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path: root/libs/rs/rsLocklessFifo.h
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* Implement RS VSync on new vsync infrastructure.Jason Sams2012-02-071-84/+0
| | | | | | | | Change-Id: I662159a086a56e28732dd64a3a3cb30f8d4b72b1 Replace lockless fifo from server to client with sockets. Change-Id: I99a4ab4f18496c0fbac96ee7b8099797af4712ea
* Add RS watchdog.Jason Sams2011-09-131-0/+5
| | | | Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
* Fixing the lockless fifo destory bug.Alex Sakhartchouk2011-08-191-0/+1
| | | | | | Removing unused code from element. build. Change-Id: I4bb324a666486d6d3fa45cc1995d0e96cb99f70a
* Fix the RS frame timeout.Jason Sams2011-08-121-2/+2
| | | | | | | | Previous a slow app would block from receiving new commands until the timer expired. This change will expire the timer immediatly. Change-Id: I42b949d21f98ee0f1d3156763cd723c3e9cabb67
* Fix race condition between GC thread andJason Sams2011-01-181-0/+2
| | | | | | | | | the teardown of RS. The RS context was going away while the objects were being deleted within the finializer. Add more debugging for playCoreCommands. Change-Id: I391f0b4db948f43f54017b47b062ab47d6a1ef64
* Code cleanup to make formatting consistentAlex Sakhartchouk2010-11-101-3/+1
| | | | | | across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
* Fix bug looping non-blocking fifos.Jason Sams2010-08-181-0/+1
| | | | Change-Id: I33dcf575466bfef672af4e113ad692397b5213e9
* Seperate out Mutex and Signal code into reusable classes.Jason Sams2010-03-261-19/+5
| | | | Change-Id: I381d09d89b567d433a10a91e0d7e59c24d3444d8
* Implement java interface for RS shutdown and fix shutdown deadlock with the ↵Jason Sams2009-08-251-2/+4
| | | | command fifo.
* Cleanup includes so Log.h can use the tag. rsUtils.h is the file that ↵Jason Sams2009-06-221-4/+1
| | | | should be included everywhere and contain rs global defines.
* Replace spins with proper pthread conditions.Jason Sams2009-06-181-2/+20
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* Add the Renderscript library. (Not in the build by default yet.)Jason Sams2009-05-221-0/+74
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000