| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I45871c20a192815eafee77f95e17a025f6dcf9d1
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Change-Id: I10f02cd37a33a6c655814d24e0a4291dc044fba3
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across all the renderscript files.
Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
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Change-Id: I5d1381699e2b334c1d824f357bd6b310a5f79be8
Implement async bitmap upload and clean up types.
Change-Id: Icbe9894e04c1319351c1cd75b0e0017855198f20
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could be corrupted during async type creation.
Change-Id: If42828e92990598b0cb5da81c82ea513f94725f2
Fix stack object deletion bug.
Change-Id: I2c723aa5ad15e0c99dc9cd0cfbc7db80bace172a
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Change-Id: I4d98446fabbf7e8a98c97f85b573a58c8a0c58c2
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Change-Id: I2613e87b09a6e560f0381d4ed620d60a10bc30e4
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Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
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Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7
Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
Added serialization code to rsLib
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
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or more identical objects we simply reuse the existing object rather than create a new one.
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predefined elements not being recreated for contexts after one was destroyed. Add stricter type enforcement.
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force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
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which replaces TriangleMesh. Update Film to use new builder.
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Update test app to test object defines.
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ProgramFragment to be used by name in scripts.
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storage to keep the env settings in the base and only the per language state in ScriptC.
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This library can be used to create animated 3D User Interfaces.
This library is currently under heavy development, so it's not part of
the build by default.
In order to build this library, you must define
BUILD_RENDERSCRIPT=true
in your build environment.
You will also have to manually edit
build/core/prelink-linux-arm.map
And add libRS and libRS_jni at the end like this (exact address may change.)
libRS.so 0x9A100000
libRS_jni.so 0x9A000000
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