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BUG: 3402847
Change-Id: I7cb199763e8d5386914b4c2173c9e1579b08674c
Signed-off-by: Mike Lockwood <lockwood@android.com>
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Background scanning (preferred network offload) allows us the
host to sleep while the dongle monitors the presence of any
preferred networks. This allows us for significant power savings
since the system does not have to wake up often to initiate
a scan
Bug: 3453021
Change-Id: I73dcf4e1c9ab4de280c40b6df6147a74ac003123
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into honeycomb
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...pairing to IHF1700 - IKXEVEREST-3627
Change-Id: I3d5b42d65a03ed19b8460c607ff5de862bccb4e6
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This change improves upon the notification priority API
introduced in change I9e738cc4, allowing privileged clients
to set the priority of a notification when posting it
directly to INotificationManager. StatusBarTest is updated
to test this new feature.
The new LocationController in SystemUI uses this facility to
post a high-priority ongoing notification whenever GPS is in
use (replacing the functionality of the legacy GPS status
bar icon).
Also happens to fix http://b/3325472 (adding a log message
when notifications are dropped because of a missing icon).
Bug: 3412807
Change-Id: I523016ffa53bf979be98ddc4a2deb55a6270c68a
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- The ImageWallpaper wasn't watching for the desired dimensions to
change, at which point it needs to resize its surface.
- The system process has been running with the small dalvik heap
limit, which is too tight with these huge wallpapers; this would
cause switching wallpapers to eventually stop working as it
couldn't get the memory it needed to load the new one.
- The compatibility mode background surface had a bunch of issues,
such as moving its windows to the right by the window size to
make them disappear. This of course doesn't play well with the
now super-sized wallpaper surface. This code is re-worked to
not require such shenanigans.
Change-Id: I64fde4059645d8507f1c4761ba6c17b89877a5c0
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device unable to sleep" into honeycomb
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unable to sleep
when an app dies, make sure to disable all sensors that process
is connected to, regardless of wether this was the LAST connection
to this sensor.
Change-Id: I9c72b1792eee03815304674d5c2f25b5270e4748
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Modified default volume control logic in AudioService:
1 IN_CALL volume if in video/audio chat
2 NOTIFICATION if notification is playing or was playing less than 5s ago.
3 MUSIC
Modified silent mode:
- now also affect MUSIC stream type
- entering silent mode when VOL- hard key is pressed once while selected
stream volume is already at 0 (except for VOICE_CALL stream).
- exiting silent mode when pressing VOL+ hard key while in silent mode
Play sound FX (audible selections, keyboard clicks) at a fixed volume.
Modified audio framework:
- isStreamActive() method now implemented in AudioPolicyManagerBase (previously AudioFlinger)
- iStreamActive() now specifies a time window during which the stream is considered
active after it actually stopped.
Change-Id: I7e5a0724099450b9fc90825224180ac97322785f
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Two problems:
1. The wallpaper offsets were being applied at the wrong place in the xform.
2. The background black needs become a clip around the newly revealed UI.
Change-Id: I3b46aea2ace3c8c5a36fc5e37b4e2b67fff1b289
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with this change DimLayers will behave just like any other layer,
in particular they'll respect the layer transformations.
Change-Id: Icb4a1275e8bca9e3deb5f57c9f9219aaa69f9877
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Change-Id: I3ce4fa8f532cc378c390138bab0ff3126fe0f0c3
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Configuration.hardKeyboardHidden should be set to
HARDKEYBOARDHIDDEN_YES when no keyboard is present or when it is
disabled. The code in PhoneWindowManager.adjustConfigurationLw
does the right thing. It also takes care of setting keyboardHidden
correctly when only a soft keyboard is available.
So it turns out that all we need to do to disable the hard keyboard
is to set Configuration.keyboard to KEYBOARD_NOKEYS *before* asking
the policy to adjust the configuration.
Bug: 3406101
Change-Id: I3519d02af30d8068198cb3d6b8fdde601c2fe8b4
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PackageManagerService shouldn't check features that a package declares
that it uses because this will cause problems in the future when we add
more features that older phones didn't explicitly declare. We must rely
on markets to know about phones and filter them for us to avoid this
situation.
Bug: 3409434
Change-Id: I419a5b936be3572b83a485081a6c81b2f1c8741c
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- Check if just old version or not.
- Sometimes, ContentObserver.onChange is called before finishing to save the actual value.
This can be verified by checking the system settings version. If the version is not updated,
cached value will be returned from Settings.Secure, and this should not be handled.
Bug: 3406300
Change-Id: Ie3f5b484b5574e10a41dfc209ed31271a474b828
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into honeycomb
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If the app doesn't have that permission, just mask out the bits.
Also makes the systemUiVisibility field visible in hierarchyviewer.
Change-Id: Ic3d3a3aed96b5c6448832755b4b2e6175117e5be
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This changes the ANativeWindow API and the two implementations to reset
the window's crop rectangle to be uncropped when the window's buffer
geometry is changed.
Bug: 3359604
Change-Id: I64283dc8382ae687787ec0bebe6a5d5b4a0dcd6b
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Change-Id: I45dc3596bf4211d8f91c64f2d1d00588878df629
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Change-Id: If10fee1ae387a8130356dd62fe678495402d5edf
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Limit SYSTEM stream volume when a headset is connected and music is playing.
Change-Id: Ieb44ae5bb53ffa9cd5fe8e317798eed279b78df8
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Cherripick from master CL 79833, 79417, 78864, 80332, 87500
Add new audio mode and recording source for audio communications
other than telelphony.
The audio mode MODE_IN_CALL signals the system the device a phone
call is currently underway. There was no way for audio video
chat or VoIP applications to signal a call is underway, but not
using the telephony resources. This change introduces a new mode
to address this. Changes in other parts of the system (java
and native) are required to take this new mode into account.
The generic AudioPolicyManager is updated to not use its phone
state variable directly, but to use two new convenience methods,
isInCall() and isStateInCall(int) instead.
Add a recording source used to designate a recording stream for
voice communications such as VoIP.
Update the platform-independent audio policy manager to pass the
nature of the audio recording source to the audio policy client
interface through the AudioPolicyClientInterface::setParameters()
method.
SIP calls should set the audio mode to MODE_IN_COMMUNICATION,
Audio mode MODE_IN_CALL is reserved for telephony.
SIP: Enable built-in echo canceler if available.
1. Always initialize AudioRecord with VOICE_COMMUNICATION.
2. If echo canceler is available, disable our echo suppressor.
Note that this CL is intentionally not correcting the
getAudioSourceMax() return value in MediaRecorder.java as the
new source is hidden here.
Change-Id: Ie68cd03c50553101aa2ad838fe9459b2cf151bc8
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* commit '138757db4f19cb626ef5c1d371d4fca004304a08':
Make OBB results a one-way call
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OBB result back to an application needs to be a one-way binder call.
Bug: 3353699
Change-Id: I0e625914d18a001c2fa9d764ea6463f34cf96743
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Generally we never want to lock a buffer for write access if it is at
the "head" on the surfaceflinger side. The only exception (1) is when
the buffer is not currently in use AND there is at least one queued
buffer -- in which case, SurfaceFlinger will never use said buffer
anymore, because on the next composition around, it will be able to
retire the first queued buffer.
The logic above relies on SurfaceFlinger always retiring
and locking a buffer before composition -- unfortunately this
didn't happen during a screenshot.
This could leave us in a situation where a buffer is locked by the
application for write, and used by SurfaceFlinger for texturing,
causing a hang.
Here, we fix this issue by never assuming the exception (1), it was
intended as an optimization allowing ANativeWindow::lockBuffer() to
return sooner and was justified when most of SF composition was
done in software. The actual buffer locking is now ensured by
gralloc. We could have handled screenshots in a similar way to
a regular composition, but it could have caused glitches on screen,
essentially, taking a screenshot could cause to skip a frame.
now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.
noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.
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MERGE)
We used to guarantee that a layer in SurfaceFlinger would never be
destroyed before all references (to its ISurface) on the client
side would be released. At some point, this guarantee got
relaxed to allow to free gralloc resources sooner. This last
change was incorrect, because:
- in implementations with reference-counting the gralloc resources
wouldn't be released anyways, until all the mapping were gone
- in implementations without ref counting, the client side
would most likely crash or do something bad
- it also caused the SharedBufferStack slot to be reallocated
to another surface, which could be problematic if the client
continued to use the surface after the window manager destroyed it.
So, we essentially reinstate the guarantee that layers won't be
destroyed until after all references to their ISurface are
released.
NOTE: This doesn't entirely fix 3306150 because there is another
problem there where the Browser continues to use a surface after it
has been destroyed.
also improve SurfaceFlinger 'dumpsys' log
list the purgatory, which shows windows that have been closed,
but for which the client still has references.
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MERGE)
we were not clearing the screen entirely, which caused garbage when
the screen wasn't entirely covered by windows.
Change-Id: Ia7aa13c36a8a314e0e8427d419b16b9aa2165ddf
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we make sure to call compositionComplete after everytime we do
composition with the GPU (even for the screenshot case), which is
where the buffer locks are released.
Change-Id: I450430d1e4d1ee9ce1023970642378c42cdcfa4c
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Change-Id: I1ddbbbec4fa5b2521ef3787bc28efe1bc90d0060
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EffectModule::process() was copying effect chain input buffer to
output buffer if no effect was active instead of accumulating it.
Change-Id: If4ca75601ea69a088d0f71d88aec53e90a1dec89
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running slowly
The cut-off frequency of the lowpass filter was too high
for the sampling rate used by DELAY_NORMAL.
Now we use the same filters used for the gravity vector
(cascaded biquad at 1.5 Hz)
Change-Id: Iac290a716cc47a78337a8f0e45b103e49b4d9d78
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Bug: 3351719
Change-Id: Idf3907709340062849a09dd094137e86256ed739
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Adding unsolicited events to response queue
results in doCommand() returning the wrong
result.
Pulling this change from master.
Bug: 3258529
Change-Id: I2a4b0bd8bb30b31682d7d61ee94a0d246bf10de2
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Adds a new virtualKeyQuietTimeMillis configuration resource that sets
the duration for which virtual keys will be dropped after recent touches
on screen. The default value is 0; it is intended to be overridden
per device using a resource overlay.
This change is designed to help in two cases:
1. Swipes from touchscreen into virtual key area.
2. Accidental taps in virtual key area while using on-screen keyboard.
Bug: 3089163
Change-Id: Id6733c83c2e2bc8d9553aa0e5c1fd74b741bec6e
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This reverts commit 6c4d904851772313930f800ac7c323cf90c709bb.
Going with a different tactic that doesn't dump stuff on
PackageManagerService.
Bug: 3214719
Change-Id: I0bbeccf3c21d264deda4256eb53713d2c98284f4
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The copyFrom() method was not written to create a clone of the
PackageSetting, so just create a new constructor that actually does a
clone.
Bug: 3349588
Change-Id: I24bdce6c3559e097ecb64b61585ef3b12bca491f
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Add getPackageObbPaths() and setPackageObbPaths() to the public API.
Bug: 3214719
Change-Id: Icb9f2f92f8c59bb3d31317f609854e81abbd1449
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Previously any updated system apps would not be able to have a greater
than 0 priority on an activity intent filter. Moving the priority check
later in the package scanning allows it to apply to updated system
packages as well.
Bug: 2572398
Change-Id: I9fdf7906809518b28b49ffec31afec1442d85d3c
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* commit '91c459ec7dba6d56816ff5cbd92c627e0f718915':
Copy user info from PackageSetting as well
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In order not to clobber the internal system's settings, we duplicate it
before putting it back into mPackages, but the PackageSetting has a
couple extra pieces of information that weren't being copied.
Bug: 3339279
Change-Id: I047087ac3477c7b2d5ce23e5e0a5e8c094bd0d3f
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into gingerbread
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