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* audio: Squashed commit of LPA support from CAFTejas Shikhare2012-05-211-0/+44
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So it is not required to force seeking to the beginning when INFO_FORMAT_CHANGED received, after decoding the first frame. - Removed the same to fix no audio issue with specific ADIF clips which reports INFO_FORMAT_CHANGED. Change-Id: I057312d1f9e0e5ced26bb5234cbc79d95be53b1b CRs-fixed: 321723 libstagefright: fix for crash in AwesomePlayer startAudioPlayer_l -Issue: check(seeking) fails in startAudioPlayer_l for LPA playback -Cause: LPAPlayer does not set seeking flag after starting playback in the middle of a clip -Fix: Set mSeeking flag and ReadOptions in LPAPlayer::Start Change-Id: Iac91a2b328be41cb98f6fdfa7c62e0b93a3a48a4 CRs-fixed: 322725 frameworks/base: Fix for pause/resume issue while LPA playback - If LPA playback is paused and resumed immediately, the audio resumes for sometime and then the playback switches to next clip due to error in OMXCodec. - In the LPA pause implementation, the source, OMXCodec, pause is being called which does not handle executing to pause state transition. So this causes decoding issue while resuming. - Removed unnecessary pause/resume API calls to OMXCodec to fix the issue. Change-Id: Ic7713c43aeedd9ec4818def9275653e7756e3a91 CRs-fixed: 322324 libstagefright:Fix for no progress bar update while seeking at end of LPA clip -progress bar doesnt update while seeking at end of LPA clip. -EOS is not posted to Awesome player when i/p EOS is reached,all input buffers have been decoded and response queue is empty. -Post EOS to Awesome player when i/p EOS is reached,all input buffers have been decoded and response queue is empty. CRs-Fixed: 321961 Change-Id: I6f90ac577825d807b99e724b3948f7cca1478e8d frameworks/base: Enable Audio effects for LPA output - Added the support to apply Audio Effects on LPA output. Change-Id: I08b64167e9beac7fbe84ad2610f0177766be7c7e frameworks/base:Fix for memory leaks during LPA playback -Sigkill errors while running audio monkey causing the device the monkey to stop Memory is getting critically low leading to background process getting killed by the OOM killer. -Memory leaks during LPA playback is leading to memory exhaution. -Fixing the memory leaks. Change-Id: I546d2a08d33789b3433d8ea61c30f6cba02a9f7c CRs-Fixed: 326720 libstagefirght: Update timeStarted to use system time in LPAPlayer::start - Issues: Paussing LPA clips at the last second causes the control to the end of next clip - Causes: TimeStarted is not updated correctly if pause cmd is received before decoder thread starts. - FIX: Update timeStarted to use system time in LPAPlayer::start() Change-Id: If01b397b251c8aa20feed581c260d5ff818a2834 CRs-fixed: 324298 frameworks/base: Prevent effects application in paused state - The issue is that effects are being applied on the LPA buffers in paused state. - After 3s in paused state, session of the playback is deregistered hence effects should not be applied - The issue is fixed by stalling the effects thread till the playback is resumed and session for LPA is re-establised with MediaPlayerService Change-Id: I87f0f1cfcaaaf0f95a7218f46ea76d043c84bb77 CRs-Fixed: 328300 frameworks/base: Syncronize resume and onPauseTimeOut - All the mixer controls are closed 3s after pausing playback through the onPauseTimeOut function - A scenario where onPauseTimeOut is closing mixer controls, a resume is issued, causes a crash - Synchronize these 2 functions using a mutex to prevent concurrent execution. Change-Id: Ic0e84423f7e3e4a26c441c73235e61d9a13c225d CRs-Fixed: 329312 frameworks/base : Prevent pcm_prepare when A2DP is enabled - pcm_prepare should not be called without setting routing controls, as this will result in driver bad state. - Fix the issue by calling pcm_prepare only when A2DP is not enabled and routing controls are set. Change-Id: Ic2db9224d70500c392fa31804844aa934eca633d CRs-fixed: 327396 libstagefright: Flush ASM before closing the stream - By calling pcm_prepare we can flush the driver and dsp so that playback close can issue an eos from kernel Change-Id: Icb5249ff8c480405b4b8ac5ce5f995ed5d73bf0d CRs-Fixed: 331532 (cherry picked from commit 8bdfa122ec7ff72f61ea01f932d96d94dc27f016) libstagefright: Fix for seek issue in mp3 streaming playback -Issue: In LPA playback if seek is issued, the pcm driver starts after a fill buffer and write is completed. If pause is issued before the driver starts, audio pause fails and results to a sudden jump in the playback or to an EOS at random -Testscenario: Flush,immediately followed by Pause in LPA playback. -Fix: Pause is handled when the pcm write is completed. This is acheived by a conditional wait on the pcm write done. CRs-Fixed: 331099 (cherry picked from commit 6ce15986ee7f2155044f79c505ebcd5a310a6c0d) Change-Id: I605316bba2d964ba3d52f6a7cc42e7e390d92fdf libstagefright: prevent trigger for stale events - prevent event thread from running if response queue is empty which means there is no buffer with the driver CRs-Fixed: 336970 (cherry picked from commit 690fb2d96a58b2341e49e3424d7e0efe7093aad7) Change-Id: Ie86a900e77175b2786cfe10fc0c64457e9fc4bae libstagefright: Ensure pcm_prepare is called only when routing is still active. - LPAPlayer does Derouting, pcm_prepare and pcm_close during pause. - pcm_prepare should not be called after derouting, as the driver tries to prepare a session which is already derouted. - This results in no backend errors in kernel for LPA Front end session as the backend is already closed with derouting. - Fix the issue by ensuring pcm_prepare is always called only routing is still active. Change-Id: I4b4eef7f9775b6141a5ec9a0eed82ca2f7a5c6d6 CRs-fixed: 341268 libstagefright: Add support in LPA for DSP timestamp. Change-Id: Ie9525b0ab201b9de828a25ef1cd9731567f4610a CRs-Fixed: 338065 (cherry picked from commit 2457cb32ec93a11e2a95d77557daaf6be0e1529a) libstagefright: honor write done event during pause Queue up completed buffers for decoding even if playback is in paused state as there is concurrency between write done and pause CRs-Fixed: 340469 (cherry picked from commit c9116b67545c5d973c255fba55c031271d3c38a4) Change-Id: Ifdc2cec4d92773ac279c02df7067bd95c32ca4a4 libstagefright: Fix A2DP seek to EOS issue in LPA - In A2dp scenario, when seeked to EOS and 0 bytes returned by decoder, eos was not issued to the app. This resulted in no audio. - Put the buffer back in the request queue in case of 0 decoded bytes and post an AudioEOS event to the app. Change-Id: Icb2cc053d71d02c8adb90fc5be1922ea813331e9 CRs-Fixed: 339608 (cherry picked from commit cdcdc2e6c6967de31476b1ece3702b645989e1df) Conflicts: media/libstagefright/LPAPlayerALSA.cpp LPAPlayerALSA: Fix for acquire/release Wake-locks. -Requires a wake lock to ensure that 3s timer after playback runs in suspend mode to get into TCXO shutdown. -Add support for acquiring wake locks from mediaserver process -PowerService is used for acquiring/releasing wakelock Change-Id: Icb21c319eee24aa38d56afcd8eddcb6315b74558 CRs-Fixed: 338542 libstagefright: Fix concurrency issue during A2DP switch. - When A2DP is disconnected, Pause is issued by the app. Sometimes, pause happens concurrently with stop, resulting a stuck in write. - Fix the issue by switching the sessions, when resuming the playback so that above concurrency is avoided. CRs-Fixed: 338086 (cherry picked from commit 29c0c17f53b6c945605e91da9108eea958b17bea) Change-Id: I7ee7a3ca0569006c404cb5cca885271b53476695 libstagefright: Initialize audio routing flag in the constructor If the audio routing flag is not initialized, it could result in some rare errors which will cause routing to be in bad state. (cherry picked from commit 74d381b2ca643515abf2bafa587df0b1cc7e56c7) Change-Id: I3f4b9b3e172921a397f4ad2a55c8e0e429af13bc libstagefright: Fix for application not responding when going to next song - When a song is ended, the driver is paused, flushed and then close. - The issue is that under some scenario, the song is ended before the driver is initialized. Pausing the driver as result causes a native crash - Issue is fixed by only issuing the pause to the driver if it is started. Change-Id: Ib839a087136526e9186fc37c8cb29c681612e6c9 CRs-Fixed: 339578 (cherry picked from commit a7117328a21eca0fc422b56c12acfab25f17873a) libstagefright: Add wake lock support for LPAPlayerALSA - LPAPlayerALSA now holds the wake lock while LPA playback is on going - This allows external applications who do not hold wake lock to use LPA playback CRs-Fixed: 342451 (cherry picked from commit 9621db1c1cf2092b1b51983c91434612c4cd8480) Change-Id: I3ff8bbdc2535e29b3e0b94953d9ce6364b5c0782 libstagefright: pause AudioStream when bt is disconnected. Notify AudioPolicyManager that device is in paused state when BT is disconnected CRs-Fixed: 349091 (cherry picked from commit e2fd42a43f92696f917b74b23a1cce9ac276a707) Change-Id: I5377f8568e1fccb11685ca0e718968eb1823d539 libstagefright: Decrease LPA buffer size to 256 kb CRs-Fixed: 344793 Conflicts: media/libstagefright/LPAPlayerALSA.cpp Change-Id: Ia9d13985dffa0473b3bdadc547eeb06b114b5a8b libstagefright: Change thread priority for LPA threads - Since A2DP behaves like a render thread, there is a need for it run at urgent audio priority. (cherry picked from commit 3b81741adf7b743cfa72874f63bf561950c9cd22) Change-Id: I9d7ee924766fef1ac77c47dc445d8d32a305d700 libstagefright: Update LPA Player to use ION Create LPAPlayerION and LPAPlayerPMEM files to separate memory allocation using ION and PMEM and change the existing files accordingly. CRs-fixed: 341467 (cherry picked from commit 63a2671e848d5f8bc9295706974d5c7bee7b2002) Change-Id: Ife594fb9c36a98d4a3be47ae4140a9c82ec477f7 frameworks/base: Fix to prevent deadlocks with Audioeffects. -Initialization of LPAeffectschain is not protected and locking/unlocking the Effectschain based on this value can lead to a deadlock scenario's during Stability or Monkey runs on Music app with Audioeffects in action. -Protect the initialization of LPAeffectschain. CRs-Fixed: 336281 (cherry picked from commit f0c6443679b0244a6cddf3042aa4b92b69f4d178) Change-Id: I27ec5b6cbbd3c6e72fb234542aa159ebec5df6be AudioFlinger: Fix for LPA volume change when headset connected. -When headset connected, volume is increased for LPA media playback in repeat mode. -Fixed volume setting in LPA mode. CRs-Fixed: 339790 (cherry picked from commit bc410c04dfed2caca9759e6eaf1ada6984f359cb) Change-Id: Id94920580384812353e3ae95f8f61511a1ec37c2 frameworks/base: Add support for LPA volume control using mediaplayer API. -Issue: Setting LPA volume using MediaPlayer::setVolume() API fails. -Cause: Current implementation of this API has only software decoder volume setting. -Fix: Add support to call kernel API for volume, as LPA volume is applied in DSP. Change-Id: If2eee5d03f421b1097b9a7f53d3ba3e4f293f4d8 CRs-Fixed: 317323 frameworks/base: Do not use LPA mode for ADIF clips - When ADIF clips are being played in LPA mode, if it is paused for more than 3sec and resumed, it results ANR - This is due to the limitation that ADIF playback cannot be seeked. When LPA playback is paused for more than 3sec, all the buffers with LPA driver are flused and closed. On Resume, it tries to seek to the paused location, where it fails for ADIF clips. - Fixed by not allowing ADIF clips in LPA mode. Change-Id: I25890844b0a28a474c9ac073d2576fca56f60e8c CRs-fixed: 324296 libstagefright: Fix LPA mute issue via browser. -When Playing LPA clip via HTML link, mute option fails to work. -In MediaPlayerService, setVolume API handles only for non-LPA case. Need to change to call LPA Volume update too. -Call mSession setVolume incase of LPA. The AudioFlinger has to keep track of previous volume when muted. This volume is again applied back when unmuted since App sents volume as unity when unmuted which is not the previous volume before mute. This change fixes the below issues --mute/unmute option via browser --increase/decrease volume when mute-should not affect mute option. --While in mute pause for 3sec and resume,mute is lost. CRs-Fixed: 327159 (cherry picked from commit 440de6deaae11b527b7250039e5172a690152e8c) Change-Id: I73e9773f0a507c47947051bceebeb013ebca8e67 media/libmedia: Release the session only for non-lpa clip Issue 1: - The session id is not acquired for LPA clips in AudioTrack however destructor tries to release it at the end of LPA Playback. - This cause corruption and eventually causes the ref count to decrease on every LPA clip. As a result the application of effects is not consistent - This issue is fixed by releasing the session only during non-lpa clip Issue 2: - There was noise for initial buffers during LPA playback - Mixer thread was applying effects for LPA effect chain - Prevent this by ensuring when lpa session is active, mixer thread does not apply effects on the LPA chain (cherry picked from commit 95932d301acf6d331fd8c42154ae69a7c98a9a33) Change-Id: I96dbbab831f21bc40ff98f202902ee753ab61fb6 CRs-Fixed: 328645 libstagefright: Create new AAC and MP3 decoder libraries without OMX layer - With the current AAC and MP3 OMX SW decoders, the decoding time is increased w.r.t the libraries without OMX layer that are present in GB. This increase in decoding time results reduction in power savings in LPA mode. - This commit is to remove OMX layer for AAC and MP3 to reduce the power consumption in LPA mode. (cherry picked from commit 16b4260ff4a200b2ad69290be714578ffa33424f) Change-Id: I4ef13031207952074d0788a8953ebc38cfe48cee CRs-fixed: 334400 fix build Change-Id: I8fe32083911a41e1517b9e73b618521b38a0db25
* libmedia: renamed cflag for samsungs isSeparatedStream()codeworkx2012-05-041-2/+2
| | | | | | | also needed on non-yamaha sound phones BOARD_USE_YAMAHAPLAYER -> BOARD_USE_SAMSUNG_SEPARATEDSTREAM Change-Id: I5326f4e561102df4d47152b560fe0185fa848ff5
* samsung: add support for tvout and yamahaplayer servicescodeworkx2011-12-301-0/+20
| | | | Change-Id: I653f9876b7fb83734abf3a0b9b9b5af1920b8112
* audio: Add compatibility bits to use legacy libaudio implementationsRicardo Cerqueira2011-12-121-0/+60
| | | | | Enable with BOARD_USES_AUDIO_LEGACY, requires the use of the generic legacy audio shim
* Fix issue 5252593: any app can restart the runtimeEric Laurent2011-09-021-1/+7
| | | | | | Replace null device address string by empty sting. Change-Id: I285c35f3345334e6d2190493b1a8a5aca1a361a4
* 226483: A2DP connected, but music out to speakerEric Laurent2011-08-301-0/+8
| | | | | | | | | | | | | | | | When the A2DP headset is connected, there is a possible race condition when the audio tracks are moved from the mixer thread attached to the speaker output to the thread attached to A2DP output. As the request to clear the stream type to output mapping cache in the client process is asynchronous, it is possible that the flag indicating to the client audio track to re-create the IAudioTrack on the new thread is processed before the cache is invalidated. In this case, the track will be attached to the old thread and music will continue playing over the device speaker instead of being redirected to A2DP headset. Change-Id: Ib2ce1eb5320eaff83287b93779061bf4e7a330df
* Audio effects: track CPU and memory use separatelyEric Laurent2011-08-111-0/+7
| | | | | | | | | | | | | | | | | | | | | | Before this change, CPU and memory usage for an audio effect were registered and checked against the limit by audio policy manager upon effect instantiation. Even if an effect was not enabled it would prevent another effect to be created if the CPU load budget was exceeded, which was too restrictive. This change adds a method to register/unregister CPU load only when an effect is enabled or disabled. It also adds a mechanism to place all effects on the global output mix in suspend state (disabled) when an effect is enabled on a specific session. This will allow applications using session effects to have the priority over others using global effects. Also fixes some issues with suspend/restore mechanism: - avoid taking actions when an effect is disconnected and was not enabled. - do not remove a session from the suspended sessions list when corresponding effect chain is destroyed. Change-Id: I5225278aba1ae13d0d0997bfe26a0c9fb46b17d3
* Keep effects sessions active when the caller dies.Marco Nelissen2011-08-091-0/+14
| | | | | | | | Don't remove effects until the session they are in goes away or all AudioEffects have been explicitly released. This allows the control panel process to die without stopping the effects. Change-Id: I4496e5df080230ca1af149dec95c1309ab8ea888
* Audio framework: support for audio pre processingEric Laurent2011-07-181-5/+8
| | | | | | | | | | | | | | | | | | | | | | | | | Audio effect framework is extended to suport effects on output and input audio path. AudioFlinger: Support for audio effects and effect chains is moved from PlaybackThread class to ThreadBase class so that RecordThread can manage effects. Effects of type pre processing are allowed on record thread only. When a pre processing is enabled, the effect interface handle is passed down to the input stream so that the audio HAL can call the process function. The record thread loop calls the effect chain process function that will only manage the effect state and commands and skip the process function. AudioRecord: The audio session is allocated before calling getInput() into audio policy serice so that the session is known before the input theead is created and pre processings can be created on the correct session. AudioPolicyService: default pre processing for a given input source are loaded from audio_effects.conf file. When an input is created, corresponding effects are created and enabled. Change-Id: Id17119e0979b4dcf189b5c7957fec30dc3478790
* Remove dead code related to gettidGlenn Kasten2011-06-031-7/+0
| | | | | | The gettid system call is always available now. Change-Id: Ib78b41781eda182dc8605daf456bbea7ff7c2dc0
* update for new audio.h header locationDima Zavin2011-05-121-1/+1
| | | | | Change-Id: Ic4c62c4037800802427eb7d3c7f5eb8b25d18876 Signed-off-by: Dima Zavin <dima@android.com>
* audio/media: convert to using the audio HAL and new audio defsDima Zavin2011-04-271-161/+46
| | | | | Change-Id: Ibc637918637329e4f2b62f4ac7781102fbc269f5 Signed-off-by: Dima Zavin <dima@android.com>
* libmedia: move AudioParameter out of AudioSystemDima Zavin2011-04-271-154/+0
| | | | | Change-Id: I9eb7e002d141936258050d4fa4f0ccd8202bfc54 Signed-off-by: Dima Zavin <dima@android.com>
* Bug 3352047 Wrong message when adjusting volumeGlenn Kasten2011-02-101-0/+7
| | | | | | Add hidden AudioManager.getDevicesForStream and output device codes. Change-Id: I4d1c1d3b6a077cd117720817d1f733dda557b947
* Fix issue 3371080Eric Laurent2011-02-031-9/+8
| | | | | | | | | | | | | | | | | | | | | | Modified default volume control logic in AudioService: 1 IN_CALL volume if in video/audio chat 2 NOTIFICATION if notification is playing or was playing less than 5s ago. 3 MUSIC Modified silent mode: - now also affect MUSIC stream type - entering silent mode when VOL- hard key is pressed once while selected stream volume is already at 0 (except for VOICE_CALL stream). - exiting silent mode when pressing VOL+ hard key while in silent mode Play sound FX (audible selections, keyboard clicks) at a fixed volume. Modified audio framework: - isStreamActive() method now implemented in AudioPolicyManagerBase (previously AudioFlinger) - iStreamActive() now specifies a time window during which the stream is considered active after it actually stopped. Change-Id: I7e5a0724099450b9fc90825224180ac97322785f
* Add support for audio recording source in generic audio policy mgr.Jean-Michel Trivi2010-11-121-0/+1
| | | | | | | | | Update the platform-independent audio policy manager to pass the nature of the audio recording source to the audio policy client interface through the AudioPolicyClientInterface::setParameters() method. Change-Id: I6b4fd0f8a3acea0d7d30bbad98edd1977dc012bf
* resolved conflicts for merge of dd206093 to masterEric Laurent2010-07-201-4/+40
|\ | | | | | | Change-Id: I21dd2321a4839d034d49092baccbf40986f17dae
| * Audio policy manager changes for audio effectsEric Laurent2010-07-201-4/+40
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Added methods for audio effects management by audio policy manager. - control of total CPU load and memory used by effect engines - selection of output stream for global effects - added audio session id in parameter list for startOutput() and stopOutput(). this is not used in default audio policy manager implementation. Modifications of audio effect framework in AudioFlinger to allow moving and reconfiguring effect engines from one output mixer thread to another when audio tracks in the same session are moved or when requested by audio policy manager. Also fixed mutex deadlock problem with effect chains locks. Change-Id: Ida43484b06e9b890d6b9e53c13958d042720ebdb
* | am 030a1553: am 2ea200c5: Merge "Issue 2667801: [Audio Effect Framework] ↵Eric Laurent2010-06-041-0/+6
|\ \ | |/ | | | | AudioFlinger, AudioMixer AudioTrack modifications." into kraken
| * Issue 2667801: [Audio Effect Framework] AudioFlinger, AudioMixer AudioTrack ↵Eric Laurent2010-06-031-0/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | modifications. First drop of audio framework modifications for audio effects support. - AudioTrack/AudioRecord: Added support for auxiliary effects in AudioTrack Added support for audio sessions Fixed left right channel inversion in setVolume() - IAudioFlinger: Added interface methods for effect enumeraiton and instantiation Added support for audio sessions. - IAudioTrack: Added method to attach auxiliary effect. - AudioFlinger Created new classes to control effect engines in effect library and manage effect connections to tracks or output mix: EffectModule: wrapper object controlling the effect engine implementation in the effect library. There is one EffectModule per instance of an effect in a given audio session EffectChain: group of effects associated to one audio session. There is one EffectChain per audio session. EffectChain for session 0 is for output mix effects, other chains are attached to audio tracks with same session ID. Each chain contains a variable number of EffectModules EffectHandle: implements the IEffect interface. There is one EffectHandle object for each application controlling (or using) an effect module. THe EffectModule maintians a list of EffectHandles. Added support for effect modules and effect chains creation in PlaybackThread. modified mixer thread loop to allow track volume control by effect modules and call effect processing. -AudioMixer Each track now specifies its output buffer used by mixer for accumulation Modified mixer process functions to process tracks by groups of tracks with same buffer Modified track process functions to support accumulation to auxiliary channel Change-Id: I26d5f7c9e070a89bdd383e1a659f8b7ca150379c
* | Fix issue 2712130: Sholes: problem when playing audio while recording over ↵Eric Laurent2010-05-261-1/+2
|/ | | | | | | | | | | | bluetooth SCO. The problem is that when an input stream is opened for record over bluetooth SCO, the kernel mono audio device should be opened in RW mode to allow further use of this same device by an output stream also routed to bluetooth SCO. This does not happen because of a bug in AudioSystem::isBluetoothScoDevice() that does not return true when the device is DEVICE_IN_BLUETOOTH_SCO_HEADSET (input device for blurtooth SCO). Change-Id: I9100e972931d8142295c7d64ec06e31304407586
* Fix issue 2416481: Support Voice Dialer over BT SCO.Eric Laurent2010-03-161-2/+13
| | | | | | | | | | | - AudioPolicyManager: allow platform specific choice for opening a direct output. Also fixed problems in direct output management. - AudioFliinger: use shorter standby delay and track inactivity grace period for direct output thread to free hardware resources as soon as possible. - AudioSystem: do not use cached output selection in getOutput() when a direct output can be selected. Change-Id: If44b50d29237b8402ffd7a5ba1dc43c56f903e9b
* Issue 2071329: audio track is shorter than video track for video capture on ↵Eric Laurent2010-03-021-0/+10
| | | | | | | | sholes Add API to retrieve number of frames dropped by audio input kernel driver. Submitted on behalf of Masaki Sato <masaki.sato@motorola.com>
* am 8978547f: am f5fe3949: Fix issue 2459650.Eric Laurent2010-02-221-1/+3
|\ | | | | | | | | | | | | Merge commit '8978547f254b6b6ba2e322794aa044803f3edc2a' * commit '8978547f254b6b6ba2e322794aa044803f3edc2a': Fix issue 2459650.
| * Fix issue 2459650.Eric Laurent2010-02-221-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | This change fixes a problem where an unwanted tone is generated by audio policy manager when a MT call is answered. This is because of a policy that replaces high visibility system sounds (ringtones, alarms...) by a beep when in call. There is a transitory phase while the call is being answered where the phone state is changed to IN_CALL but the ringtone is still playing. The audio policy manager then mutes the end of the ringtone and starts playing a beep in replacement because the ringtone is categorized as high visibility. The fix consists in changing the ringtone stream type from high visibility to low visibility. This is not a problem as the only actual use case where a ringtone would be generated while in call is if another call is received. But in this case, the phone system does not generate a ringtone but a call waiting tone instead. It is therefore not required to handle a ringtone as a high visibiltiy tone that must be somehow signaled to the user while in call.
* | Fix issue 2285561: New AudioFlinger and audio driver API needed for A/V syncEric Laurent2010-01-261-0/+12
| | | | | | | | | | | | | | | | | | | | | | | | Added getRenderPosition() API to IAudioFlinger to retreive number of audio frames written by AudioFlinger to audio HAL and by DSP to DAC. Added getRenderPosition() API to AudioHardwareInterface to retreive number of audio frames written by DSP to DAC. Exposed AudioTrack::getPosition() to AudioSink() to make it available to media player. Removed excessive log in AudioHardwareGeneric.
* | Fix issue 2378022: AudioService should direct volume control to ↵Eric Laurent2010-01-251-2/+2
| | | | | | | | | | | | | | | | | | STREAM_VOICE_CALL stream when STREAM_VOICE_CALL stream is active. Modified AudioService.getActiveStreamType() so that STREAM_VOICE_CALL is selected when a track using this stream type is playing. Chanded isMusicActive() for a more generic isStreamActive(stream) method in AudioSystem, IAudioFlinger and AudioFlinger.
* | Fix issue 2363154: Speech synthesis fails to start over A2DP after media ↵Eric Laurent2010-01-251-0/+3
|/ | | | | | | | | | | server process crash. The problem is that after a media_server crash, the value of the A2DP output handle can change. As this value is cached in AudioSystem for all client processes there can be a mismatch between the cached and actual value after a media_server restart. The fix consists in clearing the cached output handles and output to stream map values cached in AudioSystem in AudioFlingerClient::binderDied() which is called when the media_server crashes.
* Fix issue 2192181: AudioFlinger must provide separated methods to set ↵Eric Laurent2009-10-211-0/+7
| | | | | | | VOICE_CALL stream volume and down link audio volume. Added setVoiceVolume() method to AudioSystem, AudioFlinger, IAudioFlinger, AudioPolicyService. Removed call to AudioHardwareInterface::setVoiceVolume() from AudioFlinger::setStreamVolume().
* Fix issue 2045911: Camera Shutter tone does not play correctly while ↵Eric Laurent2009-08-271-0/+10
| | | | | | listening to music. Add the possibility to delay routing and volume commands in AudioPolicyClientInterface. The delay is not blocking for the caller.
* Fix issue 2001214: AudioFlinger and AudioPolicyService interfaces should not ↵Eric Laurent2009-08-071-20/+19
| | | | | | | use pointers as handles to inputs and outputs. Use integers instead of void* as input/output handles at IAudioFlinger and IAudioPolicyService interfaces. AudioFlinger maintains an always increasing count of opened inputs or outputs as unique ID.
* Fix issue 1795088 Improve audio routing codeEric Laurent2009-07-231-119/+623
| | | | | | | Initial commit for review. Integrated comments after patch set 1 review. Fixed lockup in AudioFlinger::ThreadBase::exit() Fixed lockup when playing tone with AudioPlocyService startTone()
* move libbinder's header files under includes/binderMathias Agopian2009-05-201-1/+1
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* AI 144097: am: CL 144054 am: CL 144053 Fix issue #1751242 A2DP playback ↵Eric Laurent2009-04-021-16/+17
| | | | | | | | | | | | | fails first time: Invalid buffer size: minFrameCount 10240, frameCount 4800 The problem comes from the fact that AudioSystem::getOutputFrameCount() calls getOutput() to retrieve the active output (A2DP or Hardware) before calling get_audio_flinger(). If it is the first time AudioSystem::getOutputFrameCount() is called in a given process, getOutput() will return a wrong value because gA2dpEnabled has not yet been updated by get_audio_flinger(). The fix consists in calling get_audio_flinger() in getOutput() to be sure that gA2dpEnabled is valid when getOutput() reads it. Original author: elaurent Merged from: //branches/cupcake/... Original author: android-build Merged from: //branches/donutburger/... Automated import of CL 144097
* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-0/+383
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* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-383/+0
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* auto import from //branches/cupcake/...@131421The Android Open Source Project2009-02-131-32/+71
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* auto import from //branches/cupcake/...@130745The Android Open Source Project2009-02-101-7/+48
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* Code drop from //branches/cupcake/...@124589The Android Open Source Project2008-12-171-4/+52
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* Initial ContributionThe Android Open Source Project2008-10-211-0/+255