From 932e78e9903342e3494983fd3463084caab4ba42 Mon Sep 17 00:00:00 2001 From: Tim Murray Date: Tue, 3 Sep 2013 11:42:26 -0700 Subject: Add YUV element convenience function. Change-Id: Ie67dfba6a4c4f1913875ad9817c53e45d56809ae --- graphics/java/android/renderscript/Element.java | 7 +++++++ graphics/java/android/renderscript/RenderScript.java | 2 ++ graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java | 6 +++--- 3 files changed, 12 insertions(+), 3 deletions(-) (limited to 'graphics') diff --git a/graphics/java/android/renderscript/Element.java b/graphics/java/android/renderscript/Element.java index 3838c61..68badfa 100644 --- a/graphics/java/android/renderscript/Element.java +++ b/graphics/java/android/renderscript/Element.java @@ -725,6 +725,13 @@ public class Element extends BaseObj { return rs.mElement_LONG_4; } + public static Element YUV(RenderScript rs) { + if (rs.mElement_YUV == null) { + rs.mElement_YUV = createPixel(rs, DataType.UNSIGNED_8, DataKind.PIXEL_YUV); + } + return rs.mElement_YUV; + } + public static Element MATRIX_4X4(RenderScript rs) { if(rs.mElement_MATRIX_4X4 == null) { rs.mElement_MATRIX_4X4 = createUser(rs, DataType.MATRIX_4X4); diff --git a/graphics/java/android/renderscript/RenderScript.java b/graphics/java/android/renderscript/RenderScript.java index 854f079..7d4a5c4 100644 --- a/graphics/java/android/renderscript/RenderScript.java +++ b/graphics/java/android/renderscript/RenderScript.java @@ -898,6 +898,8 @@ public class RenderScript { Element mElement_LONG_3; Element mElement_LONG_4; + Element mElement_YUV; + Element mElement_MATRIX_4X4; Element mElement_MATRIX_3X3; Element mElement_MATRIX_2X2; diff --git a/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java b/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java index 9b5de9b..845625d 100644 --- a/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java +++ b/graphics/java/android/renderscript/ScriptIntrinsicYuvToRGB.java @@ -20,9 +20,9 @@ package android.renderscript; /** * Intrinsic for converting an Android YUV buffer to RGB. * - * The input allocation is supplied in NV21 format as a U8 - * element type. The output is RGBA, the alpha channel will be - * set to 255. + * The input allocation should be supplied in a supported YUV format + * as a YUV element Allocation. The output is RGBA; the alpha channel + * will be set to 255. */ public final class ScriptIntrinsicYuvToRGB extends ScriptIntrinsic { private Allocation mInput; -- cgit v1.1