From 1b253b702a356619ae3c5e68ee92062b5305c5d7 Mon Sep 17 00:00:00 2001 From: Mathias Agopian Date: Mon, 15 Aug 2011 15:20:22 -0700 Subject: boot animation doesn't use EGLUtils anymore Change-Id: I0767ac2a5ab814382b41c85bd5b0786c7a025255 --- cmds/bootanimation/BootAnimation.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'cmds') diff --git a/cmds/bootanimation/BootAnimation.cpp b/cmds/bootanimation/BootAnimation.cpp index ccd668d..d816e7c 100644 --- a/cmds/bootanimation/BootAnimation.cpp +++ b/cmds/bootanimation/BootAnimation.cpp @@ -37,7 +37,6 @@ #include #include #include -#include #include #include @@ -222,6 +221,9 @@ status_t BootAnimation::readyToRun() { // initialize opengl and egl const EGLint attribs[] = { + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, EGL_DEPTH_SIZE, 0, EGL_NONE }; @@ -234,7 +236,7 @@ status_t BootAnimation::readyToRun() { EGLDisplay display = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(display, 0, 0); - EGLUtils::selectConfigForNativeWindow(display, attribs, s.get(), &config); + eglChooseConfig(display, attribs, &config, 1, &numConfigs); surface = eglCreateWindowSurface(display, config, s.get(), NULL); context = eglCreateContext(display, config, NULL, NULL); eglQuerySurface(display, surface, EGL_WIDTH, &w); -- cgit v1.1