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* remove files that moved to frameworks/nativeMathias Agopian2012-03-071-41/+0
| | | | Change-Id: I140d291e520097b1148930f736823650e08488f7
* update surfaceflinger, libui and libagl to the new gralloc apiMathias Agopian2009-05-041-7/+3
| | | | | | | | | | | | | | - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-0/+45
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* auto import from //depot/cupcake/@135843The Android Open Source Project2009-03-031-45/+0
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* Initial ContributionThe Android Open Source Project2008-10-211-0/+45