| Commit message (Collapse) | Author | Age | Files | Lines |
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- Move all fingerprint related to logic in on central class in
SystemUI that knows all the state of the UI so there is exactly ONE
place in which we decide what to do when we acquire a fingerprint.
- When pulsing and we get a valid finger, we fade the contents of the
Keyguard out and fade the scrim out almost the same way as we would do
in a normal wake-and-unlock sequence.
- Hide shadows while dozing, so we don't see the artifacts when we fade
the dozed Keyguard out.
Bug: 23225107
Change-Id: I82f78e61f2530cf7d507ade80f6f0a340c082567
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When pulse was about to turn on and at the same time we were starting
a wake-and-unlock sequence, there was jank because the scrim handling
was not correct anymore. Now, abort the pulse when we are wake-and-
unlocking so we don't see flickering with the scrims anymore.
Bug: 23217476
Change-Id: I331f513b68fb1832b4372d3e2e518b31b556a43c
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Bug: 23304421
Change-Id: I5c589ba8992039ca995138d7d74abd123b911a5c
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mnc-dr-dev
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Fixes bug 22565462
Change-Id: I4842877839845e7fe103396d8ca8104928568c04
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Change-Id: Ic83b34ab6114e2ffe6e08961eaea07110efc5cc5
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Bug: 21594472
Change-Id: Iab169d4fa2e4ad134f8c8579654b28e96b5b1385
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Also ensure that error messages are surfaced when the screen
comes on such that the user knows why his fingerprint is not
working.
Bug: 22035466
Bug: 22524101
Change-Id: I00b0e833cdb8a3475545ba75b8cb7bf7a419dfd4
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Also fixes a bug where we didn't listen for fingerprint after
rebooting the device.
Bug: 22644634
Bug: 23046263
Change-Id: Ide85a01d9d4cfcc880fbc29ca4f3cc6eef47da2d
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* commit '120fc2c74eb290e06cddf1b52d363338f940c612':
Disable fingerprint when remotely reset by DPM
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passwords" into mnc-dev
* commit '45fcaa547dc5b9eb2c20879b290415daa1446004':
Don't wipe device because of short PIN, patterns or passwords
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Bug: 22807015
Change-Id: I4685085007d87f1b1e1db380d0f899efc4e56240
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* commit '30c5da9cc20cc4b9ce820963c6f58d7826f46eaa':
Don't call cancel() when fingerprint auth fails
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* commit '0d210f6395072db4a4c53d4cb8fac4a59a3965b4':
Animation for touch, wake and unlock
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into mnc-dev
* commit '9e49b5d679672ea4a64382f9a36663c73603961b':
Move PIN/Pattern appear animation to RenderThread (1/2)
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not allowed" into mnc-dev
* commit 'f8acd1d8d698f367bc267699a0a84c21f7c7d548':
Adapted the behavior when unlocking with fingerprint is not allowed
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Fixes a bug where the charging current on Keyguard was stale
on devices that don't immediately set the charging current.
Follow-up to I2e5c21dd7ec028ce47fb03ab71e74f7fccaa9e36
Bug: 8099739
Change-Id: I4b5b3b1231b1372310206941386dba743d5f88f4
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running" into mnc-dev
* commit '60e15dae5aac3ea7529c13981ad339a8312e2fb2':
Fixed a bug where a fingerprint animation was not running
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- Add onFingerprintAcquired, so Keyguard can grab a wakelock to prevent
the device from sleeping.
- If we get a successful fingerprint, wake the device up, immediately
dismiss the keyguard and tell PWM that we kicked off our frame that
will represent the correct state.
- PWM then waits for this frame to be drawn, and then turns on the
screen, which results in unlocking directly to the previsouly
opened app.
Bug: 21855614
Change-Id: I0c43bcc9d334b509632704fb0c123ab3351edff2
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Bug: 8099739
Change-Id: I2e5c21dd7ec028ce47fb03ab71e74f7fccaa9e36
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git://codeaurora.org/platform/frameworks/base into cm-13.0
Change-Id: I261957864b149edb709e6f76ed382043f9a96936
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- CarrierText is not registered for the
onSimStateChanged callback, so it is never
updated with the CARD_IO_ERROR state.
- "Invalid card" is not shown on the UI when
an erroneous card is inserted
- Implement the callback to trigger showing
"Invalid card" on the UI for CARD_IO_ERROR
Change-Id: Ibaacf06f2aad8f206095783cc431a87485f1c2ad
CRs-Fixed: 882387
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Emergency Call button is added on Swipe lock screen.
CRs-Fixed: 913911
Change-Id: I182f48627f8e53283d1afede8c43ea84e1bd8291
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Change-Id: I71e6d26e853fa7bfaeea4b3256902881ac7f74fc
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Otherwise the first numbers text is flipped to invisible
even though it shouldn't be.
Change-Id: Ia2b80d594e7f11af7a60a85bdb4ea9909d0ac20b
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Change-Id: Ibe8611eb0b8a5bd9275bc96682d2cbafaa37d8f5
Add global scramble pin layout setting.
Change-Id: I87e6baf041644cdde55fef34f4032c6950ac428f
Keyguard: Fix bad merge from 12.0 on pin scramble.
Change-Id: Ia9ee6bd43c45228ec7042ef8300ff9ca6f92f60f
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Add functionality to show remaining retry attempts upon
bootup before entering any wrong PIN.
CRs-Fixed: 912687
Change-Id: I9f28b43a2e6e34be550a6e58b6c6471186d6c362
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Currently in the base AOSP code, upon entering wrong
PUK code, default message is shown instead of remaining
retry attempts.
Fix: Add a flag to control the display of default message
If user enters wrong PUK code show the remaining retry
attempts by setting show default message flag to false.
Change-Id: Iec39036e851fe5927b7379a0050d91533eee642c
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1. Support for all ME De-Personalizations as per specs
3GPP2 C.S0068-0 and 3GPP TS 22.022
2. Changes for Perso locked display messages
Change-Id: I20585dac214309c62efd78fb611d27b3bb7996ce
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Add change to show "Invalid card" on UI on CARD_IO_ERROR when
erroneous SIM card is inserted
Change-Id: I94c52ff462c999cdb8dbe742fa0bd3f1019ce335
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This reverts commit 8ae1be120806d0189f65a492004a7b5416aa6c6f.
Fixes bug 23187090
Change-Id: Idd9798895b08618f7d272b818818a45d3c9dc7d2
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When the device is lost or stolen, it's safer to
fall back to strong authentication (pin, pattern or
password). This disables fingerprint like we do with
trust agents.
Fixes bug 21620081
Change-Id: I7bbe54be3721b2f160b783daeb3acbe434705046
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This fixes a bug where we were counting short PIN, patterns and
passwords as attempts. For devices with a device policy admin,
this would cause devices to get wiped after a short amount of
interaction with the UI.
Fixes bug 22844609
Change-Id: I7616b38d954f89d4a2cee23f9aec1b898041b1f2
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KeyguardUpdateMonitor should not call cancel() when fingerprint
auth fails. The life cycle will continue until an actual error
occurs or the maximum number of retries is reached.
Fixes bug 22562277
Change-Id: I36291d025de9c049cc7f7924f692c8c21349bb7b
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- Add callback to inform SysUI when the screen has been unblocked
and turned on.
- Cleanup inconsistent messaging about device interactive/screen on
and off.
- Add callbacks to inform SysUI about screen states
- Implement a quick fade for the scrim after touch, wake, and unlock.
First, start with a black scrim on top of everything, and then fade
it out.
- Make sure we play the normal unlock animation when device is pulsing
- Override navigation bar animations for touch, wake and unlock: Fade
in the same manner as the scrim.
Bug: 22571198
Bug: 21855614
Change-Id: I8ff08d72cced1e0f03c78d71ff710d8a4f6b848c
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Bug: 22205322
Change-Id: I253f20a397ab89cb78254338a0254619232d7300
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We now keep the fingerprint running and switch to the bouncer when
the user successfully authenticated.
Bug: 21618072
Change-Id: If00061cb3914afd4d7a7d75964594484c792a890
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- Add onFingerprintAcquired, so Keyguard can grab a wakelock to prevent
the device from sleeping.
- If we get a successful fingerprint, wake the device up, immediately
dismiss the keyguard and tell PWM that we kicked off our frame that
will represent the correct state.
- PWM then waits for this frame to be drawn, and then turns on the
screen, which results in unlocking directly to the previsouly
opened app.
Bug: 21855614
Change-Id: I5f43df17fa5e4e9c6a6392eef4a4590b07df4f96
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Previously the fingerprint animation would not run
when we successfully unlocked with the fingerprint,
because we were checking for the wrong state.
Bug: 22483380
Change-Id: I8d3ec303a43323431b8866df29ddd6d668edc1ed
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Include the info used when determining carrier text display.
Bug: 22212693
Change-Id: I12f01683c259ff11c7f27eec5d03d53f0b290d0b
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Bug: 22302226
Change-Id: Icd885b45ced2b57665fbed54ec6caac36839db6c
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The default Material theme for presentations on external displays
has a white background. This changes keyguard to use a custom theme
since we want white lettering on black.
Fixes bug 22305037
Change-Id: Idc6aca2398be34c4603446983e5d276abcace001
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When first authentication is failed, keyguard does not try authenticate again.
This modification makes to try again authentication
when it receives callback of authentication failure.
Bug: 22131472
Change-Id: I5bdfc8b120595bf3252ad6e7353ace7ff7fbbae0
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Bug: 21320918
Change-Id: I71a52b5a2f27dcf0d81710b16d9d36fc4e73ec04
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Bug: 22096344
Change-Id: I50d5ecaa03aae94cecf9da173f0d6318faaf6a1a
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