From 08fdd5b6397c167464d61b8344792acfc792732d Mon Sep 17 00:00:00 2001 From: Dirk Dougherty Date: Mon, 8 Oct 2012 11:41:44 -0700 Subject: Doc change: edits to TV tablet story. Change-Id: Idbada9a3b83f7e80cd7cf7b79da5c2f9ab4398d6 --- docs/html/distribute/googleplay/spotlight/tablets.jd | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'docs') diff --git a/docs/html/distribute/googleplay/spotlight/tablets.jd b/docs/html/distribute/googleplay/spotlight/tablets.jd index f968a40..ee256bc 100644 --- a/docs/html/distribute/googleplay/spotlight/tablets.jd +++ b/docs/html/distribute/googleplay/spotlight/tablets.jd @@ -152,12 +152,13 @@ phone apps serve as great complements to each other."

-

Over a year ago, developer -TinyCo, makers of games such as Tiny Monsters, switched to a -simultaneous launch strategy for their products. They chose Android as one of their -primary launch platforms because of its large installed base and global reach. They -also knew that the growing base of Android tablet users represented a huge -opportunity.

+

+ +

Over a year ago, app developer TinyCo, makers of a suite of games such as +Tiny Monsters, decided to prioritize launching across multiple platforms +effectively. They chose Android as one of their primary launch platforms because +of its large installed base and global reach. They also knew that the growing +base of Android tablet users represented a huge opportunity.

Tiny Village was their first title to take advantage of the strategy, and it proved to be a winning one — especially in terms of Android -- cgit v1.1