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libs
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rs
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rsProgram.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Moving samplers behind the hal.
Alex Sakhartchouk
2011-05-05
1
-5
/
+1
*
Code Cleanup and better Sampler creation method
Alex Sakhartchouk
2011-05-04
1
-6
/
+0
*
Moving renderscript GL code into the HAL
Alex Sakhartchouk
2011-04-29
1
-370
/
+50
*
Cleaning up the serialization change.
Alex Sakhartchouk
2011-01-31
1
-6
/
+2
*
Support for cubemaps.
Alex Sakhartchouk
2010-11-18
1
-2
/
+15
*
Code cleanup to make formatting consistent
Alex Sakhartchouk
2010-11-10
1
-78
/
+50
*
Moving attrib creation to Mesh. Adding arrays as shader inputs.
Alex Sakhartchouk
2010-11-08
1
-90
/
+165
*
Fix refcounting bugs where the sys refcount
Jason Sams
2010-10-21
1
-4
/
+0
*
fixing bugs 3053960, 3044804, 3044798
Alex Sakhartchouk
2010-10-01
1
-0
/
+8
*
More robust attribute binding
Alex Sakhartchouk
2010-09-29
1
-8
/
+33
*
Adding support for all allowed textures.
Alex Sakhartchouk
2010-09-23
1
-13
/
+41
*
Shader changes to allow for more flexible constant binding.
Alex Sakhartchouk
2010-09-14
1
-2
/
+14
*
Fixing uniform binding for fragment shader.
Alex Sakhartchouk
2010-08-31
1
-0
/
+122
*
Removed unnecessary change based on comments.
Alex Sakhartchouk
2010-05-21
1
-2
/
+8
*
Get rid of warnings when compiled with -Wformat-security
Nick Kralevich
2010-05-13
1
-1
/
+1
*
Improve RS error handling. On errors RS will now store the error and a messa...
Jason Sams
2010-03-03
1
-0
/
+3
*
Remove excessive logging, fix error in GLSL uniform generation.
Jason Sams
2010-01-13
1
-1
/
+0
*
Implement type generation for user uniforms in vertex shader.
Jason Sams
2010-01-12
1
-7
/
+10
*
Add RS support for generic attribs as input to vertex programs.
Jason Sams
2010-01-04
1
-0
/
+36
*
Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-17
1
-0
/
+35
*
Place shader logging behind prop to declutter logs.
Jason Sams
2009-12-15
1
-4
/
+9
*
Continue es2 shader dev
Jason Sams
2009-12-15
1
-0
/
+4
*
Continue development of es2.0 user shader support for renderscript. This cha...
Jason Sams
2009-12-15
1
-3
/
+78
*
Beging GL2 user shaders. Switch master to using GL2 by default.
Jason Sams
2009-11-30
1
-1
/
+7
*
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...
Jason Sams
2009-11-25
1
-0
/
+44
*
Fix dirty state tracking of allocation attached to ProgramVertex objects when...
Jason Sams
2009-10-26
1
-6
/
+10
*
Improved object lifecycle tracking and fix leaks.
Jason Sams
2009-09-25
1
-2
/
+3
*
Improve renderscript context teardown. Track object in the system and then f...
Jason Sams
2009-09-25
1
-1
/
+1
*
Add support for selecting the color bit depth and if the application used a d...
Jason Sams
2009-08-25
1
-6
/
+0
*
Remove useless slot from ProgramVertex. Optimize GL state setup.
Jason Sams
2009-08-05
1
-1
/
+8
*
Add the Renderscript library. (Not in the build by default yet.)
Jason Sams
2009-05-22
1
-0
/
+48