| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Code cleanup to make formatting consistent | Alex Sakhartchouk | 2010-11-10 | 1 | -11/+9 |
| * | Moving attrib creation to Mesh. Adding arrays as shader inputs. | Alex Sakhartchouk | 2010-11-08 | 1 | -18/+74 |
| * | fixing bugs 3053960, 3044804, 3044798 | Alex Sakhartchouk | 2010-10-01 | 1 | -3/+4 |
| * | More robust attribute binding | Alex Sakhartchouk | 2010-09-29 | 1 | -3/+3 |
| * | Improve RS error handling. On errors RS will now store the error and a messa... | Jason Sams | 2010-03-03 | 1 | -0/+1 |
| * | Cleanup seperation of Legacy and user attribs. All user programs now use the... | Jason Sams | 2010-01-25 | 1 | -0/+2 |
| * | Place shader logging behind prop to declutter logs. | Jason Sams | 2009-12-15 | 1 | -1/+1 |
| * | Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 c... | Jason Sams | 2009-11-25 | 1 | -0/+74 |
