From fe48f65922d4a3cc4aefe058cee5acec51504a20 Mon Sep 17 00:00:00 2001 From: Romain Guy Date: Thu, 11 Nov 2010 15:36:56 -0800 Subject: Free resources only from the GL context thread. Bug #3179882 Resources were freed following garbage collections on a worker thread. This worker thread had no EGL context, which would cause the renderer to incorrectly assume that the memory was liberated. Change-Id: Ifdb51f94ddf42641e8654522787bfac532976c7c --- core/jni/android/graphics/Path.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'core') diff --git a/core/jni/android/graphics/Path.cpp b/core/jni/android/graphics/Path.cpp index abe33f4..90c4dd4 100644 --- a/core/jni/android/graphics/Path.cpp +++ b/core/jni/android/graphics/Path.cpp @@ -36,7 +36,7 @@ public: static void finalizer(JNIEnv* env, jobject clazz, SkPath* obj) { #ifdef USE_OPENGL_RENDERER if (android::uirenderer::Caches::hasInstance()) { - android::uirenderer::Caches::getInstance().pathCache.remove(obj); + android::uirenderer::Caches::getInstance().pathCache.removeDeferred(obj); } #endif delete obj; -- cgit v1.1