| Commit message (Collapse) | Author | Age | Files | Lines |
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Adding files outside $(LOCAL_PATH) is a bad idea. It generates output files
to an unexpected directory. In this case, it's
out/target/external/skia/src/images/SkImageDecoder_libjpeg.o
It's not in $(PRODUCT_OUT), which is not correct.
Worse, it makes the build system be unable to build different
architectures (arm and x86) simultaneously, since the output files
conflcit.
Seems we can just remove SkImageDecoder_libjpeg.cpp since it's
already in libskia.
Change-Id: Ia0ed72d8a6cbd3b2f3997b71dfdcf72fee50f5bb
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Change-Id: I3452bc2c0f1d990cc67285df2fce1f9f86ff8e10
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external/opencore.
Change-Id: I762f59acf5e1f770e4d7c2d89af362bfffebefa6
related-to-bug: 3101573
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VorbisMetadataRetriever as this functionality is now provided by stagefright.
Change-Id: Ieafe75a4550c273ad59b4518d7cd4c0fce0f7cce
related-to-bug: 2370115
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bitmap config
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main executable but is included implicitly via inter-library dependency.
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linked implicitly via dependencies of other shared libraries.
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omx_jpeg_decoder
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1) Add the include path for jni.h.
2) Rename InitCheck() and read_at() to initCheck() and readAt(),
repectively in StreamSource, as done in DataSource.
3) Add back the definition of SkJPEGImageDecoder to jpeg_decoder_bench.cpp.
Need to do so because SkJPEGImageDecoder is not defined in a header file.
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Add StreamSource, which wraps a SkStream to a DataSource.
Add SkOmxPixelRef, which holds a MediaBuffer.
Test OmxJpegImageDecoder by a Jpeg decoder bench.
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