From 23f7ad39ef52c0ac0a94934a71b6802c0a806b7f Mon Sep 17 00:00:00 2001 From: Glenn Kasten Date: Fri, 27 Jan 2012 15:25:25 -0800 Subject: Use ToneGenerator::tone_type consistently Also remove defaults in startToneCommand(), they're not needed and the default for tone type was nonsense. Change-Id: I70fa8cee4f3dbb8c66ceb3719c8d3d2f447f05b9 --- include/media/ToneGenerator.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'include') diff --git a/include/media/ToneGenerator.h b/include/media/ToneGenerator.h index 7d890bd..df0c97e 100644 --- a/include/media/ToneGenerator.h +++ b/include/media/ToneGenerator.h @@ -154,7 +154,7 @@ public: ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava = false); ~ToneGenerator(); - bool startTone(int toneType, int durationMs = -1); + bool startTone(tone_type toneType, int durationMs = -1); void stopTone(); bool isInited() { return (mState == TONE_IDLE)?false:true;} @@ -274,7 +274,7 @@ private: bool prepareWave(); unsigned int numWaves(unsigned int segmentIdx); void clearWaveGens(); - int getToneForRegion(int toneType); + tone_type getToneForRegion(tone_type toneType); // WaveGenerator generates a single sine wave class WaveGenerator { -- cgit v1.1