into eclair | Jason Sams | 2009-11-03 | 1 | -0/+1 |
|\ \ | |/ | | | | | | | | | | | Merge commit 'eb7e27e8007d1b27d3e01c376b6747dc885db517' * commit 'eb7e27e8007d1b27d3e01c376b6747dc885db517': Support applications changing the surface attached to the RS. | ||||
| * | Support applications changing the surface attached to the RS. | Jason Sams | 2009-11-03 | 1 | -0/+1 |
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* | | am 3c249da7: am 21e799ed: am e9e50b57: Merge change I7136220b into eclair | Jason Sams | 2009-10-29 | 1 | -0/+2 |
|\ \ | |/ | | | | | | | | | | | Merge commit '3c249da7eaceaffae87657aeb7179ffc4a5e1570' * commit '3c249da7eaceaffae87657aeb7179ffc4a5e1570': Fix egl cleanup code on context teardown. | ||||
| * | Fix egl cleanup code on context teardown. | Jason Sams | 2009-10-27 | 1 | -0/+2 |
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* | | Fix dirty state tracking of allocation attached to ProgramVertex objects ↵ | Jason Sams | 2009-10-26 | 1 | -1/+0 |
|/ | | | | when being updated while not attached. | ||||
* | Remove hack in RS that called exit to WAR now fixed driver bugs. Make ↵ | Jason Sams | 2009-10-15 | 1 | -0/+3 |
| | | | | gloabal init safe by locking around the critical code. | ||||
* | Add script to script call support. Add exception to catch out of bound ↵ | Jason Sams | 2009-10-07 | 1 | -1/+1 |
| | | | | index data when added to TriangleMeshBuilder. | ||||
* | Implement data push from scripts. Fixes the problem where apps would have ↵ | Jason Sams | 2009-10-06 | 1 | -0/+6 |
| | | | | | | | | to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps. | ||||
* | Reduce debugging spew and add props to selectivly re-enable it. | Jason Sams | 2009-09-25 | 1 | -1/+5 |
| | | | | change-id: Ib59ed5d7a9d479ccd1af456029735dbc65ae1efe | ||||
* | Improve renderscript context teardown. Track object in the system and then ↵ | Jason Sams | 2009-09-25 | 1 | -0/+2 |
| | | | | force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. | ||||
* | Implement pause/resume for the RS thread. | Jason Sams | 2009-09-24 | 1 | -0/+4 |
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* | Remove depricated triangleMesh. | Jason Sams | 2009-09-23 | 1 | -3/+0 |
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* | Make the renderscript timing logging available by setting debug.rs.profile=1 | Joe Onorato | 2009-09-23 | 1 | -1/+2 |
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* | Add raster object to control point and line params. Add flag to force SW ↵ | Jason Sams | 2009-09-23 | 1 | -0/+8 |
| | | | | rendering. | ||||
* | Improve structure support using symbol lookup of named structures in scripts ↵ | Jason Sams | 2009-09-03 | 1 | -0/+3 |
| | | | | to allow them to appear as just pointers to structs. | ||||
* | Add support for selecting the color bit depth and if the application used a ↵ | Jason Sams | 2009-08-25 | 1 | -12/+29 |
| | | | | depth buffer. | ||||
* | Improved RS timing code to monitor where we spend CPU time. | Jason Sams | 2009-08-19 | 1 | -4/+18 |
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* | Implement OOB destroy method that can be called from the java finalizer ↵ | Jason Sams | 2009-08-18 | 1 | -0/+12 |
| | | | | removing the need to explicitly destroy objects. | ||||
* | Remove global IO context and integrate it into the RS context. | Jason Sams | 2009-08-17 | 1 | -0/+4 |
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* | Implement reflecting Java objects into the ACC enviroment. | Jason Sams | 2009-08-12 | 1 | -3/+0 |
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* | Implement basic allocation readback. Add Get height, width to ScriptC_Lib. | Jason Sams | 2009-08-10 | 1 | -0/+3 |
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* | Let java put #defines into renderscript | Joe Onorato | 2009-08-09 | 1 | -1/+13 |
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* | Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵ | Jason Sams | 2009-08-09 | 1 | -0/+1 |
| | | | | object destruction tracking. | ||||
* | Remove useless slot from ProgramVertex. Optimize GL state setup. | Jason Sams | 2009-08-05 | 1 | -1/+2 |
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* | Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the ↵ | Jason Sams | 2009-07-28 | 1 | -0/+1 |
| | | | | smallest larger pow texture. The added space is filled black. | ||||
* | Enable light sources and update film test app. | Jason Sams | 2009-07-21 | 1 | -1/+1 |
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* | Fix master build errors post merge with master_gl branch. | Jason Sams | 2009-07-14 | 1 | -0/+2 |
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