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path:
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libs
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rs
/
rsScriptC_Lib.cpp
Commit message (
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)
Author
Age
Files
Lines
*
Allocation copy functions.
Alex Sakhartchouk
2011-06-14
1
-0
/
+23
*
Create runtime stubs for compute driver.
Jason Sams
2011-04-20
1
-860
/
+26
*
Migrate thread launch to driver.
Jason Sams
2011-03-17
1
-5
/
+2
*
Start seperating out RS compute implementation. Create hal
Jason Sams
2011-03-17
1
-84
/
+72
*
Make RS Matrix functions threadable.
Stephen Hines
2011-03-14
1
-37
/
+37
*
DO NOT MERGE: Almost all warnings are now errors in RS build.
Stephen Hines
2011-03-03
1
-0
/
+2
*
Add support for memcpy/memset to RS.
Stephen Hines
2011-02-04
1
-0
/
+2
*
Migrating functions for on device linking.
Jason Sams
2011-01-25
1
-0
/
+522
*
Add missing functions to math library.
Stephen Hines
2011-01-24
1
-0
/
+10
*
Correctly log debugging info as debug.
Jason Sams
2011-01-18
1
-19
/
+19
*
Split time functions into rs_time.rsh header.
Stephen Hines
2011-01-09
1
-65
/
+15
*
Allocation API update.
Jason Sams
2010-12-08
1
-2
/
+4
*
Add support for integer mod.
Bryan Mawhinney
2010-11-15
1
-1
/
+5
*
Code cleanup to make formatting consistent
Alex Sakhartchouk
2010-11-10
1
-72
/
+36
*
Handle user message ID 0
Jason Sams
2010-11-08
1
-4
/
+4
*
Add code to mark functions rather than whole files as threadable.
Jason Sams
2010-11-01
1
-84
/
+84
*
Add support for rsDebug with 64-bit types.
Stephen Hines
2010-10-15
1
-1
/
+18
*
Add object validity checking.
Jason Sams
2010-09-30
1
-7
/
+15
*
Fix function name match for refcounting funcs.
Jason Sams
2010-09-17
1
-4
/
+55
*
Adding ability to dirty the allocation and notify shaders using it.
Alex Sakhartchouk
2010-09-02
1
-0
/
+7
*
Remove ACC and other legacy bits from RS.
Jason Sams
2010-09-01
1
-1
/
+0
*
Support reference operations in RS scripts.
Jason Sams
2010-08-16
1
-3
/
+22
*
Fix debugging support for float vectors and add matrix debugging.
Jason Sams
2010-08-06
1
-12
/
+28
*
Cleanup of signed/unsigned
Jason Sams
2010-07-29
1
-34
/
+11
*
Cleanup sendToClient and add rsGetDt().
Jason Sams
2010-07-28
1
-121
/
+57
*
Threading RS ForEach.
Jason Sams
2010-07-19
1
-0
/
+33
*
1st cut of ForEach and test.
Jason Sams
2010-07-15
1
-46
/
+15
*
Add matrix ops to RSH headers.
Jason Sams
2010-06-24
1
-196
/
+0
*
Rough implemetation of ForEach.
Jason Sams
2010-05-28
1
-1
/
+59
*
Remove noise functions and update images processing to use new rs namespace n...
Jason Sams
2010-05-20
1
-28
/
+0
*
Begin naming cleanup for renderscript runtime.
Jason Sams
2010-05-19
1
-115
/
+113
*
Split ScriptC Lib into CL, GL, and basic.
Jason Sams
2010-05-18
1
-695
/
+1
*
Remove more pieces of setRoot. Add pointer to allocation lookup for scripts.
Jason Sams
2010-05-17
1
-0
/
+10
*
Rename ProgramFragmentStore to ProgramStore.
Jason Sams
2010-05-13
1
-12
/
+3
*
Add missing bindProgramRaster to scriptC_lib.
Jason Sams
2010-05-12
1
-2
/
+6
*
Convert renderscript from using ACC to LLVM for its compiler.
Jason Sams
2010-05-11
1
-484
/
+460
*
Improve RS error handling. On errors RS will now store the error and a messa...
Jason Sams
2010-03-03
1
-6
/
+18
*
Support defered generation of mipmaps. With this change we support mipmap ge...
Jason Sams
2010-02-23
1
-1
/
+1
*
Cleanup seperation of Legacy and user attribs. All user programs now use the...
Jason Sams
2010-01-25
1
-4
/
+4
*
am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to rendersc...
Joe Onorato
2010-01-20
1
-0
/
+13
|
\
|
*
add drawSpriteScreenspaceCropped to renderscript
Joe Onorato
2010-01-14
1
-0
/
+13
*
|
Implement type generation for user uniforms in vertex shader.
Jason Sams
2010-01-12
1
-0
/
+10
*
|
More complete support for named attribs. Adds user typed attribs as availabl...
Jason Sams
2010-01-06
1
-3
/
+1
*
|
Element restructuring. Add support for new basic Element types including the...
Jason Sams
2009-12-23
1
-19
/
+19
*
|
Move texture bindings to base program object. Change ProgramFragment creatio...
Jason Sams
2009-12-17
1
-11
/
+9
*
|
Fix live wallpaper many. Z coordinate was being ignored for draw quad call.
Jason Sams
2009-12-16
1
-1
/
+1
*
|
Fix emulated glColor in es2 mode.
Jason Sams
2009-12-16
1
-0
/
+4
*
|
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c...
Jason Sams
2009-11-25
1
-46
/
+57
|
/
*
Don't feed the timezone to RenderScript time functions, let the library figur...
Romain Guy
2009-11-11
1
-55
/
+18
*
Add new RenderScript sample: ImageProcessing.
Romain Guy
2009-10-09
1
-0
/
+75
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