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* | | | make sure clear the draw and read EGLSurface when eglMakeCurrent() is called ↵Mathias Agopian2009-06-031-1/+3
| | | | | | | | | | | | | | | | for unbinding from the thread
* | | | remove some spurious debuging LOGDMathias Agopian2009-06-031-1/+1
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* | | | fix/clean these Android.mk following dbort and joeo's commentsMathias Agopian2009-06-033-12/+11
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* | | | implement a real loader for EGL driversMathias Agopian2009-05-288-141/+479
| | | | | | | | | | | | | | | | | | | | we now look for a config file in /system/lib/egl/egl.cfg that describes the association of a display to a driver. these drivers are named: /system/lib/egl/lib{[EGL|GLESv1_CM|GLESv2] | GLES}_$TAG.so
* | | | Added most of the support needed for GLES 2.xMathias Agopian2009-05-2717-358/+991
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* | | | minor modifications to the official GLES 2.x headersMathias Agopian2009-05-272-8/+8
| | | | | | | | | | | | | | | | | | | | - changed glTexImage2D() declaration so it matches that of GLES 1.x; otherwise we can't include both headers (!!!) - added parameter names to the declaration of some extensions (this is needed by glapigen and glentrygen)
* | | | add GLES 2.x headersMathias Agopian2009-05-272-0/+1138
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* | | | merge master to master_glMathias Agopian2009-05-223-8/+28
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| * | | am bb7b7b31: Merge change 2152 into donutAndroid (Google) Code Review2009-05-201-0/+5
| |\ \ \ | | |/ / | | | | | | | | | | | | | | | | | | | | Merge commit 'bb7b7b316a6a15f4df6af3c62a293920c68c7b00' * commit 'bb7b7b316a6a15f4df6af3c62a293920c68c7b00': make sure to fail to software when the h/w renderer cannot be initialized
| | * | make sure to fail to software when the h/w renderer cannot be initializedMathias Agopian2009-05-201-0/+5
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| * | | move libbinder's header files under includes/binderMathias Agopian2009-05-201-4/+4
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| * | | checkpoint: split libutils into libutils + libbinderMathias Agopian2009-05-201-1/+1
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| * | libGLESv1_CM.so doesn't need to depend on libutils or libuiMathias Agopian2009-05-181-1/+1
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| * | Fix bug 1856713 gl Pointer functions should use Buffer positionJack Palevich2009-05-153-8/+28
| | | | | | | | | | | | | | | | | | | | | | | | JSR239 and android.opengl gl Pointer functions (glColorPointer, etc.) now respect the current setting of the Buffer position. This fixes a regression introduced when we started requiring the Buffers passed to the Pointer functions to be direct Buffers.
* | | remove libEGL and libGLESv1_CM dependencies on libutils and libuiMathias Agopian2009-05-173-218/+3
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* | | Merge commit 'goog/master' into merge_masterMathias Agopian2009-05-1410-19/+48
|\ \ \ | |/ / | | | | | | | | | | | | | | | Conflicts: opengl/libagl/Android.mk opengl/libs/Android.mk opengl/libs/egl_impl.h
| * | should help fix the Simulator build.Mathias Agopian2009-05-131-2/+2
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| * | remove the gl{Vertex|Color|TexCoord|Normal}PointerBounds() "extension" fro ↵Mathias Agopian2009-05-084-15/+37
| | | | | | | | | | | | eglext.h
| * | should fix the build.Mathias Agopian2009-05-081-1/+1
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| * | only export the GL entry-points, hide everything else.Mathias Agopian2009-05-085-4/+14
| | | | | | | | | | | | | | | | | | | | | | | | Conflicts: opengl/libagl/Android.mk opengl/libs/Android.mk opengl/libs/egl_impl.h
* | | Merge commit 'goog/master' into merge_masterMathias Agopian2009-05-0810-104/+123
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| * | Require native-order direct buffers for glXXXPointer APIs.Jack Palevich2009-05-073-73/+102
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This was always a documented restriction, but was not enforced by the runtime until now. Until now, if you passed in some other kind of buffer, it would sometimes work, and sometimes fail. The failures happened when the Java VM moved the buffer data while OpenGL was still holding a pointer to it. Now we throw an exception rather than leaving the system in a potentially bad state.
| * | Fix automatically generated code for glGetJack Palevich2009-05-077-31/+21
| | | | | | | | | | | | | | | | | | | | | Remove include of an internal agl header file. We should not depend on any implementation details of our software renderer, since they may not be correct if another renderer is used. Fix glGet number-of-elements logic for GL_FOG_COLOR GL_LIGHT_MODEL_AMBIENT, and GL_COMPRESSED_TEXTURE_FORMATS.
* | | fix EGL extension string namesMathias Agopian2009-05-072-3/+3
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* | | created an new EGL extension called ANDROID_swap_rectangleMathias Agopian2009-05-074-26/+280
| | | | | | | | | | | | | | | | | | ANDROID_swap_rectangle allows to specify the rectangle affected by eglSwapBuffers(), anything outside of this rectangle is unchanged. in particular EGL_BUFFER_DESTROYED only applies to that rectangle. This extension as well as EGL_BUFFER_PRESERVED allow major optimizations on surfaceflinger, which can redraw only the dirty area during compositing. However, ANDROID_swap_rectangle allows further optimizations in EGL by reducing the amount of copy-back needed. ANDROID_swap_rectangle is particularily important for software implementations.
* | | move android_native_buffer_t declaration into its own ↵Mathias Agopian2009-05-053-3/+3
| | | | | | | | | | | | private/ui/android_native_priv.h header, since user code should never have access to it.
* | | move opengl/include/EGL/android_natives.h to ↵Mathias Agopian2009-05-056-245/+9
| | | | | | | | | | | | | | | | | | include/ui/egl/android_natives.h and don't include it from egl.h the android_native_ types are just forward declared in egl.h
* | | get rid of android_native_buffer_t::getHandle() and replace it with an ↵Mathias Agopian2009-05-053-34/+15
| | | | | | | | | | | | | | | | | | handle field this abstraction was not necessary. things are easier now.
* | | removed the "bits" attribute from android_native_buffer_t.Mathias Agopian2009-05-053-34/+57
| | | | | | | | | | | | "bits" can never be trusted now that we need to call lock() on the handle to get the virtual address of the buffer.
* | | update surfaceflinger, libui and libagl to the new gralloc apiMathias Agopian2009-05-048-118/+166
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually. - factor all the lock/unlock code in SurfaceBuffer. - fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers(). - improved the situation with the dirty-region and fixed a problem that caused GL apps to not update. - make use of LightRefBase() where needed, instead of duplicating its implementation - add LightRefBase::getStrongCount() - renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp - disabled copybits test, since it clashes with the new gralloc api - Camera/Video will be fixed later when we rework the overlay apis
* | | Merge commit 'goog/master' into merge_masterMathias Agopian2009-04-3016-2031/+918
|\ \ \ | |/ / | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: libs/surfaceflinger/Layer.cpp libs/surfaceflinger/SurfaceFlinger.cpp opengl/libagl/egl.cpp opengl/libs/EGL/egl.cpp opengl/libs/GLES_CM/gl.cpp opengl/libs/GLES_CM/gl_api.in opengl/libs/gl_entries.in opengl/libs/tools/glapigen
| * | oops forgot to remove a LOGD when loading an opengl driverMathias Agopian2009-04-241-1/+1
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| * | Merge change 551 into donutAndroid (Google) Code Review2009-04-244-109/+3
| |\ \ | | | | | | | | | | | | | | | | * changes: Enable static Java APIs for OpenGL ES 1.1 extensions.
| | * | Enable static Java APIs for OpenGL ES 1.1 extensions.Jack Palevich2009-04-244-109/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is just plumbing. The Java APIs existed already, but there were no C APIs to hook the Java APIs up to. Now there are C APIs, so we can call them. Of course, whether or not the C APIs actually work when you call them depend upon the capabilities of the active OpenGL driver, which must be checked at run time. Also, while we're here, make the glGetString method static. It was always supposed to be static, but was accidentally implemented as non-static, because the code was copied from the non-static OpenGL ES classes.
| * | | Make sure to map undefined OES functions to their non-OES counterpart if it ↵Mathias Agopian2009-04-231-3/+27
| |/ / | | | | | | | | | exists.
| * | use gl.h to generate the *.in files. we are now supporting the full gl.h and ↵Mathias Agopian2009-04-2311-861/+877
| | | | | | | | | | | | glext.h apis.
| * | integrate some OpenGL ES changes back from master_gl in preparation of ↵Mathias Agopian2009-04-2310-1516/+788
| | | | | | | | | | | | opening GLES to the NDK.
| * | Add an Android-specific static OpenGL ES 1.1 Java API.Jack Palevich2009-04-1649-122/+4936
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This change adds four new public classes that expose a static OpenGL ES 1.1 API: android.opengl.GLES10 android.opengl.GLES10Ext android.opengl.GLES11 android.opengl.GLES11Ext Benefits: + The static API is slightly faster (1% to 4%) than the existing Interface based JSR239 API. + The static API is similar to the C API, which should make it easier to import C-based example code. + The static API provides a clear path for adding new OpenGL ES 1.1 extensions and OpenGL ES 2.0 APIs, neither of which currently have a JSR standard. Example: import static android.opengl.GLES10.*; ... glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); Note that it is possible to mix-and-match calls to both the static and JSR239 APIs. This works because neither API maintains state. They both call through to the same underlying C OpenGL ES APIs. Implementation details: This change enhances the "glgen" "gen" script to generate both the original JSR239 and new static OpenGL ES APIs. The contents of the generated JSR239 classes remained the same as before, so there is no need to check in new versions of the generated JSR239 classes. As part of this work the gen script was updated to be somewhat more robust, and to work with git instead of perforce. The script prints out commands to git add the generated files, but leaves it up to the script runner to actually execute those commands.
| * | Improve glgenJack Palevich2009-04-144-283/+284
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | + gen script is really a bash script rather than a sh script, so declare that to be true. (For example, it uses pushd, which is a part of bash, but not a part of sh. Not sure how this worked until now. Possibly gen was only run in environments where /bin/sh was really bash. + Check the results of the java compile of the code generator, and abort the script if the compile fails. + Turn on the bash shell option that guards against using uninitialized variables in the script. + Remove the generated class files. Refactor JniCodeEmitter into two classes: a general-purpose JniCodeEmitter and a specific Jsr239CodeEmitter. The hope is to use JniCodeEmitter as a base for emitting static OpenGL ES bindings.
| * | Clean up trivial Eclipse warnings and fix whitespace.Jack Palevich2009-04-138-744/+753
| | | | | | | | | | | | | | | | | | | | | | | | | | | Added @Override to overridden methods. Removed unused imports. Converted tabs to spaces. Removed \r characters from end-of-lines. Add .gitignore file to ignore the .class files that are generated when the "gen" script is run.
| * | AI 145526: am: CL 145249 Correct misspelling of constant ↵Jack Palevich2009-04-091-9/+9
| | | | | | | | | | | | | | | | | | | | | | | | | | | RENDERMODE_CONTUOUSLY --> RENDERMODE_CONTINUOUSLY Original author: jackpal Merged from: //branches/cupcake/... Automated import of CL 145526
| * | AI 145523: am: CL 145244 Fully document GLSurfaceView and related classes.Jack Palevich2009-04-091-51/+349
| | | | | | | | | | | | | | | | | | | | | Original author: jackpal Merged from: //branches/cupcake/... Automated import of CL 145523
| * | AI 144282: Tweak this tool to work with the current directory structure.Jack Palevich2009-04-021-3/+14
| | | | | | | | | | | | | | | | | | | | | Also leave the "generated" directory around if it contains files that need to be checked in. Automated import of CL 144282
| * | Automated import from //branches/donutburger/...@142687,142687Jack Palevich2009-03-251-83/+88
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| * | Automated import from //branches/donutburger/...@142486,142486Jack Palevich2009-03-241-20/+194
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| * | Automated import from //branches/donutburger/...@142484,142484Jack Palevich2009-03-242-21/+38
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| * | Automated import from //branches/donutburger/...@141859,141859Jack Palevich2009-03-241-31/+23
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* | Merge commit 'goog/master' into merge_masterMathias Agopian2009-04-1753-1090/+5914
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| * | Manually merge 129, 174, and 233 from donutJack Palevich2009-04-1753-1090/+5914
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This adds a static OpenGL ES API. Here are the three commit messages for the original changes: Clean up trivial Eclipse warnings and fix whitespace. Added @Override to overridden methods. Removed unused imports. Converted tabs to spaces. Removed \r characters from end-of-lines. Add .gitignore file to ignore the .class files that are generated when the "gen" script is run. This is the 2nd commit message: Improve glgen + gen script is really a bash script rather than a sh script, so declare that to be true. (For example, it uses pushd, which is a part of bash, but not a part of sh. Not sure how this worked until now. Possibly gen was only run in environments where /bin/sh was really bash. + Check the results of the java compile of the code generator, and abort the script if the compile fails. + Turn on the bash shell option that guards against using uninitialized variables in the script. + Remove the generated class files. Refactor JniCodeEmitter into two classes: a general-purpose JniCodeEmitter and a specific Jsr239CodeEmitter. The hope is to use JniCodeEmitter as a base for emitting static OpenGL ES bindings. This is the 3rd commit message: Add an Android-specific static OpenGL ES 1.1 Java API. This change adds four new public classes that expose a static OpenGL ES 1.1 API: android.opengl.GLES10 android.opengl.GLES10Ext android.opengl.GLES11 android.opengl.GLES11Ext Benefits: + The static API is slightly faster (1% to 4%) than the existing Interface based JSR239 API. + The static API is similar to the C API, which should make it easier to import C-based example code. + The static API provides a clear path for adding new OpenGL ES 1.1 extensions and OpenGL ES 2.0 APIs, neither of which currently have a JSR standard. Example: import static android.opengl.GLES10.*; ... glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); Note that it is possible to mix-and-match calls to both the static and JSR239 APIs. This works because neither API maintains state. They both call through to the same underlying C OpenGL ES APIs. Implementation details: This change enhances the "glgen" "gen" script to generate both the original JSR239 and new static OpenGL ES APIs. The contents of the generated JSR239 classes remained the same as before, so there is no need to check in new versions of the generated JSR239 classes. As part of this work the gen script was updated to be somewhat more robust, and to work with git instead of perforce. The script prints out commands to git add the generated files, but leaves it up to the script runner to actually execute those commands.
* | | Add clarifying comment.Jack Palevich2009-04-131-1/+1
| | | | | | | | | | | | (Primarily as a test of the master_gl branch.)