| Commit message (Collapse) | Author | Age | Files | Lines |
| |
|
|
| |
Change-Id: I140d291e520097b1148930f736823650e08488f7
|
| |
|
|
|
|
|
| |
optimal buffer orientation"
Bug: 4487161
Change-Id: I883f34efe542c2a566d04966f873374f40c50092
|
| |
|
|
|
|
|
| |
Add the concept of synchronous dequeueBuffer in SurfaceTexture
Implement {Surface|SurfaceTextureClient}::setSwapInterval()
Add SurfaceTexture logging
fix onFrameAvailable
|
|
|
moved surfaceflinger, audioflinger, cameraservice
all native services should now reside in this location.
Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
|