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* don't need to link against libsglMathias Agopian2009-07-022-0/+648
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* merge master to master_glMathias Agopian2009-05-222-2/+2
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* update surfaceflinger, libui and libagl to the new gralloc apiMathias Agopian2009-05-046-0/+964
| | | | | | | | | | | | | | - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
* Integrate from //sandbox/mathias/donut/...@145728Mathias Agopian2009-04-102-0/+252
SurfaceFlinger rework for new EGL driver model support.