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* Add native tracing APIChris Craik2015-06-101-0/+1
| | | | | | bug:21195272 Change-Id: I520de9fee7fc40d0570d6bef450d756ce42a1462
* multinetwork API: native implementationErik Kline2015-04-151-3/+7
| | | | | Bug: 19537384 Change-Id: I04f4a7de2b1e583989b67a853df6ab50289c2185
* Frameworks/base: Wall Werror in native/androidAndreas Gampe2014-11-101-1/+3
| | | | | | Turn on -Wall -Werror in native/android. Change-Id: I28bab9ebd2fe3f6935878816773a04531e26450f
* Move input library code to frameworks/native.Jeff Brown2013-07-011-0/+1
| | | | | | | | | No longer compile libandroidfw as a static library on the device since it already exists as a shared library. Keeping the static library would force us to provide a static library version of libinput for the device as well which doesn't make sense. Change-Id: I3517881b87b47dcc209d80dbd0ac6b5cf29a766f
* Add liblogYing Wang2013-04-091-0/+1
| | | | | Bug: 8580410 Change-Id: I746aa8258866508c3a725d0773faf4518096548f
* libnativehelper is implicitly available.Elliott Hughes2012-05-031-2/+1
| | | | | | | (And is moving for the PDK.) Bug: 6369821 Change-Id: I9e082ef294cfb2d70384255eb06d97d8cb92b382
* frameworks/base refactoringMathias Agopian2012-02-201-0/+1
| | | | | | create the new libandroidfw from parts of libui and libutils Change-Id: I1584995616fff5d527a2aba63921b682a6194d58
* merge libsurfaceflinger_client into libguiMathias Agopian2011-03-251-1/+0
| | | | | | | | | | | | this is the first step in unifying surfacetexture and surface. for this reason the header files were not moved, as most of them will eventually go away. NOTE: currently we keep libsurfaceflinger_client.so as an empty library to workaround prebuilt binaries wrongly linking against it. Change-Id: I130f0de2428e8579033dc41394d093f4e1431a00
* Update OBB API to include callbacksKenny Root2010-09-281-0/+1
| | | | | | | | | | | | Add a callback for users of the StorageManager API to be able to receive notifications when the requested operation completes for mountObb and unmountObb. Add NDK API to get to ObbInfo like the Java API has. Also update the docs for the API and remove the "STOPSHIP" comments. Change-Id: I23a4409c7f8b74d3169614beba920b4d667990a4
* Add AStorageManager API to NDKKenny Root2010-08-201-1/+5
| | | | | | AStorageManager allows users of the NDK to access OBBs for now. Change-Id: I8a25757901a175aa90a9f3e8c2a5db7873e8615e
* More native work.Dianne Hackborn2010-08-111-0/+1
| | | | | | | Implement save/restore of state, and add native APIs for configuration information. Change-Id: I2a3ddc2ba605db58d7c8b2b31b9215fb323f90b5
* Add native C APIs for working with the Asset ManagerChristopher Tate2010-07-151-0/+1
| | | | Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
* first step at implementing the native sensor supportMathias Agopian2010-07-131-1/+3
| | | | | | | | | | | | | in this commit: - implemented the C stub - implemented the binder interfaces involved - implemented most of the C++ client side missing: - SensorManager cannot connect to the SensorServer yet (because there is no SensorServer yet) Change-Id: I75010cbeef31c98d6fa62fd5d388dcef87c2636b
* Add ANativeWindow API for directly drawing to the surface bits.Dianne Hackborn2010-07-091-3/+4
| | | | | | | | | | | Also other cleanup and fixes: - We now properly set the default window format to 565. - New APIs to set the window format and flags from native code. - Tweaked glue for simpler handling of the "destroy" message. - Um, other stuff. Change-Id: Id7790a21a2fa9a19b91854d225324a7c1e7c6ade
* Add new native Looper API.Dianne Hackborn2010-07-021-0/+1
| | | | | | | | | | | This allows us to avoid exposing the file descriptor of the event queue; instead, you attach an event queue to a looper. This will also should allow native apps to be written without the need for a separate thread, by attaching the event queue to the main thread's looper and scheduling their own messages there. Change-Id: I38489282635895ae2cbfacb88599c1b1cad9b239
* Make real API for native code to get its window.Dianne Hackborn2010-07-011-1/+2
| | | | | | | Added implementation to use ANativeWindow and provide it to a NativeActivity. Change-Id: I890d71b6e15d4af71e6cf81b327961d7061ec1c2
* First stab at attaching native event dispatching.Dianne Hackborn2010-06-221-0/+26
Provides the basic infrastructure for a NativeActivity's native code to get an object representing its event stream that can be used to read input events. Still work to do, probably some API changes, and reasonable default key handling (so that for example back will still work). Change-Id: I6db891bc35dc9683181d7708eaed552b955a077e