From ca54ec302f5bddd1674ea1f36cd3b7c540b2fbca Mon Sep 17 00:00:00 2001 From: Stephen Hines Date: Mon, 20 Sep 2010 17:20:30 -0700 Subject: Add support for Float64 (double) to RenderScript. Change-Id: Iad1c4adadf657a46aa38a3fad7813927e643e29d --- graphics/java/android/renderscript/RenderScript.java | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'graphics/java/android/renderscript/RenderScript.java') diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java index 1312036..159e070 100644 --- a/graphics/java/android/renderscript/RenderScript.java +++ b/graphics/java/android/renderscript/RenderScript.java @@ -358,6 +358,10 @@ public class RenderScript { synchronized void nScriptSetVarF(int id, int slot, float val) { rsnScriptSetVarF(mContext, id, slot, val); } + native void rsnScriptSetVarD(int con, int id, int slot, double val); + synchronized void nScriptSetVarD(int id, int slot, double val) { + rsnScriptSetVarD(mContext, id, slot, val); + } native void rsnScriptSetVarV(int con, int id, int slot, byte[] val); synchronized void nScriptSetVarV(int id, int slot, byte[] val) { rsnScriptSetVarV(mContext, id, slot, val); -- cgit v1.1