Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Allocation API update. | Jason Sams | 2010-12-08 | 1 | -2/+4 |
| | | | | Change-Id: I9b4a71f9e94c7d3978f06b7971051ab4f8472503 | ||||
* | Add support for integer mod. | Bryan Mawhinney | 2010-11-15 | 1 | -1/+5 |
| | | | | Change-Id: I681b8220c8b39d865ade036a93ba93a965e259c9 | ||||
* | Code cleanup to make formatting consistent | Alex Sakhartchouk | 2010-11-10 | 1 | -72/+36 |
| | | | | | | across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c | ||||
* | Handle user message ID 0 | Jason Sams | 2010-11-08 | 1 | -4/+4 |
| | | | | | | | Pass RS runtime errors back to java. throw exceptions for runtime errors. Change-Id: Ifcf16cbbf9b98137971dced5076f8a5563eb016c | ||||
* | Add code to mark functions rather than whole files as threadable. | Jason Sams | 2010-11-01 | 1 | -84/+84 |
| | | | | Change-Id: Ie635fbbb96b8ade48501ec564fe135edc256537d | ||||
* | Add support for rsDebug with 64-bit types. | Stephen Hines | 2010-10-15 | 1 | -1/+18 |
| | | | | | Bug: 3099081 Change-Id: Ieb3af7757489876ef951be8527aa73f69e1481fd | ||||
* | Add object validity checking. | Jason Sams | 2010-09-30 | 1 | -7/+15 |
| | | | | Change-Id: I2613e87b09a6e560f0381d4ed620d60a10bc30e4 | ||||
* | Fix function name match for refcounting funcs. | Jason Sams | 2010-09-17 | 1 | -4/+55 |
| | | | | Change-Id: I3fa8211200023e0df494cd9aab698e215b3c2164 | ||||
* | Adding ability to dirty the allocation and notify shaders using it. | Alex Sakhartchouk | 2010-09-02 | 1 | -0/+7 |
| | | | | Change-Id: Id5ac8dbba5185cb1f43bedcf4098fcef9f477c51 | ||||
* | Remove ACC and other legacy bits from RS. | Jason Sams | 2010-09-01 | 1 | -1/+0 |
| | | | | Change-Id: I12a3b0477f3201ec7ca63564ae2b387ecc89dedf | ||||
* | Support reference operations in RS scripts. | Jason Sams | 2010-08-16 | 1 | -3/+22 |
| | | | | Change-Id: I9cb5f3cb71823ab24ca51bf0167a0f52cf0691f9 | ||||
* | Fix debugging support for float vectors and add matrix debugging. | Jason Sams | 2010-08-06 | 1 | -12/+28 |
| | | | | Change-Id: Ie1ee3764a32889f3c39b923186f14af74ecb772f | ||||
* | Cleanup of signed/unsigned | Jason Sams | 2010-07-29 | 1 | -34/+11 |
| | | | | | | | | | | | | | | Make all functions overloadable. Change-Id: I443c83afcf9a7acfae394585201f081681f309db Update examples. Change-Id: I100d6fa8dd1af376bcee0b2c42c5aabe9c03bb6e force rebuild of all .rs files to pick up core header changes. Change-Id: I6231a8a024388481ca231507e83b108ebdbc3500 | ||||
* | Cleanup sendToClient and add rsGetDt(). | Jason Sams | 2010-07-28 | 1 | -121/+57 |
| | | | | | | Remove legacy implemtation of matrix calls which were moved to llvm bc. Change-Id: I527740590067db3bcb2147233ef41fb057f1d2a8 | ||||
* | Threading RS ForEach. | Jason Sams | 2010-07-19 | 1 | -0/+33 |
| | | | | Change-Id: I5d6fe4db2b6ac0613394bc5a066ff90ec146d60e | ||||
* | 1st cut of ForEach and test. | Jason Sams | 2010-07-15 | 1 | -46/+15 |
| | | | | Change-Id: I6534569c8d26db8b9691666134a555c8bf94184e | ||||
* | Add matrix ops to RSH headers. | Jason Sams | 2010-06-24 | 1 | -196/+0 |
| | | | | Change-Id: I7e2843983a12e0155114b4a18813799e4341d26f | ||||
* | Rough implemetation of ForEach. | Jason Sams | 2010-05-28 | 1 | -1/+59 |
| | | | | | | Remove launchID from root graphics script. Change-Id: I9f80c0d4df1264f2ee1624a6d7216b9dfdf8502e | ||||
* | Remove noise functions and update images processing to use new rs namespace ↵ | Jason Sams | 2010-05-20 | 1 | -28/+0 |
| | | | | | | names. Change-Id: I2dc9b5ec7877acd630bea1a011ecc4a6d43a31eb | ||||
* | Begin naming cleanup for renderscript runtime. | Jason Sams | 2010-05-19 | 1 | -115/+113 |
| | | | | | | Prefix functions with "rs" or "rsg". Change-Id: I4435b486831bfab1ea473ccfad435b404e68f1c9 | ||||
* | Split ScriptC Lib into CL, GL, and basic. | Jason Sams | 2010-05-18 | 1 | -695/+1 |
| | | | | Change-Id: Iadab35f2a967a1afd7a2fd13216d0a7acf4b6a50 | ||||
* | Remove more pieces of setRoot. Add pointer to allocation lookup for scripts. | Jason Sams | 2010-05-17 | 1 | -0/+10 |
| | | | | Change-Id: I2c3075d2056f02bb834bfad403dc72da991f3156 | ||||
* | Rename ProgramFragmentStore to ProgramStore. | Jason Sams | 2010-05-13 | 1 | -12/+3 |
| | | | | Change-Id: Ia8ad9ac856944838ced38a2f1e8f07387050bdfd | ||||
* | Add missing bindProgramRaster to scriptC_lib. | Jason Sams | 2010-05-12 | 1 | -2/+6 |
| | | | | Change-Id: I06a7075a94ef907478f986b59ded4ff3e2766585 | ||||
* | Convert renderscript from using ACC to LLVM for its compiler. | Jason Sams | 2010-05-11 | 1 | -484/+460 |
| | | | | | | | This will also require application to be updated to support the new compiler and data passing models. Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f | ||||
* | Improve RS error handling. On errors RS will now store the error and a ↵ | Jason Sams | 2010-03-03 | 1 | -6/+18 |
| | | | | message that can be read from the app. RS will then not continue rendering frames while an unchecked error is present until new state is received. | ||||
* | Support defered generation of mipmaps. With this change we support mipmap ↵ | Jason Sams | 2010-02-23 | 1 | -1/+1 |
| | | | | generation when the texture is uploaded to GL without requiring RS to retain the full chain. | ||||
* | Cleanup seperation of Legacy and user attribs. All user programs now use ↵ | Jason Sams | 2010-01-25 | 1 | -4/+4 |
| | | | | the new names. Legacy vertex attribs are given default names. | ||||
* | am b3699b14: am 836e1666: Merge "add drawSpriteScreenspaceCropped to ↵ | Joe Onorato | 2010-01-20 | 1 | -0/+13 |
|\ | | | | | | | | | | | | | | | | | renderscript" into eclair Merge commit 'b3699b14be3a3db1d75ea4c38853b0a53d14b1be' * commit 'b3699b14be3a3db1d75ea4c38853b0a53d14b1be': add drawSpriteScreenspaceCropped to renderscript | ||||
| * | add drawSpriteScreenspaceCropped to renderscript | Joe Onorato | 2010-01-14 | 1 | -0/+13 |
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* | | Implement type generation for user uniforms in vertex shader. | Jason Sams | 2010-01-12 | 1 | -0/+10 |
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* | | More complete support for named attribs. Adds user typed attribs as ↵ | Jason Sams | 2010-01-06 | 1 | -3/+1 |
| | | | | | | | | available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. | ||||
* | | Element restructuring. Add support for new basic Element types including ↵ | Jason Sams | 2009-12-23 | 1 | -19/+19 |
| | | | | | | | | | | | | the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures. This will break some apps, checkings for other projects will follow to unbreak them. | ||||
* | | Move texture bindings to base program object. Change ProgramFragment ↵ | Jason Sams | 2009-12-17 | 1 | -11/+9 |
| | | | | | | | | creation to require a texture format in 1.0 mode. | ||||
* | | Fix live wallpaper many. Z coordinate was being ignored for draw quad call. | Jason Sams | 2009-12-16 | 1 | -1/+1 |
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* | | Fix emulated glColor in es2 mode. | Jason Sams | 2009-12-16 | 1 | -0/+4 |
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* | | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 ↵ | Jason Sams | 2009-11-25 | 1 | -46/+57 |
|/ | | | | can be enabled and will render most tests correctly. | ||||
* | Don't feed the timezone to RenderScript time functions, let the library ↵ | Romain Guy | 2009-11-11 | 1 | -55/+18 |
| | | | | | | | | figure it out. Bug #2211070. Change-Id: I5975651fd12399fb8dfe283dfdfaa17569738c7b | ||||
* | Add new RenderScript sample: ImageProcessing. | Romain Guy | 2009-10-09 | 1 | -0/+75 |
| | | | | Change-Id: I5e482bbc34911c940a3a74258f8f8549b1939bc4 | ||||
* | Add script to script call support. Add exception to catch out of bound ↵ | Jason Sams | 2009-10-07 | 1 | -0/+10 |
| | | | | index data when added to TriangleMeshBuilder. | ||||
* | Implement data push from scripts. Fixes the problem where apps would have ↵ | Jason Sams | 2009-10-06 | 1 | -0/+8 |
| | | | | | | | | to poll to monitor a scripts state. Fix bug in StoreState where state could be overridden by the default unless the script used more than one state. Change only impacts renderscript and renderscript apps. | ||||
* | Implement screen aligned bitmap drawing support. | Jason Sams | 2009-09-30 | 1 | -0/+48 |
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* | absf() -> fabsf() instead of fabs() | Romain Guy | 2009-09-29 | 1 | -1/+1 |
| | | | | Change-Id: I5571a635757295aa1514aeaff72e80cc3dd8752c | ||||
* | Fix but processing raster state pragma. | Jason Sams | 2009-09-28 | 1 | -0/+21 |
| | | | | rename stateFragmentStore to stateStore | ||||
* | Remove depricated triangleMesh. | Jason Sams | 2009-09-23 | 1 | -33/+10 |
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* | Clean up some debugging and add 2 math lib routines. | Jason Sams | 2009-09-18 | 1 | -0/+14 |
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* | Fix point sprites. | Romain Guy | 2009-09-04 | 1 | -0/+8 |
| | | | | Change-Id: Ic9438daaf25f3969a0dd5b634b7cceccbbbfb27b | ||||
* | Remove "predefined" elements from Java layer. Static elements continue to ↵ | Jason Sams | 2009-09-04 | 1 | -6/+93 |
| | | | | exist but are no longer treated as a special version of element. | ||||
* | Cleanup the Galaxy, add a few RS functions for Grass. | Romain Guy | 2009-08-20 | 1 | -2/+39 |
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* | Tweak the galaxy | Romain Guy | 2009-08-18 | 1 | -0/+42 |
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