| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: Id9d0d77d03ff0291fccb717d81754c239d8442b4
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Use 400dp as the visual width of the shade across all devices
and orientations, except small device portrait.
Since the width is now dynamic across orientations, update the
necessary views in SystemUI on rotate.
Remove obsolete styles + resources.
Set max QS columns to 3 on all devices, due to the newer shade
width.
Bug:16825515
Change-Id: Iff171549a79bc318a4d585a2d9ea2af9bc686922
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Change-Id: I11286937216494304c38c87280bc69ef9522c596
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- Abandon dynamic sizing, give each tile a fixed height.
- Align the baselines of the first line of each tile in a row.
- Clean up dimension resources.
- Center the touch feedback on the icon center, and dial it down.
Bug:15120277
Change-Id: If43986f80ef6d01722b60b6feedb278eed27e936
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- Now only two modes, no more ZEN_MODE_FULL.
- Alarms are allowed by default.
- Interstitial dialog cleanup to follow current UX.
Change-Id: I8e4c8f64854dabfef69ad33b3eb35bee07e55ef7
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Change-Id: If510f74d6046929e5e8a794c6dc2fddb15a03d6b
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Bug: 5411813
-gravity is set to center
-textsize is smaller
-app icon placement now hangs off the screenshot
-recents callout line now defined in colors
-recents thumbnail normal state drawable added
Change-Id: Ibeaec7e3f0a3bcdbe3f990886b1536cb7d7fdc03
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-added padding to portrait and landscape layout recent item
-updated drawable stroke on press and drag
Change-Id: I98e0073f5fba6d13f041871337e4dc534bbc1460
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- replacing background PNGs with 9 patches
- removing border around thumbnails by default
- when swiping thumbnails, draw a border around them
- fix callout line length
- make recents window smaller on tablets
- deleting unused assets
Change-Id: If5bb1ba0d55a6d10e36ee14274c23596f0ba73b9
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- 20fps improvement using software rendering
- 10fps improvement using hardware rendering
- in sw mode, rendering recents background in the recent items themselves and using a bitmap cache to draw individual items (gives perf gains for sw mode)
- in sw and hw mode, no longer doing a fade on the recents scroll view (gives perf gains for hw mode) - instead we draw a black gradient where we would normally fade
- fading recents & notifications immediately when swiped
- removing unused code
Change-Id: I908e2a25b89c9dfbf9b8c8f3810fa43064261b33
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Its region is now treated like the system bar: inaccessible
to applications and therefore not worth reporting as part of
the display.
(Note that using setSystemUiVisibility you can gain
temporary access to the navigation bar region, unlike the
sempiternal system bar.)
The navigation bar is now considerably less in control of
its own behavior (the window manager assumes it will be a
certain size and in a certain position in landscape and
portrait). This change also fixes the navbar so that it
becomes GONE instead of merely INVISIBLE (allowing
underlying windows to expand in size accordingly).
Bug: 5052456 // the feature
Bug: 5067627 // notification shade falling behind the navbar
Bug: 4959805 // fix third-party apps relying on DisplayMetrics
Change-Id: I60257fc5c858e0edcaba8cfc1f8d58dd99a68258
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- wire up to long press on home
- remove unused recents activity
- remove duplicate recents resources in -large directories (using -sw600dp instead)
- fix issue with zoom/scale translation when recents was brought up
Change-Id: I45538ccaff49b46ac3659c4828f9e2b0cd075241
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- added layout transitions
- now calls removeTask() for selected activity.
Change-Id: Ie57b3d79551353a564bb2e4da26243a10bb0198d
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In Honeycomb we introduced navigation controls in the status
bar, for xlarge devices without physical buttons. What about
phones? The status bar is pretty cramped already, and
besides, it's at the top of the display most of the time,
not at the bottom where your thumb is likely to be.
Enter the navigation bar. It's a new window type that
appears atop almost everything (including the keyguard); the
window manager subtracts its rectangle from the default
visible rectangle of other windows (including the status bar
and notification shade).
However, it behaves (on phones) like the status bar in that
applications that request fullscreen windows can get access
to those pixels. Well, almost; they need cooperation from
the navigation bar implementation to make the navbar
disappear, just like the status bar.
The current SystemUI implementation of the navigation bar on
phones is still rough, but it has the basics:
+ back, home, and menu keys (NB: we're showing menu all the
time right now because checking the api level of the
package owning the top window is currently a poor
indicator of whether the app requires the menu key)
+ it tries to stick to the same physical end of the device,
regardless of device orientation (on a phone, this is
the strip of land closest to the microphone)
Change-Id: Ic613a3351220af0bbfbdef63e1d99cbefd5ed1c2
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