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path: root/libs/rs/rsObjectBase.cpp
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* Implement type collapsing for Elements and Types. Now if a user creates two ↵Jason Sams2010-02-171-0/+1
| | | | or more identical objects we simply reuse the existing object rather than create a new one.
* Fix extended logging for object dumping.Jason Sams2009-11-191-12/+6
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* Add support for dumping RS objects to aid in debugging of white blocks bug.Jason Sams2009-11-171-0/+12
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* Fix RS bugs. We were holding a pointer to the script text from the java vm. ↵Jason Sams2009-11-031-6/+1
| | | | Move freeing of objects to before context teardown to allow allocations to clean up their data.
* Fix some leaks. This fixes the major malloc memory leak in allApps. Still ↵Jason Sams2009-11-021-0/+1
| | | | tracking some much more minor issues.
* Improve logging code to dump more detaild rs object info. Fix bug with ↵Jason Sams2009-09-271-3/+3
| | | | predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
* Improved object lifecycle tracking and fix leaks.Jason Sams2009-09-251-8/+26
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* Reduce debugging spew and add props to selectivly re-enable it.Jason Sams2009-09-251-5/+9
| | | | change-id: Ib59ed5d7a9d479ccd1af456029735dbc65ae1efe
* Improve renderscript context teardown. Track object in the system and then ↵Jason Sams2009-09-251-15/+91
| | | | force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
* Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh ↵Jason Sams2009-08-271-8/+31
| | | | which replaces TriangleMesh. Update Film to use new builder.
* Add support for selecting the color bit depth and if the application used a ↵Jason Sams2009-08-251-0/+5
| | | | depth buffer.
* Begin implementing SimpleMesh and fix some bugs with refcounting and java ↵Jason Sams2009-08-091-0/+1
| | | | object destruction tracking.
* Cleanup logging and fix a startup race condition that manifested on Firestone.Jason Sams2009-06-231-2/+2
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* Cleanup includes so Log.h can use the tag. rsUtils.h is the file that ↵Jason Sams2009-06-221-1/+0
| | | | should be included everywhere and contain rs global defines.
* Fix bug with bad conversion of java strings to C strings for object names. ↵Jason Sams2009-06-101-0/+12
| | | | Update test app to test object defines.
* Add named objects and implement support for ProgramFragmentStore and ↵Jason Sams2009-06-101-0/+10
| | | | ProgramFragment to be used by name in scripts.
* Add the Renderscript library. (Not in the build by default yet.)Jason Sams2009-05-221-0/+48
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000