summaryrefslogtreecommitdiffstats
path: root/libs/rs/rsFont.cpp
Commit message (Expand)AuthorAgeFilesLines
* More work to make libRS buildable on the host.Alex Sakhartchouk2011-06-031-4/+21
* Start splitting allocation into hal and core.Jason Sams2011-05-261-6/+11
* Moving renderscript GL code into the HALAlex Sakhartchouk2011-04-291-22/+7
* Modifying libRS internal communication to handle network rendering.Alex Sakhartchouk2011-04-251-3/+8
* Cleanup character limits.Jason Sams2011-04-061-1/+2
* Seperate ProgramRaster.Jason Sams2011-04-061-5/+4
* Seperate GL from RS program store.Jason Sams2011-04-041-0/+1
* First draft of fbo in renderscript.Alex Sakhartchouk2011-04-011-1/+1
* Fix for bug 3434228Alex Sakhartchouk2011-03-161-1/+1
* Moving dependency includes out of librs headers.Alex Sakhartchouk2011-02-251-2/+22
* Cleaning up the serialization change.Alex Sakhartchouk2011-01-311-4/+0
* Correctly free resouces bound to scripts when the scripts are deleted.Jason Sams2011-01-271-12/+9
* Additional loading methods for fonts and a3d files.Alex Sakhartchouk2011-01-071-8/+26
* Move adapter2D to a derived class from Allocation.Jason Sams2010-12-291-1/+1
* API reaview cleanupAlex Sakhartchouk2010-12-171-24/+12
* Fix mipmap bug introduced with Allocation cleanup.Jason Sams2010-12-151-2/+2
* Add support for non-malloc backed textures.Jason Sams2010-12-131-2/+2
* Allocation API update.Jason Sams2010-12-081-4/+5
* Support for cubemaps.Alex Sakhartchouk2010-11-181-2/+2
* Create holder inner class for pushing context state.Jason Sams2010-11-171-21/+5
* Split UTF functions from String8/16Kenny Root2010-11-121-1/+1
* Code cleanup to make formatting consistentAlex Sakhartchouk2010-11-101-105/+80
* Moving attrib creation to Mesh. Adding arrays as shader inputs.Alex Sakhartchouk2010-11-081-3/+4
* Begin adding async allocation creation.Jason Sams2010-10-261-17/+6
* Fix refcounting bugs where the sys refcountJason Sams2010-10-211-3/+1
* Some cleanupAlex Sakhartchouk2010-10-181-16/+4
* Fixing font bug, initialization was done in the wrong order.Alex Sakhartchouk2010-10-121-1/+3
* changing vec4 to vec2 for perf reasons.Alex Sakhartchouk2010-10-061-1/+1
* Adding average fps counter.Alex Sakhartchouk2010-10-051-1/+1
* Adding text metrics to renderscript.Alex Sakhartchouk2010-10-051-52/+104
* Fix for bug 3053078Alex Sakhartchouk2010-10-011-12/+62
* Fix clear() operation for rsScriptC.Stephen Hines2010-09-291-0/+2
* More robust attribute bindingAlex Sakhartchouk2010-09-291-2/+2
* Adding support for all allowed textures.Alex Sakhartchouk2010-09-231-3/+3
* Shader changes to allow for more flexible constant binding.Alex Sakhartchouk2010-09-141-8/+28
* Add arrays to elements.Jason Sams2010-09-071-1/+2
* Renderscript samples. Merged two model related projects. Cleanup.Alex Sakhartchouk2010-08-181-7/+8
* Propagating some useful font changes.Alex Sakhartchouk2010-08-171-11/+47
* Fixing fonts to use constant color instead of variable.Alex Sakhartchouk2010-08-051-1/+13
* Support constant and varying colors in ProgramFragment.Jason Sams2010-08-051-3/+3
* Added ability to set font color.Alex Sakhartchouk2010-08-041-0/+9
* Work on synchronizing a3d created files and java layer.Alex Sakhartchouk2010-07-121-0/+5
* Fixing freetype init/uninit code.Alex Sakhartchouk2010-06-301-15/+14
* Removing font initialization on startupAlex Sakhartchouk2010-06-301-42/+55
* Adding freetype font rendering to renderscript.Alex Sakhartchouk2010-06-241-0/+689