| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I662159a086a56e28732dd64a3a3cb30f8d4b72b1
Replace lockless fifo from server to client with sockets.
Change-Id: I99a4ab4f18496c0fbac96ee7b8099797af4712ea
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Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
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Removing unused code from element. build.
Change-Id: I4bb324a666486d6d3fa45cc1995d0e96cb99f70a
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Previous a slow app would block from receiving new
commands until the timer expired. This change will
expire the timer immediatly.
Change-Id: I42b949d21f98ee0f1d3156763cd723c3e9cabb67
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the teardown of RS. The RS context was going away while
the objects were being deleted within the finializer.
Add more debugging for playCoreCommands.
Change-Id: I391f0b4db948f43f54017b47b062ab47d6a1ef64
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across all the renderscript files.
Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
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Change-Id: I33dcf575466bfef672af4e113ad692397b5213e9
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Change-Id: I381d09d89b567d433a10a91e0d7e59c24d3444d8
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command fifo.
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should be included everywhere and contain rs global defines.
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This library can be used to create animated 3D User Interfaces.
This library is currently under heavy development, so it's not part of
the build by default.
In order to build this library, you must define
BUILD_RENDERSCRIPT=true
in your build environment.
You will also have to manually edit
build/core/prelink-linux-arm.map
And add libRS and libRS_jni at the end like this (exact address may change.)
libRS.so 0x9A100000
libRS_jni.so 0x9A000000
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