| Commit message (Collapse) | Author | Age | Files | Lines |
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This speeds up certain workloads considerably, particularly
those involved in buildling apps via the SDK. Windows-based
use should particularly benefit from the change.
(cherry picked from commit d8dde13a63565dcd72bcf03a5088407b737ba793)
Change-Id: I33835bc64ade77688d41e8bfcd371b0a5f59d8fd
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Fixes bug 7499778
Change-Id: Ic9ea514feb489feeee6716f40bdb9792842f9515
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This adds a means of determining when the device is in safe mode,
as required by keyguard to disabled some features.
Change-Id: I31d357e6738c92e1837f9e0263e5f3f4de66315a
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Because passing an InputStream to KXML does not close the
stream after the file has been parsed, the files are staying
locked on windows until the gc and finalizers are run.
This change preload the XML files and close their stream,
and then pass the content in a stream to the parser.
Change-Id: Iabe27989dc616ec9e7de88e52b1ec3af9f007f7c
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Status bar displayed on all devices.
Update logic for displaying nav bar to whether or not
device has soft button.
Update navigation buttons to new look.
Remove battery and signal from navigation bar.
Change-Id: I8241d71269a17126218a3062ba727e379a8e6c25
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Change-Id: I0e9e85632012c0929b987ee9d0ccf7c25eece322
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The new attribute allows an Activity such as the alarm to appear
on all users screens.
Bug: 7213805 fixed.
Change-Id: If7866b13d88c04af07debc69e0e875d0adc6050a
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Bug: 7267457
Change-Id: Ic2c322253639e1f0b2e4e72a7b145025d0240f93
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-> Also reduced calls to lockNow, and moved this call in ActivityManagerService
Change-Id: I9ba34ca902f7c0f71fa4ec302104688ca8d11f55
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7267494 Calendar is not syncing
Check for whether a content provider is dead before returning
it. This is kind-of a band-aid, but probably the right thing
to do; I'm just not sure exactly the full details of why this
problem is happening. Hopefully this "fixes" it, though I don't
have a way to repro to tell.
7212347 System power off dialog is only visible to user 0
Make it visible. Also turn on some battery debugging stuff and
clean it up so we can just keep it.
Change-Id: I5add25bf2a763c8dfe1df23bc5c753a9ea5d157a
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Added a new WindowManager.LayoutParams inputFeatures flag
to disable automatic user activity behavior when an input
event is sent to a window.
Added a new WindowManager.LayoutParams field userActivityTimeout.
Bug: 7165399
Change-Id: I204eafa37ef26aacc2c52a1ba1ecce1eebb0e0d9
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This function is not implemented and not needed.
Bug: 7165399
Change-Id: Ib1c50fabad6292ccf670404ba70aeb1242c4614d
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Bug: 7165399
Change-Id: I1968265ecd74fff4d85efd2ca03b1983425ea518
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Clearly isolated the DreamManagerService and DreamController
responsibilities. DreamManagerService contains just enough logic to
manage the global synchronous behaviors. All of the asynchronous
behaviors are in DreamController.
Added a new PowerManager function called nap() to request the device
to start napping. If it is a good time to nap, then the
PowerManagerService will call startDream() on the DreamManagerService
to start dreaming.
Fixed a possible multi-user issue by explicitly tracking for
which user a dream service is being started and stopping dreams
when the current user changes. The user id is also passed to
bindService() to ensure that the dream has the right environment.
Fix interactions with docks and the UI mode manager. It is
important that we always send the ACTION_DOCK_EVENT broadcast
to the system so that it can configure audio routing and the like.
When docked, the UI mode manager starts a dock app if there is
one, otherwise it starts a dream.
This change resolves issues with dreams started for reasons other
than a user activity timeout.
Bug: 7204211
Change-Id: I3193cc8190982c0836319176fa2e9c4dcad9c01f
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(cherry picked from commit d16047434bca24b2811de7ea9d22de6ee0f87f79)
Change-Id: Ic679080d5157daf77c35516c8f682bd13e2b4d96
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Change-Id: I5a9970a011de789aaeb1c4c4ed58ae750071b135
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This solves a problem with declaring multiple Parcelable static inner
classes.
Change-Id: I5e42b412d6d937df19a388988be5aa58a8dbc3e4
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Otherwise services like SystemUI will always open content://-style
Uris as USER_OWNER. Surfaces through createPackageContextAsUser()
which points all ContentResolver operations towards a given user.
Start using in RemoteViews, so that Notifications correctly resolve
image Uris to the sending user. Also add user support for "content"
shell tool.
Bug: 7202982
Change-Id: I8cb7fb8a812e825bb0b5833799dba87055ff8699
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Bug: 5213043
Change-Id: I13fa58fded8e47d2f11d1fbe6724bd81ce35276a
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option to aapt."
* commit '79c95c3b50ff332f9c92430fd10a15eb648a0b02':
Add --output-text-symbols option to aapt.
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* commit '31820a35b2cf864a8dcb71d43e6fd21d54f49a2d':
Add --output-text-symbols option to aapt.
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Library projects in the SDK are built using --non-constant-id
to generate a temporary R.java class.
When the library is packaged with the application to generate an
apk, the R class is recreated with the proper IDs due to all the
resources coming from the app and all the libraries.
However for large apps with many libraries (each with their own
R class in their package), this means a lot of unnecessary IDs:
all R classes contains all the IDs including for resources from
by projects they don't have access through the dependency graph.
For really large apps (X,000 resources), with lots of libraries
(10+), this can generate tens of thousands of resources, which
can trigger dalvik's limit of 65K fields and methods per dex
files.
This changes lets aapt generate not only the R class but a simple
text file containing the list of all those IDs so that it is
easier to parse back. The SDK build system will not ask aapt
to generate the R class of the libraries (through the
--extra-packages option), instead it will then read this
file to know what IDs are needed for each library and generate
a much smaller R class for each library (using the same text
file output from compiling all the resources to get the final
integer value).
Change-Id: I4db959fec372cf3ead9950e4b2b82fa1ae7eed2d
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option to aapt."
* commit '8a67598eb780560b7efe4e1d9944c7cbcf83bbb1':
Add --error-on-failed-insert option to aapt.
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* commit 'd72525718ea7ef3e1f97cf557365b143c8919a5b':
Add --error-on-failed-insert option to aapt.
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The new SDK build system give the ability to insert
versionCode/Name and min/targetSdkVersion in the manifest
but aapt won't replace those if they already exist.
The main problem is that aapt doesn't actually fail when
it doesn't replace them, making the output not what the
developer wanted.
This patch set adds an option to aapt to make it return
an error if the insert failed because the attribute
already existed.
Change-Id: I8938ec1238da407a8562c974e9598db39001ffd9
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The window manager now has a facility to provide a full-screen
animation, which the activity manager uses every time a user
switch happens.
The current animation is just a simple dumb slide until we get
a design from UX.
Also some cleanup: moved the portrait task animations to the
default config so we always have an animation for them, and finally
got the java symbol stuff out of public.xml.
Change-Id: I726f77422b2ef5f2d98f961f8da003e045f0ebe8
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files from the approved location."
* commit '61d09810a7b478810adc15af2495136255377e25':
Fix aapt to get expat header files from the approved location.
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location."
* commit 'bfe1ab825731d365fef169deab646d7ceeafc998':
Fix aapt to get expat header files from the approved location.
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Change-Id: Ic7c796e048cfe98ee355c18b3708fee5ea716e2e
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into jb-mr1-dev
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- we cannot use "rtl" / "ltr" qualifiers as they can conflict with ISO-639 Alpha-3
codespace which uses 3 letters for identifying a language code (and could use either
"rtl" or "ltr" strings for defining a language in the future).
- we are using instead "ldrtl" for RTL and "ldltr" for LTR resources. Those qualifiers
are defined by more than 3 chars and outside of what is defined into ISO-639. They
are also more understandable as "ld" prefix is for "layoutdirection"
Change-Id: Id43e948103707e09bef63ebd54ac1779dde58e72
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Change-Id: I123b128f5d9e50653d8d4ed73ea07920b370b0fb
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This change is the initial check in of the screen magnification
feature. This feature enables magnification of the screen via
global gestures (assuming it has been enabled from settings)
to allow a low vision user to efficiently use an Android device.
Interaction model:
1. Triple tap toggles permanent screen magnification which is magnifying
the area around the location of the triple tap. One can think of the
location of the triple tap as the center of the magnified viewport.
For example, a triple tap when not magnified would magnify the screen
and leave it in a magnified state. A triple tapping when magnified would
clear magnification and leave the screen in a not magnified state.
2. Triple tap and hold would magnify the screen if not magnified and enable
viewport dragging mode until the finger goes up. One can think of this
mode as a way to move the magnified viewport since the area around the
moving finger will be magnified to fit the screen. For example, if the
screen was not magnified and the user triple taps and holds the screen
would magnify and the viewport will follow the user's finger. When the
finger goes up the screen will clear zoom out. If the same user interaction
is performed when the screen is magnified, the viewport movement will
be the same but when the finger goes up the screen will stay magnified.
In other words, the initial magnified state is sticky.
3. Pinching with any number of additional fingers when viewport dragging
is enabled, i.e. the user triple tapped and holds, would adjust the
magnification scale which will become the current default magnification
scale. The next time the user magnifies the same magnification scale
would be used.
4. When in a permanent magnified state the user can use two or more fingers
to pan the viewport. Note that in this mode the content is panned as
opposed to the viewport dragging mode in which the viewport is moved.
5. When in a permanent magnified state the user can use three or more
fingers to change the magnification scale which will become the current
default magnification scale. The next time the user magnifies the same
magnification scale would be used.
6. The magnification scale will be persisted in settings and in the cloud.
Note: Since two fingers are used to pan the content in a permanently magnified
state no other two finger gestures in touch exploration or applications
will work unless the uses zooms out to normal state where all gestures
works as expected. This is an intentional tradeoff to allow efficient
panning since in a permanently magnified state this would be the dominant
action to be performed.
Design:
1. The window manager exposes APIs for setting accessibility transformation
which is a scale and offsets for X and Y axis. The window manager queries
the window policy for which windows will not be magnified. For example,
the IME windows and the navigation bar are not magnified including windows
that are attached to them.
2. The accessibility features such a screen magnification and touch
exploration are now impemented as a sequence of transformations on the
event stream. The accessibility manager service may request each
of these features or both. The behavior of the features is not changed
based on the fact that another one is enabled.
3. The screen magnifier keeps a viewport of the content that is magnified
which is surrounded by a glow in a magnified state. Interactions outside
of the viewport are delegated directly to the application without
interpretation. For example, a triple tap on the letter 'a' of the IME
would type three letters instead of toggling magnified state. The viewport
is updated on screen rotation and on window transitions. For example,
when the IME pops up the viewport shrinks.
4. The glow around the viewport is implemented as a special type of window
that does not take input focus, cannot be touched, is laid out in the
screen coordiates with width and height matching these of the screen.
When the magnified region changes the root view of the window draws the
hightlight but the size of the window does not change - unless a rotation
happens. All changes in the viewport size or showing or hiding it are
animated.
5. The viewport is encapsulated in a class that knows how to show,
hide, and resize the viewport - potentially animating that.
This class uses the new animation framework for animations.
6. The magnification is handled by a magnification controller that
keeps track of the current trnasformation to be applied to the screen
content and the desired such. If these two are not the same it is
responsibility of the magnification controller to reconcile them by
potentially animating the transition from one to the other.
7. A dipslay content observer wathces for winodw transitions, screen
rotations, and when a rectange on the screen has been reqeusted. This
class is responsible for handling interesting state changes such
as changing the viewport bounds on IME pop up or screen rotation,
panning the content to make a requested rectangle visible on the
screen, etc.
8. To implement viewport updates the window manger was updated with APIs
to watch for window transitions and when a rectangle has been requested
on the screen. These APIs are protected by a signature level permission.
Also a parcelable and poolable window info class has been added with
APIs for getting the window info given the window token. This enables
getting some useful information about a window. There APIs are also
signature protected.
bug:6795382
Change-Id: Iec93da8bf6376beebbd4f5167ab7723dc7d9bd00
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Change-Id: Ib53df6c944ecd9680bf929afe03b08bcaa61ad70
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- fix bug #7035019 Need to have "-rtl" support for Resource
Change-Id: Ic82145c2ac672729d8a6c695a5f343276a1a0a2c
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New API to register as an explicit user, which allows you to
also select ALL to see broadcasts for all users.
New BroadcastReceiver API to find out which user the broadcast
was sent to.
Use this in app widget service to handle per-user package broadcasts
and boot completed broadcasts correctly.
Change-Id: Ibbe28993bd4aa93900c79e412026c27863019eb8
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This patch introduces the ability to create a Context that
is bound to a Display. The context gets its configuration and
metrics from that display and is able to provide a WindowManager
that is bound to the display.
To make it easier to use, we also add a new kind of Dialog
called a Presentation. Presentation takes care of setting
up the context as needed and watches for significant changes
in the display configuration. If the display is removed,
then the presentation simply dismisses itself.
Change-Id: Idc54b4ec84b1ff91505cfb78910cf8cd09696d7d
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You can now use ALL and CURRENT when sending broadcasts, to specify
where the broadcast goes.
Sticky broadcasts are now correctly separated per user, and registered
receivers are filtered based on the requested target user.
New Context APIs for more kinds of sending broadcasts as users.
Updating a bunch of system code that sends broadcasts to explicitly
specify which user the broadcast goes to.
Made a single version of the code for interpreting the requested
target user ID that all entries to activity manager (start activity,
send broadcast, start service) use.
Change-Id: Ie29f02dd5242ef8c8fa56c54593a315cd2574e1c
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This add a new per-user state for an app, indicating whether
it is installed for that user.
All system apps are always installed for all users (we still
use disable to "uninstall" them).
Now when you call into the package manager to install an app,
it will only install the app for that user unless you supply
a flag saying to install for all users. Only being installed
for the user is just the normal install state, but all other
users have marked in their state for that app that it is not
installed.
When you call the package manager APIs for information about
apps, uninstalled apps are treated as really being not visible
(somewhat more-so than disabled apps), unless you use the
GET_UNINSTALLED_PACKAGES flag.
If another user calls to install an app that is already installed,
just not for them, then the normal install process takes place
but in addition that user's installed state is toggled on.
The package manager will not send PACKAGE_ADDED, PACKAGE_REMOVED,
PACKAGE_REPLACED etc broadcasts to users who don't have a package
installed or not being involved in a change in the install state.
There are a few things that are not quite right with this -- for
example if you go through a full install (with a new apk) of an
app for one user who doesn't have it already installed, you will
still get the PACKAGED_REPLACED messages even though this is
technically the first install for your user. I'm not sure how
much of an issue this is.
When you call the existing API to uninstall an app, this toggles
the installed state of the app for that user to be off. Only if
that is the last user user that has the app uinstalled will it
actually be removed from the device. Again there is a new flag
you can pass in to force the app to be uninstalled for all users.
Also fixed issues with cleaning external storage of apps, which
was not dealing with multiple users. We now keep track of cleaning
each user for each package.
Change-Id: I00e66452b149defc08c5e0183fa673f532465ed5
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Split WindowManagerImpl into two parts, the WindowManager
interface implementation remains where it is but the global
communications with the window manager are now handled by
the WindowManagerGlobal class. This change greatly simplifies
the challenge of having separate WindowManager instances
for each Context.
Removed WindowManagerImpl.getDefault(). This represents the
bulk of this change. Most of the usages of this method were
either to perform global functions (now handled by WindowManagerGlobal)
or to obtain the default display (now handled by DisplayManager).
Explicitly associate each new window with a display and make
the Display object available to the View hierarchy.
Add stubs for some new display manager API features.
Start to split apart the concepts of display id and layer stack.
since they operate at different layers of abstraction.
While it's true that each logical display uniquely corresponds to a
surface flinger layer stack, it is not necessarily the case that
they must use the same ids. Added Display.getLayerStack()
and started using it in places where it was relatively easy to do.
Change-Id: I29ed909114dec86807c4d3a5059c3fa0358bea61
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Recents animation will temporarily look a bit
wrong, but a subsequent change will fix this.
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Gets rid of "yet another integer" confusion.
Change-Id: Id07ea7307aea7c62f0087c6663a1f1c08e2e5dee
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The major goal of this rewrite is to make it easier to implement
power management policies correctly. According, the new
implementation primarily uses state-based rather than event-based
triggers for applying changes to the current power state.
For example, when an application requests that the proximity
sensor be used to manage the screen state (by way of a wake lock),
the power manager makes note of the fact that the set of
wake locks changed. Then it executes a common update function
that recalculates the entire state, first looking at wake locks,
then considering user activity, and eventually determining whether
the screen should be turned on or off. At this point it may
make a request to a component called the DisplayPowerController
to asynchronously update the display's powe state. Likewise,
DisplayPowerController makes note of the updated power request
and schedules its own update function to figure out what needs
to be changed.
The big benefit of this approach is that it's easy to mutate
multiple properties of the power state simultaneously then
apply their joint effects together all at once. Transitions
between states are detected and resolved by the update in
a consistent manner.
The new power manager service has is implemented as a set of
loosely coupled components. For the most part, information
only flows one way through these components (by issuing a
request to that component) although some components support
sending a message back to indicate when the work has been
completed. For example, the DisplayPowerController posts
a callback runnable asynchronously to tell the PowerManagerService
when the display is ready. An important feature of this
approach is that each component neatly encapsulates its
state and maintains its own invariants. Moreover, we do
not need to worry about deadlocks or awkward mutual exclusion
semantics because most of the requests are asynchronous.
The benefits of this design are especially apparent in
the implementation of the screen on / off and brightness
control animations which are able to take advantage of
framework features like properties, ObjectAnimator
and Choreographer.
The screen on / off animation is now the responsibility
of the power manager (instead of surface flinger). This change
makes it much easier to ensure that the animation is properly
coordinated with other power state changes and eliminates
the cause of race conditions in the older implementation.
The because of the userActivity() function has been changed
so that it never wakes the device from sleep. This change
removes ambiguity around forcing or disabling user activity
for various purposes. To wake the device, use wakeUp().
To put it to sleep, use goToSleep(). Simple.
The power manager service interface and API has been significantly
simplified and consolidated. Also fixed some inconsistencies
related to how the minimum and maximum screen brightness setting
was presented in brightness control widgets and enforced behind
the scenes.
At present the following features are implemented:
- Wake locks.
- User activity.
- Wake up / go to sleep.
- Power state broadcasts.
- Battery stats and event log notifications.
- Dreams.
- Proximity screen off.
- Animated screen on / off transitions.
- Auto-dimming.
- Auto-brightness control for the screen backlight with
different timeouts for ramping up versus ramping down.
- Auto-on when plugged or unplugged.
- Stay on when plugged.
- Device administration maximum user activity timeout.
- Application controlled brightness via window manager.
The following features are not yet implemented:
- Reduced user activity timeout for the key guard.
- Reduced user activity timeout for the phone application.
- Coordinating screen on barriers with the window manager.
- Preventing auto-rotation during power state changes.
- Auto-brightness adjustment setting (feature was disabled
in previous version of the power manager service pending
an improved UI design so leaving it out for now).
- Interpolated brightness control (a proposed new scheme
for more compactly specifying auto-brightness levels
in config.xml).
- Button / keyboard backlight control.
- Change window manager to associated WorkSource with
KEEP_SCREEN_ON_FLAG wake lock instead of talking
directly to the battery stats service.
- Optionally support animating screen brightness when
turning on/off instead of playing electron beam animation
(config_animateScreenLights).
Change-Id: I1d7a52e98f0449f76d70bf421f6a7f245957d1d7
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This allows you to, say, make a Context whose configuration
is set to a different density than the actual density of the device.
The main API is Context.createConfigurationContext(). There is
also a new API on ContextThemeWrapper that allows you to apply
an override context before its resources are retrieved, which
addresses some feature requests from developers to be able to
customize the context their app is running in.
Change-Id: I88364986660088521e24b567e2fda22fb7042819
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* commit 'c1c55afb474dd85a6205bc8ab94065f3ac38aa77':
Normalize output from aapt d xmltree
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* commit 'e67f8c8c279e20fff5f426eccd062b709e6280ed':
Normalize output from aapt d xmltree
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