From 4d86bd32a627a0e3bcbe4536151ff16590b2dd68 Mon Sep 17 00:00:00 2001
From: Robert Ly The Android 3.1 platform (also backported to Android 2.3.4) introduces Android Open Accessory support, which allows external USB hardware (an Android USB accessory)
+ to interact with an Android-powered device in a special "accessory" mode. When an Android-powered powered device is in accessory mode,
+ the connected accessory acts as the USB host (powers the bus and enumerates devices) and the Android-powered device acts as the device.
+ Android USB accessories are specifically designed to attach to Android-powered devices and
+ adhere to a simple protocol (Android accessory protocol) that allows them to detect Android-powered devices that support accessory mode. Accessories must also provide
+ 500mA at 5V for charging power. Many previously released
+ Android-powered devices are only capable of acting as a USB device and cannot initiate connections with external USB devices. Android Open Accessory support
+ overcomes this limitation and allows you to build accessories that can interact with an assortment of Android-powered devices by allowing the accessory
+ initiate the connection. Note: Accessory mode is ultimately dependent on the device's hardware
+ and not all devices will support accessory mode. Devices that support accessory mode can be filtered using a The Android Open Accessory Development Kit (ADK) provides an implementation of an Android USB accessory that is based on the
+ Arduino open source electronics prototyping platform, the accessory's hardware design files,
+ code that implements
+ the accessory's firmware, and the Android application that interacts with the
+ accessory. The hardware design files and code are contained in the ADK package download.
+ You can buy the hardware components of the ADK if you do not already have them.
+ The main hardware and software components of the ADK include: The following sections describe how to install the Arduino software on your computer, use the Arduino software
+ to install the ADK board's firmware, and install and run the accompanying Android application for the ADK board.
+ Before you begin, download the following items to set up your development environment: To install the Arduino software: Note: If you are on a Mac, install the FTDI USB Serial Driver
+ that is included in the Arduino package,
+ even though the installation instructions say otherwise. On Windows: On Mac: On Linux (Ubuntu): You should now have three new directories in the Arduino libraries directory:
+ To install the firmware to the ADK board: The DemoKit Android application runs on your Android-powered device and communicates with the
+ ADK board. The ADK board receives commands such as lighting up the board's LEDs or sends data
+ from the board such as joystick movement and temperature readings. To install and run the application in Eclipse: Note: Even though the add-on is labeled as
+ 2.3.3, the newest Google API add-on library for API level 10 adds
+ USB Open Accessory API support for 2.3.4 devices. You can now interact with the ADK board by moving the color LED or servo sliders (make sure the servos are connected)
+ or by pressing the relay buttons in the application. On the ADK shield, you can press the
+ buttons and move the joystick to see their outputs displayed in the application. The ADK firmware consists of a few files that you should be looking at if you want to build your own accessory.
+The files in the You can view the debug statements in the Arduino Serial Monitor by clicking
+Tools > Serial Monitor and setting the baud to 115200.
+The following sections about how accessories communicate with Android-powered
+devices describe much of what you should be doing in your own accessory.<uses-feature>
+ element in your corresponding application's Android manifest. For more information, see the USB Accessory Developer
+ Guide.
+
+
+ hardware/ directory.hardware/.firmware/arduino_libs/USB_Host_Shield directory.firmware/demokit/demokit.pde, defines the firmware that
+ runs on the ADK board and is written in C++. The sketch calls the Android accessory protocol library
+ to interact with the Android-powered device. It also sends data from the ADK board and shield to the Android application
+ and receives data from the Android application and outputs it to the ADK board and shield.firmware/arduino_libs/AndroidAccessory directory. This library defines how to
+ enumerate the bus, find a connected Android-powered device that supports accessory mode, and
+ how to setup communication with the device.
+
+ app/ directory.Getting Started with the ADK
+
+
+
+
+Installing the Arduino software and necessary libraries
+
+
+ app, firmware, and hardware directories.
+
+
+ firmware/arduino_libs/AndroidAccessory and
+ firmware/arduino_libs/USB_Host_Shield directories (the complete directories,
+ not just the files within) to the <arduino_installation_root>/libraries/
+ directory.<arduino_installation_root>/libraries/ directoryCapSense.cpp and CapSense.h from the unzipped CapSense
+ download to the CapSense directory.
+
+
+ firmware/arduino_libs/AndroidAccessory and
+ firmware/arduino_libs/USB_Host_Shield directories (the complete directories,
+ not just the files within) to the Contents/Resources/Java/libraries
+ directory inside the Arduino application.CapSense directory in the
+ Contents/Resources/Java/libraries directory.CapSense.cpp and CapSense.h from the unzipped CapSense
+ download to the CapSense directory.
+
+
+firmware/arduino_libs/AndroidAccessory and
+ firmware/arduino_libs/USB_Host_Shield directories (the complete directories,
+ not just the files within) to the <arduino_installation_root>/libraries/ directory.CapSense directory in the
+ <arduino_installation_root>/libraries/ directory.CapSense.cpp and CapSense.h from the unzipped CapSense
+ download to the CapSense directory.sudo apt-get install avr-libc from a shell prompt.AndroidAccessory, USB_Host_Shield, and CapSense.Installing the firmware to the ADK board
+
+
+
+
+
+
firmware/demokit/demokit.pde.Running the DemoKit Android application
+
+
+
+ app directory, and click Finish.Monitoring the ADK Board
+firmware/arduino_libs/AndroidAccessory directory are the most important files and have the logic to detect and connect
+to Android-powered devices that support accessory mode. Feel free to add debug statements (Arduino Serial.print() statements) to the code located in the
+arduino_libraries_directory/AndroidAccessory directory and firmware/demokit/demokit.pde sketch and re-upload the sketch to the ADK board to discover more
+about how the firmware works.
When you connect an accessory to an Android-powered device, the accessory's firmware must + carry out some standard steps to set up communication with the Android-powered device. If you are building an + accessory along with an application, this section goes over some general steps that your firmware + should carry out.
+ +In general, an accessory should carry out the following steps:
+ +Wait for and detect connected devicesYour accessory should have logic to + continuously check for connected Android-powered devices. When a device is connected, your accessory should + determine if the device supports accessory mode.
+ +Determine the device's accessory mode support +
When an Android-powered device is connected, it can be in one of three states:
+ +During the initial connection, the accessory should check the vendor and product IDs of the connected device's USB + device descriptor. The vendor ID should match Google's ID (0x18D1) and the product ID should be + 0x2D00 or 0x2D01 if the device is already in accessory mode (case A). If so, the accessory can now establish communication with the device through bulk transfer endpoints with its + own communication protocol. There is no need to start the device in accessory mode.
+ +Note: 0x2D00 is reserved for Android-powered devices that + support accessory mode. 0x2D01 is reserved for devices that support accessory mode as well as the + ADB (Android Debug Bridge) protocol, which exposes a second interface with two bulk endpoints for + ADB. You can use these endpoints for debugging the accessory application if you are simulating + the accessory on a computer. In general, do not use this interface unless your accessory is + implementing a passthrough to ADB on the device.
+ +If the vendor and product ID do not match, there is no way to distinguish between states b and + c, so the accessory attempts to start the device in accessory mode to + figure out if the device is supported.
+ +If the vendor and product IDs do not correspond to an Android-powered device in accessory mode, the accessory + cannot discern whether the device supports accessory mode and is not in that state, or if the + device does not support accessory mode at all. This is because devices that support accessory mode but aren't in it + initially report the device's manufacturer vendor ID and product ID, and not the special Google ones. + In either case, the accessory should try to start the device + into accessory mode to figure out if the device supports it. The following steps explain how to do this:
+ ++requestType: USB_DIR_IN | USB_TYPE_VENDOR +request: 51 +value: 0 +index: 0 +data: protocol version number (16 bits little endian sent from the device to the accessory) ++
+requestType: USB_DIR_OUT | USB_TYPE_VENDOR +request: 52 +value: 0 +index: string ID +data zero terminated UTF8 string sent from accessory to device ++ +
The following string IDs are supported, with a maximum size of 256 bytes for each string (must + be zero terminated with \0).
++manufacturer name: 1 +model name: 2 +description: 3 +version: 4 +URI: 5 +serial number: 6 ++
+requestType: USB_DIR_OUT | USB_TYPE_VENDOR +request: 53 +value: 0 +index: 0 +data: none ++
After sending the final control request, the connected USB device should re-introduce itself on the bus + in accessory mode and the accessory can re-enumerate the connected devices. The algorithm jumps back to + determining the device's accessory mode support to check for the + vendor and product ID. The vendor ID and product ID of the device will be different if the device + successfully switched to accessory mode and will now correspond to Google's vendor and product + IDs instead of the device manufacturer's IDs. The accessory can now establish communication with the device.
+ +If at any point these steps fail, the device does not support Android accessory mode and the + accessory should wait for the next device to be connected.
+ + +If an Android-powered device in accessory mode is detected, the accessory can query the device's interface and + endpoint descriptors to obtain the bulk endpoints to communicate with the device. An + Android-powered device that has a product ID of 0x2D00 has one interface with two bulk endpoints for + input and output communication. A device with product ID of 0x2D01 has two interfaces with two bulk endpoints + each for input and output communication. The first interface is for standard communication while the second + interface is for ADB communication. To communicate on an interface, all you need to do is find the first bulk input and output endpoints, + set the device's configuration to a value of 1 with a SET_CONFIGURATION (0x09) device request, then communicate using the endpoints.
+ + + +If you have access to the ADK board and shield, the following sections describe the firmware code that you installed onto the ADK board. The firmware demonstrates a practical + example of how to communicate with an Android-powered device. Even if you do not have the ADK board and shield, reading through how the hardware detects + and interacts with devices in accessory mode is still useful if you want to port the code over for your own accessories.
+ +The important pieces of the firmware are the accessory/demokit/demokit/demokit.pde sketch, which is the code that
+ receives and sends data to the DemoKit application running on the Android-powered device. The
+ code to detect and set up communication with the Android-powered device is contained in the
+ accessory/arduino_libs/AndroidAccessory/AndroidAccessory.h and accessory/arduino_libs/AndroidAccessory/AndroidAccessory.cpp
+ files. This code includes most of the logic that will help you implement your own accessory's firmware.
+ It might be useful to have all three of these files open in a text editor as you read through these next sections.
The following sections describe the firmware code in the context of the + algorithm described in How an Accessory Communicates with an Android-powered + Device in Accessory Mode.
+ +In the firmware code (demokit.pde), the
+ loop() function runs repeatedly and calls
+ AndroidAccessory::isConnected() to check for any connected devices. If there is a
+ connected device, it continuously updates the input and output streams going to and from the
+ board and application. If nothing is connected, it continuously checks for a device to be connected:
+...
+
+AndroidAccessory acc("Google, Inc.",
+ "DemoKit",
+ "DemoKit Arduino Board",
+ "1.0",
+ "http://www.android.com",
+ "0000000012345678");
+
+...
+void loop()
+{
+...
+ if (acc.isConnected()) {
+ //communicate with Android application
+ }
+ else{
+ //set the accessory to its default state
+ }
+...
+}
+
+
+ When a device is connected to the ADK board, it can already be in accessory mode,
+ support accessory mode and is not in that mode, or does not support accessory mode. The
+ AndroidAccessory::isConnected() method checks for these cases and responds
+ accordingly when the loop() function calls it. This function first checks to see if
+ the device that is connected hasn't already been handled. If not, it gets the connected device's
+ device descriptor to figure out if the device is already in accessory mode by calling
+ AndroidAccessory::isAccessoryDevice(). This method checks the vendor and product ID
+ of the device descriptor. A device in accessory mode has a vendor ID of 0x18D1 and a product ID
+ of 0x2D00 or 0x2D01. If the device is in accessory mode, then the ADK board can
+ establish communication with the device. If not, the board attempts to start the device in accessory mode.
+bool AndroidAccessory::isConnected(void)
+{
+ USB_DEVICE_DESCRIPTOR *devDesc = (USB_DEVICE_DESCRIPTOR *) descBuff;
+ byte err;
+
+ max.Task();
+ usb.Task();
+
+ if (!connected &&
+ usb.getUsbTaskState() >= USB_STATE_CONFIGURING &&
+ usb.getUsbTaskState() != USB_STATE_RUNNING) {
+ Serial.print("\nDevice addressed... ");
+ Serial.print("Requesting device descriptor.");
+
+ err = usb.getDevDescr(1, 0, 0x12, (char *) devDesc);
+ if (err) {
+ Serial.print("\nDevice descriptor cannot be retrieved. Program Halted\n");
+ while(1);
+ }
+
+ if (isAccessoryDevice(devDesc)) {
+ Serial.print("found android accessory device\n");
+
+ connected = configureAndroid();
+ } else {
+ Serial.print("found possible device. switching to serial mode\n");
+ switchDevice(1);
+ }
+ } else if (usb.getUsbTaskState() == USB_DETACHED_SUBSTATE_WAIT_FOR_DEVICE) {
+ connected = false;
+ }
+
+ return connected;
+}
+
+
+ If the device is not already in accessory mode, then the ADK board must
+ determine whether or not it supports it by sending control request 51 to check the version of the
+ USB accessory protocol that the device supports (see
+ AndroidAccessory::getProtocol()). Protocol version 1 is the only version for now, but this can
+ be an integer greater than zero in the future. If
+ the appropriate protocol version is returned, the board sends control request 52 (one for each
+ string with AndroidAcessory:sendString()) to send it's identifying information, and
+ tries to start the device in accessory mode with control request 53. The
+ AndroidAccessory::switchDevice() method takes care of this:
+bool AndroidAccessory::switchDevice(byte addr)
+{
+ int protocol = getProtocol(addr);
+ if (protocol == 1) {
+ Serial.print("device supports protocol 1\n");
+ } else {
+ Serial.print("could not read device protocol version\n");
+ return false;
+ }
+
+ sendString(addr, ACCESSORY_STRING_MANUFACTURER, manufacturer);
+ sendString(addr, ACCESSORY_STRING_MODEL, model);
+ sendString(addr, ACCESSORY_STRING_DESCRIPTION, description);
+ sendString(addr, ACCESSORY_STRING_VERSION, version);
+ sendString(addr, ACCESSORY_STRING_URI, uri);
+ sendString(addr, ACCESSORY_STRING_SERIAL, serial);
+
+ usb.ctrlReq(addr, 0, USB_SETUP_HOST_TO_DEVICE | USB_SETUP_TYPE_VENDOR | USB_SETUP_RECIPIENT_DEVICE,
+ ACCESSORY_START, 0, 0, 0, 0, NULL);
+ return true;
+}
+If this method returns false, the board waits until a new device is connected. If it is
+successful, the device displays itself on the USB bus as being in accessory mode when the ADK board
+re-enumerates the bus. When the device is in accessory mode, the accessory then establishes communication with the device.
+
+ If a device is detected as being in accessory mode, the accessory must find the proper bulk
+ endpoints and set up communication with the device. When the ADK board detects an
+ Android-powered device in accessory mode, it calls the
+ AndroidAccessory::configureAndroid() function:
+...
+if (isAccessoryDevice(devDesc)) {
+ Serial.print("found android acessory device\n");
+
+ connected = configureAndroid();
+ }
+...
+
+
+ which in turn calls the findEndpoints() function:
+...
+bool AndroidAccessory::configureAndroid(void)
+{
+ byte err;
+ EP_RECORD inEp, outEp;
+
+ if (!findEndpoints(1, &inEp, &outEp))
+ return false;
+...
+
+
+ The AndroidAccessory::findEndpoints() function queries the Android-powered device's
+ configuration descriptor and finds the bulk data endpoints in which to communicate with the USB
+ device. To do this, it first gets the device's first four bytes of the configuration
+ descriptor (only need descBuff[2] and descBuff[3]), which contains the information about the
+ total length of data returned by getting the descriptor. This data is used to determine whether
+ or not the descriptor can fit in the descriptor buffer. This descriptor also contains information
+ about all the interfaces and endpoint descriptors. If the descriptor is of appropriate size, the
+ method reads the entire configuration descriptor and fills the entire descriptor buffer with this
+ device's configuration descriptor. If for some reason the descriptor is no longer attainable,
+ an error is returned.
+...
+
+bool AndroidAccessory::findEndpoints(byte addr, EP_RECORD *inEp, EP_RECORD *outEp)
+{
+ int len;
+ byte err;
+ uint8_t *p;
+
+ err = usb.getConfDescr(addr, 0, 4, 0, (char *)descBuff);
+ if (err) {
+ Serial.print("Can't get config descriptor length\n");
+ return false;
+ }
+
+
+ len = descBuff[2] | ((int)descBuff[3] << 8);
+ if (len > sizeof(descBuff)) {
+ Serial.print("config descriptor too large\n");
+ /* might want to truncate here */
+ return false;
+ }
+
+ err = usb.getConfDescr(addr, 0, len, 0, (char *)descBuff);
+ if (err) {
+ Serial.print("Can't get config descriptor\n");
+ return false;
+ }
+
+...
+
+
+ Once the descriptor is in memory, a pointer is assigned to the first position of the buffer
+ and is used to index the buffer for reading. There are two endpoint pointers (input and output)
+ that are passed into AndroidAccessory::findEndpoints() and their addresses are set
+ to 0, because the code hasn't found any suitable bulk endpoints yet. A loop reads the buffer, parsing
+ each configuration, interface, or endpoint descriptor. For each descriptor,
+ Position 0 always contains the size of the descriptor in bytes and position 1 always contains the
+ descriptor type. Using these two values, the loop skips any configuration and interface
+ descriptors and increments the buffer with the descLen variable to get to the next
+ descriptor.
Note: An Android-powered device in accessory mode can
+ potentially have two interfaces, one for the default communication to the device and the other
+ for ADB communication. The default communication interface is always indexed first, so finding
+ the first input and output bulk endpoints will return the default communication endpoints, which
+ is what the demokit.pde sketch does. If you are writing your own firmware, the logic
+ to find the appropriate endpoints for your accessory might be different.
When it finds the first input and output endpoint descriptors, it sets the endpoint pointers + to those addresses. If the findEndpoints() function finds both an input and output endpoint, it + returns true. It ignores any other endpoints that it finds (the endpoints for the ADB interface, if + present).
+
+...
+ p = descBuff;
+ inEp->epAddr = 0;
+ outEp->epAddr = 0;
+ while (p < (descBuff + len)){
+ uint8_t descLen = p[0];
+ uint8_t descType = p[1];
+ USB_ENDPOINT_DESCRIPTOR *epDesc;
+ EP_RECORD *ep;
+
+ switch (descType) {
+ case USB_DESCRIPTOR_CONFIGURATION:
+ Serial.print("config desc\n");
+ break;
+
+ case USB_DESCRIPTOR_INTERFACE:
+ Serial.print("interface desc\n");
+ break;
+
+ case USB_DESCRIPTOR_ENDPOINT:
+ epDesc = (USB_ENDPOINT_DESCRIPTOR *)p;
+ if (!inEp->epAddr && (epDesc->bEndpointAddress & 0x80))
+ ep = inEp;
+ else if (!outEp->epAddr)
+ ep = outEp;
+ else
+ ep = NULL;
+
+ if (ep) {
+ ep->epAddr = epDesc->bEndpointAddress & 0x7f;
+ ep->Attr = epDesc->bmAttributes;
+ ep->MaxPktSize = epDesc->wMaxPacketSize;
+ ep->sndToggle = bmSNDTOG0;
+ ep->rcvToggle = bmRCVTOG0;
+ }
+ break;
+
+ default:
+ Serial.print("unkown desc type ");
+ Serial.println( descType, HEX);
+ break;
+ }
+
+ p += descLen;
+ }
+
+ if (!(inEp->epAddr && outEp->epAddr))
+ Serial.println("can't find accessory endpoints");
+
+ return inEp->epAddr && outEp->epAddr;
+}
+
+...
+
+
+ Back in the configureAndroid() function, if there were endpoints found, they are
+ appropriately set up for communication. The device's configuration is set to 1 and the state of the device is set to "running", which
+ signifies that the device is properly set up to communicate with your USB accessory. Setting this
+ status prevents the device from being re-detected and re-configured in the
+ AndroidAccessory::isConnected() function.
+bool AndroidAccessory::configureAndroid(void)
+{
+ byte err;
+ EP_RECORD inEp, outEp;
+
+ if (!findEndpoints(1, &inEp, &outEp))
+ return false;
+
+ memset(&epRecord, 0x0, sizeof(epRecord));
+
+ epRecord[inEp.epAddr] = inEp;
+ if (outEp.epAddr != inEp.epAddr)
+ epRecord[outEp.epAddr] = outEp;
+
+ in = inEp.epAddr;
+ out = outEp.epAddr;
+
+ Serial.print("inEp: ");
+ Serial.println(inEp.epAddr, HEX);
+ Serial.print("outEp: ");
+ Serial.println(outEp.epAddr, HEX);
+
+ epRecord[0] = *(usb.getDevTableEntry(0,0));
+ usb.setDevTableEntry(1, epRecord);
+
+ err = usb.setConf( 1, 0, 1 );
+ if (err) {
+ Serial.print("Can't set config to 1\n");
+ return false;
+ }
+
+ usb.setUsbTaskState( USB_STATE_RUNNING );
+
+ return true;
+}
+
+
+ Lastly, methods to read and write to the appropriate endpoints are needed. The
+ demokit.pde sketch calls these methods depending on the data that is read from the
+ Android-powered device or sent by the ADK board. For instance, moving the joystick
+ on the ADK shield writes data that is read by the DemoKit application running on the
+ Android-powered device. Moving sliders on the DemoKit application is read by the
+ demokit.pde sketch and changes the state of the accessory, such as lighting up or
+ changing the color of the LED lights.
+int AndroidAccessory::read(void *buff, int len, unsigned int nakLimit) {
+ return usb.newInTransfer(1, in, len, (char *)buff, nakLimit); }
+
+int AndroidAccessory::write(void *buff, int len) {
+ usb.outTransfer(1, out, len, (char *)buff);
+ return len; }
+
+
+
+ See the firmware/demokit/demokit.pde file for information about how the Demo Shield reads and writes data.