From 069bc4a3b69a45b13bc23e7e01cd514b5ac49aa1 Mon Sep 17 00:00:00 2001
From: Joe Fernandez The Android Accessory Development Kit (ADK) for 2012 is the latest reference implementation of
-an Android Open Accessory device, designed to help Android hardware accessory
-builders and software developers create accessories for Android. The ADK 2012 is based on the Arduino open source electronics prototyping platform, with some
-hardware and software extensions that allow it to communicate with Android devices. The Android Accessory Development Kit (ADK) for 2012 is the latest reference implementation of an
+Android Open Accessory device,
+designed to help Android hardware accessory builders and software developers create accessories
+for Android. The ADK 2012 is based on the Arduino open source
+electronics prototyping platform, with some hardware and software extensions that allow it to
+communicate with Android devices. A limited number of these kits were produced and distributed at the Google I/O 2012 developer
conference. If you did not receive one of these kits, fear not! The specifications and design files
@@ -537,7 +540,7 @@ void loop() {
L.accessorySend(outmsg, outmsgLen);
}
L.adkEventProcess();
-}
+}
For more details, review the implementations of these methods in the {@code clock.ino}
@@ -604,8 +607,8 @@ implementation details. One of the important new features introduced with the ADK 2012 is the ability to play audio over
a USB connection. This innovation was introduced as an update to Android Open Accessory (AOA)
-protocol 2.0 and is available on devices running Android 4.1 (API Level 16)
-and higher.
-
The ADK 2012 provides a reference implementation of this functionality for accessory developers. No software application is required to be installed on the connected Android device, accessory diff --git a/docs/html/tools/adk/aoa.jd b/docs/html/tools/adk/aoa.jd deleted file mode 100644 index 7884d6e..0000000 --- a/docs/html/tools/adk/aoa.jd +++ /dev/null @@ -1,186 +0,0 @@ -page.title=Android Open Accessory Protocol -@jd:body - -
With Android 3.1, the platform introduces Android Open Accessory - support, which allows external USB hardware (an Android USB accessory) to interact with an - Android-powered device in a special accessory mode. When an Android-powered powered device is - in accessory mode, the connected accessory acts as the USB host (powers the bus and enumerates - devices) and the Android-powered device acts as the USB device. Android USB accessories are - specifically designed to attach to Android-powered devices and adhere to a simple protocol - (Android accessory protocol) that allows them to detect Android-powered devices that support - accessory mode. Accessories must also provide 500mA at 5V for charging power. Many previously - released Android-powered devices are only capable of acting as a USB device and cannot initiate - connections with external USB devices. Android Open Accessory support overcomes this limitation - and allows you to build accessories that can interact with an assortment of Android-powered - devices by allowing the accessory to initiate the connection.
- -Note: Accessory mode is ultimately dependent on the device's
- hardware and not all devices support accessory mode. Devices that support accessory mode can
- be filtered using a <uses-feature>
element in your corresponding application's
- Android manifest. For more information, see the USB Accessory developer
-guide.
An Android USB accessory must adhere to Android Accessory Protocol, which defines how - an accessory detects and sets up communication with an Android-powered device. In general, an - accessory should carry out the following steps:
- -The following sections go into depth about how to implement these steps.
- -Your accessory should have logic to continuously check - for connected Android-powered devices. When a device is connected, your accessory should - determine if the device supports accessory mode.
- -When an Android-powered device is connected, it can be in one of three states:
- -During the initial connection, the accessory should check the vendor and product IDs of the - connected device's USB device descriptor. The vendor ID should match Google's ID (0x18D1) and the - product ID should be 0x2D00 or 0x2D01 if the device is already in accessory mode (case A). If so, - the accessory can now establish communication with the device through - bulk transfer endpoints with its own communication protocol. There is no need to start the device - in accessory mode.
- -Note: 0x2D00 is reserved for Android-powered devices that - support accessory mode. 0x2D01 is reserved for devices that support accessory mode as well as the - ADB (Android Debug Bridge) protocol, which exposes a second interface with two bulk endpoints for - ADB. You can use these endpoints for debugging the accessory application if you are simulating - the accessory on a computer. In general, do not use this interface unless your accessory is - implementing a passthrough to ADB on the device.
- -If the vendor and product ID do not match, there is no way to distinguish between states b and - c, so the accessory attempts to start the device in accessory mode to figure - out if the device is supported.
- -If the vendor and product IDs do not correspond to an Android-powered device in accessory - mode, the accessory cannot discern whether the device supports accessory mode and is not in that - state, or if the device does not support accessory mode at all. This is because devices that - support accessory mode but aren't in it initially report the device's manufacturer vendor ID and - product ID, and not the special Android Open Accessory ones. In either case, the accessory should -try to start - the device into accessory mode to figure out if the device supports it. The following steps - explain how to do this:
- --requestType: USB_DIR_IN | USB_TYPE_VENDOR -request: 51 -value: 0 -index: 0 -data: protocol version number (16 bits little endian sent from the device to the -accessory) --
-requestType: USB_DIR_OUT | USB_TYPE_VENDOR -request: 52 -value: 0 -index: string ID -data zero terminated UTF8 string sent from accessory to device -- -
The following string IDs are supported, with a maximum size of 256 bytes for each string - (must be zero terminated with \0).
--manufacturer name: 0 -model name: 1 -description: 2 -version: 3 -URI: 4 -serial number: 5 --
-requestType: USB_DIR_OUT | USB_TYPE_VENDOR -request: 53 -value: 0 -index: 0 -data: none --
After sending the final control request, the connected USB device should re-introduce itself - on the bus in accessory mode and the accessory can re-enumerate the connected devices. The - algorithm jumps back to determining the device's accessory mode support - to check for the vendor and product ID. The vendor ID and product ID of the device will be - different if the device successfully switched to accessory mode and will now correspond to - Google's vendor and product IDs instead of the device manufacturer's IDs. The accessory can now - establish communication with the device.
- -If at any point these steps fail, the device does not support Android accessory mode and the - accessory should wait for the next device to be connected.
- -If an Android-powered device in accessory mode is detected, the accessory can query the - device's interface and endpoint descriptors to obtain the bulk endpoints to communicate with the - device. An Android-powered device that has a product ID of 0x2D00 has one interface with two bulk - endpoints for input and output communication. A device with product ID of 0x2D01 has two - interfaces with two bulk endpoints each for input and output communication. The first interface - is for standard communication while the second interface is for ADB communication. To communicate - on an interface, all you need to do is find the first bulk input and output endpoints, set the - device's configuration to a value of 1 with a SET_CONFIGURATION (0x09) device request, then - communicate using the endpoints.
- diff --git a/docs/html/tools/adk/aoa2.jd b/docs/html/tools/adk/aoa2.jd deleted file mode 100644 index bbccfc3..0000000 --- a/docs/html/tools/adk/aoa2.jd +++ /dev/null @@ -1,227 +0,0 @@ -page.title=Android Open Accessory Protocol 2.0 -@jd:body - -This document describes the changes to the Android Open Accessory (AOA) protocol since its -initial release, and is a supplement to the documentation of the first -release of AOA.
- -The Android Open Accessory Protocol 2.0 adds two new features: audio output (from the Android -device to the accessory) and support for the accessory acting as one or more human interface devices -(HID) to the Android device. The Android SDK APIs available to Android application developers -remain unchanged.
- -In order for an accessory to determine if a connected Android device supports accessories and at -what protocol level, the accessory must send a {@code getProtocol()} command and check the result. -Android devices supporting the initial version of the Android Open Accessory protocol return a -{@code 1}, representing the protocol version number. Devices that support the new features described -in this document must return {@code 2} for the protocol version. Version 2.0 of the protocol is -upwardly compatible, so accessories designed for the original accessory protocol still work -with newer Android devices. The following code from the Android Development Kit -2011 {@code AndroidAccessory} library demonstrates this protocol check:
- --bool AndroidAccessory::switchDevice(byte addr) -{ - int protocol = getProtocol(addr); - if (protocol >= 1) { - Serial.print("device supports protocol 1 or higher\n"); - } else { - Serial.print("could not read device protocol version\n"); - return false; - } - - sendString(addr, ACCESSORY_STRING_MANUFACTURER, manufacturer); - sendString(addr, ACCESSORY_STRING_MODEL, model); - sendString(addr, ACCESSORY_STRING_DESCRIPTION, description); - sendString(addr, ACCESSORY_STRING_VERSION, version); - sendString(addr, ACCESSORY_STRING_URI, uri); - sendString(addr, ACCESSORY_STRING_SERIAL, serial); - - usb.ctrlReq(addr, 0, USB_SETUP_HOST_TO_DEVICE | USB_SETUP_TYPE_VENDOR | -USB_SETUP_RECIPIENT_DEVICE, - ACCESSORY_START, 0, 0, 0, 0, NULL); - return true; -} -- -
AOA 2.0 includes new USB product IDs, one for each combination of USB interfaces available when -in accessory mode. The possible USB interfaces are:
- -In AOA 1.0, there are only two USB product IDs:
- -AOA 2.0 adds an optional USB audio interface and, therefore, includes product IDs for the new -combinations of USB interfaces:
- -AOA 2.0 includes optional support for audio output from an Android device to an accessory. This -version of the protocol supports a standard USB audio class interface that is capable of 2 channel -16-bit PCM audio with a bit rate of 44100 Khz. AOA 2.0 is currently limited to this output mode, but -additional audio modes may be added in the future.
- -To enable the audio support, the accessory must send a new USB control request:
- --SET_AUDIO_MODE -requestType: USB_DIR_OUT | USB_TYPE_VENDOR -request: 58 -value: 0 for no audio (default), - 1 for 2 channel, 16-bit PCM at 44100 KHz -index: 0 -data none -- -
This command must be sent before sending the {@code ACCESSORY_START} command for -entering accessory mode.
- -AOA 2.0 allows the accessory to register one or more HID devices with -an Android device. This approach reverses the direction of communication for typical USB HID -devices like USB mice and keyboards. Normally, the HID device is a peripheral connected to a USB -host like a personal computer. But in the case of the AOA protocol, the USB host acts as one or more -input devices to a USB peripheral.
- -HID support in AOA 2.0 is simply a proxy for standard HID events. The implementation makes no -assumptions about the content or type of events and merely passes it through to the input system, -so an AOA 2.0 accessory can act as any HID device (mouse, keyboard, game controller, etc.). It -can be used for something as simple as the play/pause button on a media dock, or something as -complicated as a docking station with a mouse and full QWERTY keyboard.
- -The AOA 2.0 protocol adds four new USB control requests to allow the accessory to act as one or -more HID input devices to the Android device. Since HID support is done entirely through -control requests on endpoint zero, no new USB interface is needed to provide this support. The -control requests are as follows:
- -The code definitions for these new control requests are as follows:
- --/* Control request for registering a HID device. - * Upon registering, a unique ID is sent by the accessory in the - * value parameter. This ID will be used for future commands for - * the device - * - * requestType: USB_DIR_OUT | USB_TYPE_VENDOR - * request: ACCESSORY_REGISTER_HID_DEVICE - * value: Accessory assigned ID for the HID device - * index: total length of the HID report descriptor - * data none - */ -#define ACCESSORY_REGISTER_HID 54 - -/* Control request for unregistering a HID device. - * - * requestType: USB_DIR_OUT | USB_TYPE_VENDOR - * request: ACCESSORY_REGISTER_HID - * value: Accessory assigned ID for the HID device - * index: 0 - * data none - */ -#define ACCESSORY_UNREGISTER_HID 55 - -/* Control request for sending the HID report descriptor. - * If the HID descriptor is longer than the endpoint zero max packet size, - * the descriptor will be sent in multiple ACCESSORY_SET_HID_REPORT_DESC - * commands. The data for the descriptor must be sent sequentially - * if multiple packets are needed. - * - * requestType: USB_DIR_OUT | USB_TYPE_VENDOR - * request: ACCESSORY_SET_HID_REPORT_DESC - * value: Accessory assigned ID for the HID device - * index: offset of data in descriptor - * (needed when HID descriptor is too big for one packet) - * data the HID report descriptor - */ -#define ACCESSORY_SET_HID_REPORT_DESC 56 - -/* Control request for sending HID events. - * - * requestType: USB_DIR_OUT | USB_TYPE_VENDOR - * request: ACCESSORY_SEND_HID_EVENT - * value: Accessory assigned ID for the HID device - * index: 0 - * data the HID report for the event - */ -#define ACCESSORY_SEND_HID_EVENT 57 -- -
The original AOA protocol provided support for an Android application to -communicate directly with a USB host (accessory) over USB. AOA 2.0 keeps that support, but adds new -features to allow the accessory to communicate with the Android operating system itself -(specifically the audio and input systems). The design of the AOA 2.0 makes it is possible to build -an accessory that also makes use of the new audio and/or HID support in addition to the original -feature set. Simply use the new features described in this document in addition to the original AOA -protocol features.
- -It is possible to design an accessory (for example, an audio dock) that uses the new audio and -HID support, but does not need to communicate with an application on the Android device. In that -case, the user would not want to see the dialog prompts related to finding and associating the newly -attached accessory with an Android application that can communicate with it. To prevent these -dialogs from appearing after the device and accessory are connected, the accessory can simply not -send the manufacturer and model names to the Android device. If these strings are not provided to -the Android device, then the accessory is able to make use of the new audio and HID support in AOA -2.0 without the system attempting to find an application to communicate with the accessory. Also, -if these strings are not provided, the accessory USB interface is not present in the Android -device USB configuration after the device enters accessory mode.
\ No newline at end of file diff --git a/docs/html/tools/adk/index.jd b/docs/html/tools/adk/index.jd index 4b9b042..d492e96 100644 --- a/docs/html/tools/adk/index.jd +++ b/docs/html/tools/adk/index.jd @@ -11,9 +11,11 @@ devices, weather stations, or any other external hardware device that adds to th Android.Accessories use the Android Open Accessory (AOA) protocol to communicate with Android -devices, over USB cable or through a Bluetooth connection. If you are building an accessory for -Android devices, make sure you review the information below to understand about how to implement the -AOA protocol.
+devices, over a USB cable or through a Bluetooth connection. If you are building an accessory that +uses USB, make sure you understand how to implement the AOA protocol to establish communication +between your accessory hardware and Android. For more information, see the +Android Open Acessory protocol. +The following sections provide more information about the Android Accessory Development Kits, how to use them, and how to get started building your own accessories for Android.
@@ -24,11 +26,4 @@ to use them, and how to get started building your own accessories for Android.