| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
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This change affects
- shaders
- meshes
- fonts
- quad rendering
Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
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across all the renderscript files.
Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
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Cleaning up unused code
Adding error messages
Change-Id: I3a92476738ff7699d49feeafcd3eee6f70621acb
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Reset pointers to NULL when allocations are unbound.
Change-Id: Ifaba634ecbb154970b7fb47faa8e6475d16d2f66
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Change-Id: I743dae12bb3f226f758a065d9b353eff36e2f964
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Change-Id: I16ce84ff427016f3a1923594efc718eca32dd7f2
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Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
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Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7
Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
Added serialization code to rsLib
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
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Its possible that during a resize the EGL information could be stale so
caching this is bad. The surface size should always be correct.
Change-Id: Ifd479e1ea70b1cada1a8690c7c82e91aa391b685
Conflicts:
libs/rs/rsProgramStore.cpp
libs/rs/rsProgramStore.h
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creation to require a texture format in 1.0 mode.
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Conflicts:
graphics/java/android/renderscript/Program.java
graphics/java/android/renderscript/ProgramVertex.java
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can be enabled and will render most tests correctly.
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force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
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depth buffer.
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ProgramFragment to be used by name in scripts.
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This library can be used to create animated 3D User Interfaces.
This library is currently under heavy development, so it's not part of
the build by default.
In order to build this library, you must define
BUILD_RENDERSCRIPT=true
in your build environment.
You will also have to manually edit
build/core/prelink-linux-arm.map
And add libRS and libRS_jni at the end like this (exact address may change.)
libRS.so 0x9A100000
libRS_jni.so 0x9A000000
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