Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Continue development of es2.0 user shader support for renderscript. This ↵ | Jason Sams | 2009-12-15 | 1 | -2/+0 |
| | | | | change cleans up ProgramVertex creation and adds support for passing input, output, and constant type info. | ||||
* | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 ↵ | Jason Sams | 2009-11-25 | 1 | -0/+1 |
| | | | | can be enabled and will render most tests correctly. | ||||
* | Improved object lifecycle tracking and fix leaks. | Jason Sams | 2009-09-25 | 1 | -0/+1 |
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* | Improve renderscript context teardown. Track object in the system and then ↵ | Jason Sams | 2009-09-25 | 1 | -1/+2 |
| | | | | force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. | ||||
* | Add raster object to control point and line params. Add flag to force SW ↵ | Jason Sams | 2009-09-23 | 1 | -0/+72 |
rendering. |