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path: root/libs/rs/rsUtils.h
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* Code cleanup to make formatting consistentAlex Sakhartchouk2010-11-101-22/+11
| | | | | | across all the renderscript files. Change-Id: Idf5fcc60877e44c8f074f7176e37f70b3b895a3c
* Threading RS ForEach.Jason Sams2010-07-191-0/+1
| | | | Change-Id: I5d6fe4db2b6ac0613394bc5a066ff90ec146d60e
* Remove float8/16 from RS type list.Jason Sams2010-06-091-12/+0
| | | | | | | We will not have time to work through ABI issues for these types on arm for our ship date. Can be re-added later. Change-Id: I957758be7e900a1c55eff9cb5aeb16fa636bd9a0
* Creating the jni and java layer to integrate a3dAlex Sakhartchouk2010-06-041-1/+0
| | | | Change-Id: I438359633bae59bf9188cd2c4664a92ca16c5f37
* Removed unnecessary change based on comments.Alex Sakhartchouk2010-05-211-2/+10
| | | | | | | | | | | | | | | | | Now using android utils lib. collada_to_a3d seems to work with android util libs. Integrating old changelist Changing assert to rsAssrt in VertexArray making context compile. Change-Id: I33890defa777f09253bfab630d97782359ec49d7 Added serialization code to rsLib Integrated old changelist Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311 Added serialization code to rsLib Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
* Convert renderscript from using ACC to LLVM for its compiler.Jason Sams2010-05-111-0/+32
| | | | | | | This will also require application to be updated to support the new compiler and data passing models. Change-Id: If078e3a5148af395ba1b936169a407d8c3ad727f
* Turn the debugging back on.Jason Sams2010-01-261-0/+1
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* less log spewJoe Onorato2010-01-081-1/+0
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* Defer EGL init until the surface changed call comes in. Pass w,h along with ↵Jason Sams2009-11-121-1/+1
| | | | surface for verification of driver state.
* Make the renderscript timing logging available by setting debug.rs.profile=1Joe Onorato2009-09-231-2/+0
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* Implement reflecting Java objects into the ACC enviroment.Jason Sams2009-08-121-0/+2
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* Remove useless slot from ProgramVertex. Optimize GL state setup.Jason Sams2009-08-051-1/+4
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* Fix master build errors post merge with master_gl branch.Jason Sams2009-07-141-0/+3
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* Cleanup logging and fix a startup race condition that manifested on Firestone.Jason Sams2009-06-231-2/+3
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* Cleanup includes so Log.h can use the tag. rsUtils.h is the file that ↵Jason Sams2009-06-221-2/+6
| | | | should be included everywhere and contain rs global defines.
* Generalize bitmap support and add remaining GL formats.Jason Sams2009-06-031-3/+9
| | | | Fix bug in command fifo looping case.
* Improve bitmap support and do conversion in native rather than java code to ↵Jason Sams2009-06-011-2/+2
| | | | reduce conversion time.
* Add the Renderscript library. (Not in the build by default yet.)Jason Sams2009-05-221-0/+114
This library can be used to create animated 3D User Interfaces. This library is currently under heavy development, so it's not part of the build by default. In order to build this library, you must define BUILD_RENDERSCRIPT=true in your build environment. You will also have to manually edit build/core/prelink-linux-arm.map And add libRS and libRS_jni at the end like this (exact address may change.) libRS.so 0x9A100000 libRS_jni.so 0x9A000000