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* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-3/+0
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* Implement basic allocation readback. Add Get height, width to ScriptC_Lib.Jason Sams2009-08-101-0/+3
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* Let java put #defines into renderscriptJoe Onorato2009-08-091-1/+13
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* Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵Jason Sams2009-08-091-0/+1
| | | | object destruction tracking.
* Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams2009-08-051-1/+2
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* Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the ↵Jason Sams2009-07-281-0/+1
| | | | smallest larger pow texture. The added space is filled black.
* Enable light sources and update film test app.Jason Sams2009-07-211-1/+1
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* Fix master build errors post merge with master_gl branch.Jason Sams2009-07-141-0/+2
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* Merge commit 'goog/master' into merge_masterMathias Agopian2009-07-011-0/+1
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| * Begin adding meshJason Sams2009-06-301-0/+1
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* | merge master in master_glMathias Agopian2009-06-241-3/+2
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| * Cleanup logging and fix a startup race condition that manifested on Firestone.Jason Sams2009-06-231-3/+0
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| * Cleanup includes so Log.h can use the tag. rsUtils.h is the file that ↵Jason Sams2009-06-221-4/+4
| | | | | | | | should be included everywhere and contain rs global defines.
| * All light source objects.Jason Sams2009-06-221-0/+2
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* | update renderscript to master_gl APIsMathias Agopian2009-06-221-1/+0
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* checkpoint filmstrip, implemented TLS.Jason Sams2009-06-191-0/+6
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* Implement default programs and implement defaults and parents for imports.Jason Sams2009-06-171-4/+11
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* Fix bug with bad conversion of java strings to C strings for object names. ↵Jason Sams2009-06-101-1/+2
| | | | Update test app to test object defines.
* Add named objects and implement support for ProgramFragmentStore and ↵Jason Sams2009-06-101-2/+7
| | | | ProgramFragment to be used by name in scripts.
* checkpoint pragma support. Includes more cleanup of script enviroment ↵Jason Sams2009-06-091-0/+5
| | | | storage to keep the env settings in the base and only the per language state in ScriptC.
* Add support for scripts to return an animation flag. This allows them to ↵Jason Sams2009-06-041-1/+1
| | | | indicate they are generating changing content and the rs thread to sleep if the content is static.
* Add the Renderscript library. (Not in the build by default yet.)Jason Sams2009-05-221-0/+123
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000