From 1bada8cd6e4f340de93cff4a2439835fc3b1456c Mon Sep 17 00:00:00 2001 From: Jason Sams Date: Sun, 9 Aug 2009 17:01:55 -0700 Subject: Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking. --- graphics/java/android/renderscript/RenderScript.java | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'graphics/java/android/renderscript/RenderScript.java') diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java index 0fb450e..8fc5ad5 100644 --- a/graphics/java/android/renderscript/RenderScript.java +++ b/graphics/java/android/renderscript/RenderScript.java @@ -178,6 +178,11 @@ public class RenderScript { native void nLightSetColor(int l, float r, float g, float b); native void nLightSetPosition(int l, float x, float y, float z); + native void nSimpleMeshDestroy(int id); + native int nSimpleMeshCreate(int batchID, int idxID, int[] vtxID, int prim); + native void nSimpleMeshBindVertex(int id, int alloc, int slot); + native void nSimpleMeshBindIndex(int id, int alloc); + private int mDev; private int mContext; -- cgit v1.1