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* Remove the simulator target from all makefiles.Jeff Brown2011-07-111-4/+0
| | | | | | Bug: 5010576 Change-Id: I04d722f258951a3078fe07899f5bbe8aac02a8e8
* frameworks/base: remove LOCAL_PRELINK_MODULEIliyan Malchev2011-03-141-1/+1
| | | | | Change-Id: I54dd62ebef47e7690afa5a858f3cad941b135481 Signed-off-by: Iliyan Malchev <malchev@google.com>
* Fix another set of out-of-date headers.Dan Bornstein2010-12-072-34/+26
| | | | | | This time in XML files. Change-Id: Iebe36810c3a2d7a6ff354f43808b1b8649b85637
* Do not use a user tag on apps, as it is ignored.Jean-Baptiste Queru2010-01-061-1/+1
| | | | | | | | | | The build system does not honor user tags on apps, and setting it is misleading. This removes the confusion by making the makefiles behave like they read. Change-Id: I7c5feba1c7d07f915b97dd098584f29938a4c885
* Change way we choose EGL surfaces to be compatible with the nativeJack Palevich2009-10-021-9/+166
| | | | window surface.
* Fix build.Jack Palevich2009-09-251-1/+1
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* Tighten up sample code.Jack Palevich2009-09-253-22/+25
| | | | - Still fails to work; don't know why.
* Create samples showing how to call OpenGL from JNI libraries.Jack Palevich2009-09-237-0/+495