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lmp-preview-dev
* commit 'b43bc0475490fe2a20c2ddeed1c34b55b8f8a152':
Change flags to use int instead of long.
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bug 15429629
Change-Id: Ideb983b17aa3c146d23f2be6bb0e9808cb6725b7
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Change-Id: I8901a1547d180c9dcef320f86d07a5b82551fb5c
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Sync the IDs to that of the native interface.
Change-Id: I7516c1ea4f4a93844ddb8397b2fc1e79ff8d6b68
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We have a number of context options exposed though native
that were not available though the Java API. This brings them
to parity. Will finish plumbing in a follow on CL.
Change-Id: I8c65ee743d0e750e418304127b84088f25176c38
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compile failures in renderscript"
* commit '4f346bf0ffe1c596ca261dfec23c50977de77d82':
Fix 64 bit compile failures in renderscript
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Use uintptr_t for pointers (and not uint32_t) and
also don't assume that size_t is 32 bits wide.
Also uses java longs for passing pointers across
JNI boundaries.
Change-Id: Ie52bd8ae967fbddc911eda3a43cc799d53bbce66
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are from the correct context."
* commit 'edf0b79d55df17fddb6b96de32f34ffccc8ec2d4':
Validate objects are from the correct context.
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Change-Id: I7d87b0e253b8d2e36d1aed790cfe3a7dd23e158f
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long[] for RS id array"
* commit '62d675c240fd87cb987c86ae4f6ac17dc13374c8':
AArch64: Use long[] for RS id array
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Change-Id: Ia5145a547c0d13c7d6f1bb4d8f5472be62481bd9
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
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version ID for support lib workarounds."
* commit 'bdb04f025ce34b0240f01961c43d8156a78e27a2':
Add hidden minor version ID for support lib workarounds.
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Change-Id: I7940e32c78caaab351fb28d92e5fadbea6292b27
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in RS Java/JNI code"
* commit '33a608a0a326d9671bffd6750cb5521d6687cc57':
AArch64: Use long for pointers in RS Java/JNI code
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Changes include
[x] Some JNI functions, with return type jlong, casts
pointer to jint before returning it. This has been fixed.
[x] Minor JNI function prototype changes where
formal paramter type has been changed to a JNI
type (int to jint for example).
[x] long is used for ScriptC, Sampler, Font, ProgramStore
handles as they can be 64-bit.
[x] A new hidden constructor ScriptC(long, RenderScript)
has been added. This should eventually replace public
API method ScriptC(int, RenderScript).
[x] Font and FileA3D use getNativeAsset instead of getAssetInt
to get Asset Handles. The getAssetInt method will be
deprecated in favor of getNativeAsset, as the former does
not support 64-bit.
[x] rsnPathCreate method accepts loop as an int. This should
be long as the underlying RS function assumes this to be
a pointer.
Change-Id: I919d857e5933febe63966049da83de9f9adee6f5
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
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Change-Id: Iaddf8041a3c870a986ec8999e6ccc3aede38fc4c
Conflicts:
rs/java/android/renderscript/BaseObj.java
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Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
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Change-Id: Iaddf8041a3c870a986ec8999e6ccc3aede38fc4c
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Change-Id: I30b6633578f063840e1bdbcc9ba513b727912a6d
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