| Commit message (Collapse) | Author | Age | Files | Lines |
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Change-Id: I4abf1deed0a342e111453516fa7820191a55ffc4
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Change-Id: Ic8ba18c200058062f4d38ac4226d3516af3d3df0
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The previous card animation is removed and replaced by a animating
circle with a shadow. Also fixes several cases where the card could
either get stuck and the affordance was not launched.
Bug: 17457300
Bug: 17444236
Change-Id: I005313a1dbe63d338490e6100dd3bd01e35687ba
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Change-Id: Id9d0d77d03ff0291fccb717d81754c239d8442b4
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Also fixes "Large text" option on lockscreen and fixes Keyguard
layout on smaller devies. In addition, make sure that landscape
layout for phones isn't terrible broken (it's not pretty but
it works).
Bug: 14994495
Bug: 15589636
Bug: 16799035
Change-Id: I9ab76af41cbecd1a727d019e422765efbbd3276d
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Use 400dp as the visual width of the shade across all devices
and orientations, except small device portrait.
Since the width is now dynamic across orientations, update the
necessary views in SystemUI on rotate.
Remove obsolete styles + resources.
Set max QS columns to 3 on all devices, due to the newer shade
width.
Bug:16825515
Change-Id: Iff171549a79bc318a4d585a2d9ea2af9bc686922
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Bug: 16307470
Bug: 14623152
Change-Id: Ib7e0381d118bda177981cc56ec9a8fb418dfb0e3
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Change-Id: I11286937216494304c38c87280bc69ef9522c596
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- Abandon dynamic sizing, give each tile a fixed height.
- Align the baselines of the first line of each tile in a row.
- Clean up dimension resources.
- Center the touch feedback on the icon center, and dial it down.
Bug:15120277
Change-Id: If43986f80ef6d01722b60b6feedb278eed27e936
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Bug:14133785
Change-Id: I7f57f8e7ebcc3e1a06fa5204f477470f14299e1f
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Make existing QS panel available via pulldown from header
(or keyguard status view on keyguard), update the affordances
as a hint.
Don't allow QS to scroll, cap to max rows.
Add scrim over panel to indicate that this is purely temporary.
Bug:14081801
Bug:14059974
Change-Id: I166033975cbc44b91f45ee70ea5c7540390670dd
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- Now only two modes, no more ZEN_MODE_FULL.
- Alarms are allowed by default.
- Interstitial dialog cleanup to follow current UX.
Change-Id: I8e4c8f64854dabfef69ad33b3eb35bee07e55ef7
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Specifically, non-public resources only referenced by SystemUI
and nowhere else in frameworks or system apps (via @*android:)
Remove orphan resources found during the process.
Change-Id: I005514ff1ce52e1622849bc01cd825b09fa55842
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Show the confirmation toast when hiding the transient
navigation bar only the first time per app, per reboot.
Hitting the power key while the transient nav is hidden
is taken as a signal of possible user confusion, so reshow
the prompt the next time.
This requires the confirmation prompt to live in policy
(not sysui). It arguably should have been here in the first
place, since the transient bar state/policy was here, and
sysui should not have not been able to fail to display
the prompt correctly.
Also take this opportunity to remove a hack wrt positioning
the confirmation properly while the nav bar is transitioning.
Toasts now support LAYOUT_HIDE_NAVIGATION if applied to the
toast's view.
Bug: 10246225
Change-Id: Ieb6355e4ca975c0758918a39e3c2ec13da81c7f4
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Two new public sysui flags for views to request transparent
bars:
View.SYSTEM_UI_FLAG_TRANSPARENT_STATUS
View.SYSTEM_UI_FLAG_TRANSPARENT_NAVIGATION
This first change simply introduces the flags at the framework
level, and makes the requisite layout tweaks to WM.
As part of this change, expunge the term "hideybars" from the
codebase. The flag to declare support for transient bars is called:
View.SYSTEM_UI_FLAG_ALLOW_TRANSIENT
Final visuals/transitions between opaque/transparent bars will be
done as a subsequent change. Right now the transparent style is
identical to the transient bars.
Change-Id: I5ead9c5e7b77f212df5b2a5f6e770596cd2226f3
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Remove gravity workaround no longer needed after recent window
manager layout fix.
Also migrate instable code-based toast text calculation to use
the resource system properly.
Change-Id: Ifa380e387389ed9917336ad19dfde49f67a5fb10
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wifi display icon visibility. (Bug 7186309, Bug 7175023)
Change-Id: Iea717e97bf90301bef68b06e1a35644e24ab029d
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Change-Id: If510f74d6046929e5e8a794c6dc2fddb15a03d6b
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- add generic icon for search providers that don't supply one
- change alpha weighting factor for glow
- don't show ring background
Change-Id: I86c86dc2d623c25ec7b91e206fac8ad9cd60faac
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This adds a feature to swipe upward on the navigation bar to invoke
voice search on phones.
Change-Id: I462076fd43b1c66c5bf624f00b297c6d3414a19a
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- changing background to be gradient
- adding shadow to app thumbnails
Change-Id: I0ea7e4900f99adf17c74b885c66a7118bc831595
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Bug: 5411813
-gravity is set to center
-textsize is smaller
-app icon placement now hangs off the screenshot
-recents callout line now defined in colors
-recents thumbnail normal state drawable added
Change-Id: Ibeaec7e3f0a3bcdbe3f990886b1536cb7d7fdc03
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-added padding to portrait and landscape layout recent item
-updated drawable stroke on press and drag
Change-Id: I98e0073f5fba6d13f041871337e4dc534bbc1460
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- replacing background PNGs with 9 patches
- removing border around thumbnails by default
- when swiping thumbnails, draw a border around them
- fix callout line length
- make recents window smaller on tablets
- deleting unused assets
Change-Id: If5bb1ba0d55a6d10e36ee14274c23596f0ba73b9
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- 20fps improvement using software rendering
- 10fps improvement using hardware rendering
- in sw mode, rendering recents background in the recent items themselves and using a bitmap cache to draw individual items (gives perf gains for sw mode)
- in sw and hw mode, no longer doing a fade on the recents scroll view (gives perf gains for hw mode) - instead we draw a black gradient where we would normally fade
- fading recents & notifications immediately when swiped
- removing unused code
Change-Id: I908e2a25b89c9dfbf9b8c8f3810fa43064261b33
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Its region is now treated like the system bar: inaccessible
to applications and therefore not worth reporting as part of
the display.
(Note that using setSystemUiVisibility you can gain
temporary access to the navigation bar region, unlike the
sempiternal system bar.)
The navigation bar is now considerably less in control of
its own behavior (the window manager assumes it will be a
certain size and in a certain position in landscape and
portrait). This change also fixes the navbar so that it
becomes GONE instead of merely INVISIBLE (allowing
underlying windows to expand in size accordingly).
Bug: 5052456 // the feature
Bug: 5067627 // notification shade falling behind the navbar
Bug: 4959805 // fix third-party apps relying on DisplayMetrics
Change-Id: I60257fc5c858e0edcaba8cfc1f8d58dd99a68258
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- wire up to long press on home
- remove unused recents activity
- remove duplicate recents resources in -large directories (using -sw600dp instead)
- fix issue with zoom/scale translation when recents was brought up
Change-Id: I45538ccaff49b46ac3659c4828f9e2b0cd075241
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- added layout transitions
- now calls removeTask() for selected activity.
Change-Id: Ie57b3d79551353a564bb2e4da26243a10bb0198d
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In Honeycomb we introduced navigation controls in the status
bar, for xlarge devices without physical buttons. What about
phones? The status bar is pretty cramped already, and
besides, it's at the top of the display most of the time,
not at the bottom where your thumb is likely to be.
Enter the navigation bar. It's a new window type that
appears atop almost everything (including the keyguard); the
window manager subtracts its rectangle from the default
visible rectangle of other windows (including the status bar
and notification shade).
However, it behaves (on phones) like the status bar in that
applications that request fullscreen windows can get access
to those pixels. Well, almost; they need cooperation from
the navigation bar implementation to make the navbar
disappear, just like the status bar.
The current SystemUI implementation of the navigation bar on
phones is still rough, but it has the basics:
+ back, home, and menu keys (NB: we're showing menu all the
time right now because checking the api level of the
package owning the top window is currently a poor
indicator of whether the app requires the menu key)
+ it tries to stick to the same physical end of the device,
regardless of device orientation (on a phone, this is
the strip of land closest to the microphone)
Change-Id: Ic613a3351220af0bbfbdef63e1d99cbefd5ed1c2
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IWindowManager now supports two new methods,
freezeRotation() and thawRotation(), that allow a caller to
temporarily stash the device's current rotation as the
default rotation (when no other constraints are present).
The system bar uses this to implement a user-accessible
rotation lock by calling freezeRotation() and then turning
off accelerometer-based display rotation; unless overridden
by an app, the display will continue to appear in the frozen
rotation until the rotation is unlocked by the user (either
via the rotation lock icon in the system bar or by checking
"rotate screen automatically" in Settings).
Bug: 2949639
Change-Id: Icd21c169d1053719590e72401f229424b254622f
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