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* commit 'c70f15fe298655de02c2e72023fafe6fc33d2a55':
Fix FLAG_DISMISS_KEYGUARD not working
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Change-Id: I9fc9bc3d935e9e730ebca767d848b1c66203f3b4
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4bdab6bb: Fix FLAG_DISMISS_KEYGUARD not working
* commit 'efbe7cc0ff5c85cc7956bb3099402c7ebbe20591':
Fix FLAG_DISMISS_KEYGUARD not working
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FLAG_DISMISS_KEYGUARD not working
* commit 'd1c82f8fc22216e9b544e3a3b521bcad05bc113d':
Fix FLAG_DISMISS_KEYGUARD not working
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* commit '4bdab6bb4c55661d4915518b1190e30c4633c6a5':
Fix FLAG_DISMISS_KEYGUARD not working
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Fixes bug 13672528.
Change-Id: I0292aee51d5d8755bbae926e5f0e6af1e22107dc
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Change-Id: Ib0e68311ff8ed1fccf9219b28c42ee43c5952050
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02c7ba73: am 41bb0637: am 76e85eec: am 3bc9971d: am 95d6e32b: am 86f9a93e: Merge "Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs" into jb-mr1-dev
* commit '74e19f572a598ce907661ed2f5127319f8d7c635':
Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs
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76e85eec: am 3bc9971d: am 95d6e32b: am 86f9a93e: Merge "Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs" into jb-mr1-dev
* commit '550b44d1884c5f65187dbc8bf8d4e6090f302a7b':
Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs
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86f9a93e: Merge "Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs" into jb-mr1-dev
* commit '02c7ba73e8733def289535b6d13dc6a504a0443f':
Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs
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"Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs" into jb-mr1-dev
* commit '41bb0637ca430808ab40a0300467ea58ae0a05c3':
Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs
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jb-mr1-dev
* commit '86f9a93e20bf33b9f5152592f4781bd253be8643':
Allow FLAG_SHOW_WHEN_LOCKED to apply to dialogs
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Previous fix to keep non-show-when-locked windows hid dialogs from
activities that had asked to be show-when-locked. That was too
restrictive.
Fixes bug 13225149.
Change-Id: I39ae9d7cbcc9b5109257f732d027bda3a2de65e4
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MERGE - Fix keyguard pattern lockout bug
* commit '500ec9ce4b7856eca480c4c7dca8df1211614102':
DO NOT MERGE - Fix keyguard pattern lockout bug
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* commit 'ecba937b005b07d72eadfaf93a200e0b14af2980':
DO NOT MERGE - Fix keyguard pattern lockout bug
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(cherry picked from commit 91c9561cbe665f91e1665f30362c409ae180b127)
Bug: 13302967
Change-Id: I35e7319f8767b2320dc11d9bfe8dc034e2a39b28
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* commit '00c7d34c463e9c3b4b6d5aca1e62b8caeb3fd7b2':
Show the keyguard if unsecure window on top
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Conflicts:
policy/src/com/android/internal/policy/impl/PhoneWindowManager.java
Change-Id: I5433912e9d97a20bec6c8e287450550daab6d89b
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Change-Id: Iea4cec4ce6f588c9f976ac5a1ff0208f1f91471b
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keyguard if unsecure window on top
* commit '20a4f490957407b9534fc453833de2fe2f276426':
Show the keyguard if unsecure window on top
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* commit '1f52437de9aa6089a72c7c992f9e7291a6a96115':
Show the keyguard if unsecure window on top
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When traversing windows save the fact that windows above the topmost
fullscreen window do not hide the lockscreen. If there is such a
window don't show it.
(cherry picked from commit ab55e524b89c13082193940a5bf8480a2c2522d9)
Fixes bug 13225149.
Change-Id: Ib6f33cbcfb2f60d8957a9184729ecdec80c6a236
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When traversing windows save the fact that windows above the topmost
fullscreen window do not hide the lockscreen. If there is such a
window don't show it.
Fixes bug 13225149.
Change-Id: Ib6f33cbcfb2f60d8957a9184729ecdec80c6a236
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These new keys behave in similarly to KEYCODE_POWER but do not
simply toggle between awake and asleep states.
Sleep puts the device to sleep if it is awake.
Wakeup wakes up the device if it is asleep.
Bug: 12938999
Change-Id: I260fb918cc858882fe06fa880910df5763a76c5d
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On some products, it may not make sense to use the accelerometer
to perform auto-rotation. In that case, the product's config.xml
framework resource overlay should set config_supportAutoRotation
to false.
Setting this to false also disables auto-rotation settings.
Bug: 13211999
Change-Id: If9d7d72f2a2c576b14a4ff0afb61ea52c42c3357
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When traversing windows save the fact that windows above the topmost
fullscreen window do not hide the lockscreen. If there is such a
window don't show it.
Fixes bug 13225149.
Change-Id: Ib6f33cbcfb2f60d8957a9184729ecdec80c6a236
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This adds a new window feature -- FEATURE_SWIPE_TO_DISMISS -- and a
theme attribute to activate that feature. When the feature is
activated, a SwipeDismissLayout is inflated as the DecorView layout.
SwipeDismissLayout intercepts touch events and steals ones that are
large swipes to the right if its children don't. PhoneWindow registers
handlers that listen for these swipe events, translate the window when
necessary, and finish the activity at the end of the gesture.
Change-Id: I512e758f3c3ffd3b353dba3b911c0e80a88d6f5f
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system ui flags." into klp-dev
* commit 'c6ecac77cfa35bbc72a4b7e1e3374ad00f83b305':
Volume panel should not clear system ui flags.
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flags." into klp-dev
* commit '38f81ccc768958b1a9100cb2caa93ec3aedd9b5e':
Volume panel should not clear system ui flags.
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Remove private WM flag (used only by the volume panel) to force
the clearable system UI flags clear.
Instead, always lay out the volume panel as if the bars are visible,
as we do for system dialogs - and don't clear the flags.
Reverts part of I25f29af5b6518aba695b64a75977ae240b742118
Bug:11986621
Change-Id: I842729d729d2a6eb2a687d0b930ddb160c6a1b57
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non-primary users." into klp-dev
* commit 'c3371eb5d4bde6dc11499efb313f7529a6bf6d59':
Show hideycling for non-primary users.
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into klp-dev
* commit '49eac16ec00ea63feaafc137a1d313fcb4374b36':
Show hideycling for non-primary users.
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User 0 owns the window (system_server) but should be allowed
to display on a user's behalf.
Use the corresponding private flag for this system window, since
we cannot classify it by type (TYPE_TOAST) in policy.
Bug:12015090
Change-Id: I33aedb4624288415a5e1ae937676b693024546a9
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A task is scheduled for deletion after the final activity has
been removed and has animated away. But if another activity is then
added to the task the deletion flag must be reset.
Also added improved debugging.
Fixes bug 12987986.
Change-Id: I207ea6e9592a9e036d67aa5d1465b4acc5bdd120
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When a doze component has been specified in a config.xml resource
overlay, the power manager will try to start a preconfigured dream
whenever it would have otherwise gone to sleep and turned the
screen off. The dream should render whatever it intends to show
then call startDozing() to tell the power manager to put the display
into a low power "doze" state and allow the application processor
to be suspended. The dream may wake up periodically using the
alarm manager or other features to update the contents of the display.
Added several new config.xml resources related to dreams and dozing.
In particular for dozing there are two new resources that pertain to
decoupling auto-suspend mode and interactive mode from the display
state. This is a requirement to enable the application processor
and other components to be suspended while dozing. Most devices
do not support these features today.
Consolidated the power manager's NAPPING and DREAMING states into one
to simplify the logic. The NAPPING state was mostly superfluous
and simply indicated that the power manager should attempt to start
a new dream. This state is now tracked in the mSandmanSummoned field.
Added a new DOZING state which is analoguous to DREAMING. The normal
state transition is now: AWAKE -> DREAMING -> DOZING -> ASLEEP.
The PowerManager.goToSleep() method now enters the DOZING state instead
of immediately going to sleep.
While in the doze state, the screen remains on. However, we actually
tell the rest of the system that the screen is off. This is somewhat
unfortunate but much of the system makes inappropriate assumptions
about what it means for the screen to be on or off. In particular,
screen on is usually taken to indicate an interactive state where
the user is present but that's not at all true for dozing (and is
only sometimes true while dreaming). We will probably need to add
some more precise externally visible states at some point.
The DozeHardware interface encapsulates a generic microcontroller
interface to allow a doze dream for off-loading rendering or other
functions while dozing. If the device possesses an MCU HAL for dozing
then it is exposed to the DreamService here.
Removed a number of catch blocks in DreamService that caught Throwable
and attempted to cause the dream to finish itself. We actually just
want to let the process crash. Cleanup will happen automatically if
needed. Catching these exceptions results in mysterious undefined
behavior and broken dreams.
Bug: 12494706
Change-Id: Ie78336b37dde7250d1ce65b3d367879e3bfb2b8b
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Fixes bug 12447288
Change-Id: I580dbeac03b56c01d33844f094eaac20d7aba119
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With an existing ActivityContainer a caller can now create an
ActivityView which consists of a new VirtualDisplay immediately
attached to the ActivityContainer.
Change-Id: Id70333dcbef55d524a87df8f8c92d72ca5579364
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Change-Id: I829fe48e6ebcb819e260646bb19ac6ddfcf07f83
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secure until we know" into klp-dev
* commit '378c804d652f32547d3fe460842e5720b57bd9f1':
Report keyguard as initially showing and secure until we know
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This fixes a bug where an app calls KeyguardManager.isLocked()
before keyguard has had a chance to show. The fix is to assume
keyguard is showing and secure until we know otherwise.
Fixes bug 11670159
Change-Id: Ifbe4cdf40e3b76d2069ecace940f85fa58f31187
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keyguard." into klp-dev
* commit 'da721a99febae345d28f9afa5b9679a1c54a2f6b':
Disallow transient status bar on the keyguard.
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FLAG_FULLSCREEN on the app under the keyguard was keeping
the transient status bar visible if the user locked while
revealing it.
Bug:11629810
Change-Id: I034d3a4f4fe5463702253a1fca6d32debd520c3c
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* commit '94cab389e4f81d454316789fb0a6fbe954080a08':
Fix improperly hidden status bar.
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An app lib exposed a possible timing problem, causing the bars
to remain hidden after screen rotation during immersive mode.
Bug:11440463
Change-Id: I5166bdce78a876bc08b18f8b9a340366fbbbb70a
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rotate if visible." into klp-dev
* commit '8ed10cff78460a0cc426dc5c1426a9edaafe3e67':
Ensure bar window state is SHOWING after rotate if visible.
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