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path: root/libs/rs/rsScript.h
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* Fix ref counting for globals when set from java code.Jason Sams2010-11-161-0/+1
| | | | Change-Id: I415b6ddeaab277e60233e905a6bae357cd5193eb
* Code cleanup to make formatting consistentAlex Sakhartchouk2010-11-101-3/+1
| | | | | | across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
* Removing fixed size arrays.Alex Sakhartchouk2010-10-081-6/+6
| | | | Change-Id: I5c65b29a197013de2517cfb6dbe7abb9e24a688b
* Thread launch strategies.Jason Sams2010-08-121-0/+2
| | | | Change-Id: I506df786e815205a8e51906c2b517302c1ef2471
* Cleanup sendToClient and add rsGetDt().Jason Sams2010-07-281-1/+2
| | | | | | Remove legacy implemtation of matrix calls which were moved to llvm bc. Change-Id: I527740590067db3bcb2147233ef41fb057f1d2a8
* 1st cut of ForEach and test.Jason Sams2010-07-151-3/+5
| | | | Change-Id: I6534569c8d26db8b9691666134a555c8bf94184e
* Rough implemetation of ForEach.Jason Sams2010-05-281-2/+6
| | | | | | Remove launchID from root graphics script. Change-Id: I9f80c0d4df1264f2ee1624a6d7216b9dfdf8502e
* Begin naming cleanup for renderscript runtime.Jason Sams2010-05-191-4/+1
| | | | | | Prefix functions with "rs" or "rsg". Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9
* Rename ProgramFragmentStore to ProgramStore.Jason Sams2010-05-131-2/+2
| | | | Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd
* Convert renderscript from using ACC to LLVM for its compiler.Jason Sams2010-05-111-9/+8
| | | | | | | This will also require application to be updated to support the new compiler and data passing models. Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
* Throttle low priority RS threads by sleeping once per frame to avoid ↵Jason Sams2009-12-091-1/+1
| | | | starving other apps.
* Fix RS bugs. We were holding a pointer to the script text from the java vm. ↵Jason Sams2009-11-031-1/+1
| | | | Move freeing of objects to before context teardown to allow allocations to clean up their data.
* Fix but processing raster state pragma.Jason Sams2009-09-281-1/+1
| | | | rename stateFragmentStore to stateStore
* Improve renderscript context teardown. Track object in the system and then ↵Jason Sams2009-09-251-1/+1
| | | | force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
* Fix invokables to make sure script pointers are setup before invoking ↵Jason Sams2009-09-241-0/+1
| | | | function calls. Reduce app startup time up to 1s.
* Implement renderscript Invokables.Jason Sams2009-09-161-1/+7
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* Update fountain and add writable flag to script slots.Jason Sams2009-08-171-0/+1
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* Implement named slots and convert script.addType to script.setType to remove ↵Jason Sams2009-08-131-2/+2
| | | | ordering restrictions.
* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-1/+4
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* First pass at implementing the Grass live wallpaper in RenderScript.Romain Guy2009-07-301-0/+3
| | | | This change also adds second(), minute() and hour() to the RS library.
* Switch fountain to use ProgramVertex rather than hard coded camers in ↵Jason Sams2009-06-161-1/+0
| | | | scripts. Remove camera code from scripts.
* Add named objects and implement support for ProgramFragmentStore and ↵Jason Sams2009-06-101-32/+9
| | | | ProgramFragment to be used by name in scripts.
* checkpoint pragma support. Includes more cleanup of script enviroment ↵Jason Sams2009-06-091-4/+32
| | | | storage to keep the env settings in the base and only the per language state in ScriptC.
* Move placement of script enviroment data to base.Jason Sams2009-06-081-7/+13
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* Add support for scripts to return an animation flag. This allows them to ↵Jason Sams2009-06-041-1/+1
| | | | indicate they are generating changing content and the rs thread to sleep if the content is static.
* Add the Renderscript library. (Not in the build by default yet.)Jason Sams2009-05-221-0/+57
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000