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| * Make gradients beautiful againRomain Guy2012-09-263-10/+19
* | Merge "Applies a layer's color filter even when the layer is a quad Bug #7238...Romain Guy2012-09-261-5/+5
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| * Applies a layer's color filter even when the layer is a quadRomain Guy2012-09-261-5/+5
* | Assign default texture id of 0Chet Haase2012-09-265-15/+13
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* fix a possible dead-lock when clearing cachesMathias Agopian2012-09-251-9/+17
* make sure to destroy GL objects on the GL threadMathias Agopian2012-09-252-3/+2
* Merge "Revert "Deleting objects on the wrong thread is a silly idea Bug #7195...Dave Burke2012-09-255-11/+25
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| * Revert "Deleting objects on the wrong thread is a silly idea Bug #7195815"Dave Burke2012-09-255-11/+25
* | Merge "Handle multi-user mountObb() requests." into jb-mr1-devJeff Sharkey2012-09-251-2/+3
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| * Handle multi-user mountObb() requests.Jeff Sharkey2012-09-251-2/+3
* | Deleting objects on the wrong thread is a silly ideaRomain Guy2012-09-255-25/+11
* | Don't destroy the same texture twiceRomain Guy2012-09-251-7/+19
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* Fix alpha channel computation with ColorMatrixColorFilterRomain Guy2012-09-253-11/+13
* Merge into jb-mr1-devJean-Baptiste Queru2012-09-253-46/+85
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| * Add a property to disable libhwui's scissor optimizationRomain Guy2012-09-243-46/+85
* | Merge "Avoid deadlock when deleting layers Bug #7217459" into jb-mr1-devRomain Guy2012-09-234-9/+18
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| * Avoid deadlock when deleting layersRomain Guy2012-09-234-9/+18
* | Merge changes Ib0a0b7d1,Ibec4b2aa into jb-mr1-devRomain Guy2012-09-232-28/+24
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| * Fix overdraw debug on QCOMRomain Guy2012-09-231-5/+3
| * Make sure we never bind to texture #0Romain Guy2012-09-231-23/+21
* | Optimize glyph cache texture uploadsChet Haase2012-09-233-7/+22
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* Merge "Add support for a new developer setting: overdraw debugging" into jb-m...Romain Guy2012-09-217-6/+99
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| * Add support for a new developer setting: overdraw debuggingRomain Guy2012-09-217-6/+99
* | Merge "Optimize shaders for dithered gradients" into jb-mr1-devChet Haase2012-09-212-20/+37
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| * | Optimize shaders for dithered gradientsChet Haase2012-09-212-20/+37
* | | Merge "Finish this bit before I forget." into jb-mr1-devRomain Guy2012-09-211-1/+3
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| * | Finish this bit before I forget.Romain Guy2012-09-211-1/+3
* | | Merge "Polygonal rendering of simple fill shapes" into jb-mr1-devChris Craik2012-09-2110-207/+581
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| * | Polygonal rendering of simple fill shapesChris Craik2012-09-2010-207/+581
* | | Update layers in a single batch at the beginning of a frameRomain Guy2012-09-214-44/+121
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* | Optimize tiling managementRomain Guy2012-09-203-13/+5
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* Add support for QCOM_tiled_renderingRomain Guy2012-09-193-16/+56
* Minimize state changes when updating layersRomain Guy2012-09-185-11/+75
* Fix GL shader bugsChet Haase2012-09-182-7/+7
* Merge "Fix bad shader code" into jb-mr1-devChet Haase2012-09-171-2/+2
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| * Fix bad shader codeChet Haase2012-09-171-2/+2
* | Merge "Fix occasional crash bug with layers" into jb-mr1-devChet Haase2012-09-179-37/+87
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| * Fix occasional crash bug with layersChet Haase2012-09-179-37/+87
* | Fix modulation and gamma correction issuesRomain Guy2012-09-142-39/+51
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* Merge "Multiply alpha for AA as late as possible" into jb-mr1-devRomain Guy2012-09-141-5/+7
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| * Multiply alpha for AA as late as possibleChris Craik2012-09-131-5/+7
* | Foundation for tiling optimizationRomain Guy2012-09-133-5/+40
* | Discard framebuffer commands when we redraw the entire bufferRomain Guy2012-09-113-3/+16
* | Merge "Prevent degenerate 9-patches from drawing out of bounds Bug #7137292" ...Romain Guy2012-09-101-0/+5
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| * Prevent degenerate 9-patches from drawing out of boundsRomain Guy2012-09-101-0/+5
* | Reset GL buffer state after functor invocationChet Haase2012-09-101-2/+4
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* Merge "Fix memory corruption in LayerRenderer::copyLayer" into jb-mr1-devRomain Guy2012-09-071-0/+2
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| * Fix memory corruption in LayerRenderer::copyLayerRomain Guy2012-09-071-0/+2
* | Merge "Handle different x, y scales in drawLines AA path" into jb-mr1-devChris Craik2012-09-071-5/+5
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| * Handle different x, y scales in drawLines AA pathChris Craik2012-09-071-5/+5